{"author_link":"\/users\/ealhche","author_name":"ealhche","author_uid":1234622,"comments":[{"id":626285,"author_name":"NoobHereo","author_uid":"noobhereo","epoch":1619444611,"text":"Menu blasted out my ear drums but it was pretty fun to play, checkpoints would've been nice!","format":"md","likes":2,"spam":"N"},{"id":628433,"author_name":"Linus Lindberg","author_uid":"linus-lindberg","epoch":1619456531,"text":"I really enjoyed this one. I really liked the game mechanics.","format":"md","likes":0,"spam":"N"},{"id":628662,"author_name":"leecra","author_uid":"leecra","epoch":1619457904,"text":"Music is pleasant, controls are good and the game was fun to play. A kill count would've been a nice addition so that the player has a goal to beat on each playthrough. Nice work","format":"md","likes":0,"spam":"N"},{"id":651422,"author_name":"sacredbacon","author_uid":"sacredbacon","epoch":1619552596,"text":"Love the music, and the sfx 5\/5 Audio for sure. I liked the slow motion effect when you're aiming the jump. Wasn't really a need to deal with the enemies, i guess the bottom up approach is so you don't get cornered when falling. Great job!","format":"md","likes":0,"spam":"N"},{"id":667153,"author_name":"Threeli","author_uid":"threeli","epoch":1619643982,"text":"A simple mechanic but it works very well.  The slow-down when you're preparing to fire is very slick.  My only real criticism is that (as has been mentioned) the sound is a little too loud.  I'll be excited to see where you go with it!","format":"md","likes":0,"spam":"N"},{"id":676756,"author_name":"JustinMullin","author_uid":"justinmullin","epoch":1619745949,"text":"This is really neat! I love how smoothly it plays, and the slow motion feature works super super well. Unfortunately I'm also rather bad at it, but I really enjoyed trying to see how quickly I could whip through the early stages. Nice work!","format":"md","likes":0,"spam":"N"},{"id":676783,"author_name":"BoxedMeatRevolution","author_uid":"boxedmeatrevolution","epoch":1619746300,"text":"Huzzah, I made it the end! Nice mechanic, I can feel the attention to detail there! As someone mentioned, a checkpoint system would be a welcome addition. I think separating the time-slow and the slingshot into two buttons might also be good, to reduce mouse click spamming.","format":"md","likes":0,"spam":"N"},{"id":695163,"author_name":"fueelin","author_uid":"fueelin","epoch":1620279138,"text":"That was great!  I really loved the art for the main character, it's so cute!  The music was really nice too.  Those elements made it really easy to keep trying until I got to the end.  It took me a couple dozen tries, but I was enjoying it the whole time so I didn't mind.  Great job!","format":"md","likes":0,"spam":"N"},{"id":695776,"author_name":"Shimonster","author_uid":"shimonster","epoch":1620318795,"text":"Really fun game! It was very hard and I think it would be better with a score counter for killing enemies, but other than that, it was a very fun game.","format":"md","likes":0,"spam":"N"},{"id":695852,"author_name":"RocketNinjaGames","author_uid":"rocketninjagames","epoch":1620321757,"text":"Good job with the game. Really cool idea with the control scheme. :thumbsup: \nIt makes for an interesting game mechanic.","format":"md","likes":0,"spam":"N"},{"id":700301,"author_name":"DrSkort","author_uid":"drskort","epoch":1620729512,"text":"Nice little mini game ^^ The mechanic was really well made :) The music was a little loud, but was alright ^^ More enemies would have been really, too ^^ The graphics were quite cute. Good Job :)","format":"md","likes":0,"spam":"N"},{"id":704959,"author_name":"LMB","author_uid":"lmb","epoch":1621214598,"text":"Good game overall, interesting mechanics that worked well.  My main suggestion: currently there is no incentive for killing enemies. This idea of kill them from below only is interesting, but I have zero incentive to risk my life just to kill an enemy that is already behind.\n","format":"md","likes":0,"spam":"N"},{"id":705140,"author_name":"Jordan Ottesen","author_uid":"jordan-ottesen","epoch":1621234402,"text":"I think the launch mechanic is an excellent idea. I'd love to see you pursue this idea with more levels built around that mechanic. Nice work.","format":"md","likes":0,"spam":"N"},{"id":705145,"author_name":"Evan","author_uid":"evan","epoch":1621235053,"text":"This was really fun and satisfying! I laughed at the death sound effect :joy:\n\nI also have to agree with others here in that, I did not really understand the point of defeating enemies (although it is satisfying to quickly dash down, and then dash up slightly to take one out on the way down).\n\nOverall I really enjoyed this and would love to see it expanded!","format":"md","likes":0,"spam":"N"},{"id":705259,"author_name":"Zuvr","author_uid":"zuvr","epoch":1621253198,"text":"It took me a moment to figure out that I can slow down time mid air and plan my next jump.\n\nNice and fun, though starting over every time sucked and prevented me from making any meaningful progress.\n\nGood job!","format":"md","likes":0,"spam":"N"},{"id":705279,"author_name":"ZakAmana","author_uid":"zakamana","epoch":1621254461,"text":"Cool concept, congrats on your entry :)\nI think the idea works well, it has good potential, especially on mobile. I would have loved to see:\n- some kind of reward when killing enemies\n- maybe a timer or a lesser slow mo when preparing a move, to increase the difficulty (otherwise it's a bit easy to just wait indefinitely for the right moment to move next to an enemy)\n- some reward\/shop\/stuff to do in the secret rooms :)","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/drive.google.com\/drive\/u\/0\/folders\/1JmsFeYCRb4XXF5wH6SVBHuVl2MS7N6sa","text":"scource code"},{"url":"https:\/\/johannjen.itch.io\/thefallofsquidy","text":"HTML"}],"metadata":{"g_key":"74859","g_author":"1234622","g_event":"LD48","g_eventkey":"109","g_subevent":"COMPO","g_urlkey":"369093","g_title":"The Fall of Squidy","g_status":"WAYBACK","g_place":"666","g_commentcount":"16","g_site2_node_id":"234623","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"234623","n_urlkey":"369093","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/the-fall-of-squidy","n_slug":"the-fall-of-squidy","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"234622","n_created":"1615483064","n_modified":"1778450534","n_version":"745381","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":1,"author":234622,"body":"my first game with music! click and drag to shoot\/move. It is all explained in the game.\n\nI am most likely going to keep working on this, so look for it if you want.\n\nUsed:\n\nUnity\n\nGimp\n\nLMMS\u200b","comments":16,"comments-timestamp":"2021-05-17T12:27:41Z","created":"2021-03-11T17:17:44Z","files":[],"files-timestamp":0,"grade":{"grade-01":23,"grade-02":23,"grade-03":22,"grade-04":23,"grade-05":23,"grade-06":23,"grade-07":22,"grade-08":23},"id":234623,"love":0,"magic":{"cool":132.17891045025,"feedback":1,"given":38,"grade":22.75,"grade-01-average":3.143,"grade-01-result":666,"grade-02-average":3.524,"grade-02-result":322,"grade-03-average":3.1,"grade-03-result":510,"grade-04-average":3.5,"grade-04-result":496,"grade-05-average":2.762,"grade-05-result":758,"grade-06-average":3,"grade-06-result":516,"grade-07-average":2.525,"grade-07-result":425,"grade-08-average":2.738,"grade-08-result":715,"smart":-19.214383771158},"meta":{"allow-anonymous-comments":"1","author":[234622],"cover":"\/\/\/content\/e74\/93\/z\/3c83c.png","link-01":"https:\/\/drive.google.com\/drive\/u\/0\/folders\/1JmsFeYCRb4XXF5wH6SVBHuVl2MS7N6sa","link-01-name":"scource code","link-01-tag":[42332],"link-02":"https:\/\/johannjen.itch.io\/thefallofsquidy","link-02-name":"HTML","link-02-tag":[42336]},"meta-timestamp":"2026-05-10T22:02:14Z","modified":"2026-05-10T22:02:14Z","name":"The Fall of Squidy","node-timestamp":"2021-04-26T01:02:57Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/the-fall-of-squidy","published":"2021-04-26T01:02:57Z","scope":"public","slug":"the-fall-of-squidy","subsubtype":"compo","subtype":"game","type":"item","version":745381},"text":"my first game with music! click and drag to shoot\/move. It is all explained in the game.\n\nI am most likely going to keep working on this, so look for it if you want.\n\nUsed:\n\nUnity\n\nGimp\n\nLMMS\u200b","title":"The Fall of Squidy","wayback_recovered":true,"wayback_source":{"capture":{"original":"https:\/\/api-jam.ludumdare.com\/vx\/node2\/get\/234501+234502+234503+234504+234505+234506+234507+234508+234509+234510+234511+234512+234513+234514+234515+234516+234517+234518+234519+234520+234521+234522+234523+234524+234525+234526+234527+234528+234529+234530+234531+234532+234533+234534+234535+234536+234537+234538+234539+234540+234541+234542+234543+234544+234545+234546+234547+234548+234549+234550+234551+234552+234553+234554+234555+234556+234557+234558+234559+234560+234561+234562+234563+234564+234565+234566+234567+234568+234569+234570+234571+234572+234573+234574+234575+234576+234577+234578+234579+234580+234581+234582+234583+234584+234585+234586+234587+234588+234589+234590+234591+234592+234593+234594+234595+234596+234597+234598+234599+234600+234601+234602+234603+234604+234605+234606+234607+234608+234609+234610+234611+234612+234613+234614+234615+234616+234617+234618+234619+234620+234621+234622+234623+234624+234625+234626+234627+234628+234629+234630+234631+234632+234633+234634+234635+234636+234637+234638+234639+234640+234641+234642+234643+234644+234645+234646+234647+234648+234649+234650+234651+234652+234653+234654+234655+234656+234657+234658+234659+234660+234661+234662+234663+234664+234665+234666+234667+234668+234669+234670+234671+234672+234673+234674+234675+234676+234677+234678+234679+234680+234681+234682+234683+234684+234685+234686+234687+234688+234689+234690+234691+234692+234693+234694+234695+234696+234697+234698+234699+234700+234701+234702+234703+234704+234705+234706+234707+234708+234709+234710+234711+234712+234713+234714+234715+234716+234717+234718+234719+234720+234721+234722+234723+234724+234725+234726+234727+234728+234729+234730+234731+234732+234733+234734+234735+234736+234737+234738+234739+234740+234741+234742+234743+234744+234745+234746+234747+234748+234749+234750+234751+234752+234753+234754+234755+234756+234757+234758+234759+234760+234761+234762+234763+234764+234765+234766+234767+234768+234769+234770+234771+234772+234773+234774+234775+234776+234777+234778+234779+234780+234781+234782+234783+234784+234785+234786+234787+234788+234789+234790+234791+234792+234793+234794+234795+234796+234797+234798+234799+234800+234801+234802+234803+234804+234805+234806+234807+234808+234809+234810+234811+234812+234813+234814+234815+234816+234817+234818+234819+234820+234821+234822+234823+234824+234825+234826+234827+234828+234829+234830+234831+234832+234833+234834+234835+234836+234837+234838+234839+234840+234841+234842+234843+234844+234845+234846+234847+234848+234849+234850+234851+234852+234853+234854+234855+234856+234857+234858+234859+234860+234861+234862+234863+234864+234865+234866+234867+234868+234869+234870+234871+234872+234873+234874+234875+234876+234877+234878+234879+234880+234881+234882+234883+234884+234885+234886+234887+234888+234889+234890+234891+234892+234893+234894+234895+234896+234897+234898+234899+234900+234901+234902+234903+234904+234905+234906+234907+234908+234909+234910+234911+234912+234913+234914+234915+234916+234917+234918+234919+234920+234921+234922+234923+234924+234925+234926+234927+234928+234929+234930+234931+234932+234933+234934+234935+234936+234937+234938+234939+234940+234941+234942+234943+234944+234945+234946+234947+234948+234949+234950+234951+234952+234953+234954+234955+234956+234957+234958+234959+234960+234961+234962+234963+234964+234965+234966+234967+234968+234969+234970+234971+234972+234973+234974+234975+234976+234977+234978+234979+234980+234981+234982+234983+234984+234985+234986+234987+234988+234989+234990+234991+234992+234993+234994+234995+234996+234997+234998+234999+235000?authors&parents&superparent"},"object":"objects\/sha256\/72\/725b424393aab03c89215060b1362fb13d0ac5c6e2a4b62345d3ec10b49a188f","record":"shard-0\/json-live-urgent-v3\/records\/9c3e4d643db22d28870357c338a77fcab0368300120042af1721f186d3dc206f.json","sha256":"725b424393aab03c89215060b1362fb13d0ac5c6e2a4b62345d3ec10b49a188f","source":"https","stored_at":1784022326}}