Deepspace by Willops

A turn-based space exploration roguelike.
FULLSCREEN THE BROWSER VERSION!!!
How to play - You consume fuel with each jump, be careful not to run out! - Click on a star system to travel to it - In combat, click on a weapon (or press its number) to select it - In combat, click on an enemy to attack it with your selected weapon - Click on an item in a shop once to read its description, click again to buy it - Click on an item in your inventory once to read its description, click on another inventory slot to move it there - The hexagonal slots are your equipment
HINTS - You start with a free heat booster item, but make sure to equip it! - Make sure to refuel at shops, especially if there aren't any for awhile - If a combat encounter looks too tough, don't be afraid to flee, it only consumes one turn
Post Compo changes: - Rebalanced boss fight - Prevented inventory tip from covering inventory slots - Fixed enemies sometimes losing their turns if the enemy above them dies - Rebalanced shop spawn rates - Rebalanced enemy money drops - Fixed game over on shop when you run out of fuel - Fixed enemies attacking after they've died
| Link | https://willops.itch.io/deepspace-ld48 |
| Link | https://willops.itch.io/deepspace-ld48 |
| Link | https://willops.itch.io/deepspace-ld48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/deepspace |
Ratings
| Overall | 43th | 4.121⭐ | 31🧑⚖️ |
| Fun | 17th | 4.233⭐ | 32🧑⚖️ |
| Innovation | 279th | 3.533⭐ | 32🧑⚖️ |
| Theme | 365th | 3.717⭐ | 32🧑⚖️ |
| Graphics | 91th | 4.15⭐ | 32🧑⚖️ |
| Audio | 29th | 4.1⭐ | 32🧑⚖️ |
| Given | 31🗳️ | 19🗨️ |

I have one problem though - I landed on the store right as I ran out of fuel and it triggered a game over scenario and I feel that this is a bug since I should be able to refuel

Either way - well done!
The music and gameplay is fantastic! I really enjoy this game! Thanks for your efforts.
**+** the hand-drawn art style worked well
**+** Position-based effects in your equipment were cool
**-** combat turns felt slow, and I wanted more feedback on when stuff happens in them
**-** I often wanted to drag and drop instead of clicking
**-** Some of the buyables were a little too good
Best compo graph game I've seen so far
My only suggestion would be to add a short transition animation when jumping between star systems, as being thrown straight into battle felt a bit disorienting to me. Otherwise great game!
The only thing that I find hard is the "shop" mechanic because you can't come back to a shop to buy some more health, but this way it's challenging, not necessarily a bad thing.
Great job !
Sometimes weapon attacks didn't seem to respond after clicking, and after an enemy encounter it seems like you have to press the leave button twice. A bit of UI polish and it would be a solid game!
It's true that the fight animation was a bit lacking compared to the awesome graphics of the game.
I would see myself coming back to this game to play again!
Good job!
Big congratulations to make a game as complete as this one in such a short time .
Good job guys !!!