Goblin Heist by Halberd

Steal the Goblins' Treasure while making sure you're not seen!
See if you can get yourself onto the Global Leaderboard!
V1.1: Changed some leaderboard code to make it harder to fake scores (as some people were doing)
| Link | https://mxbi.itch.io/goblinheist |
| Original URL | https://ldjam.com/events/ludum-dare/48/goblin-heist |
Ratings
| Overall | 492th | 3.778⭐ | 29🧑⚖️ |
| Fun | 231th | 3.889⭐ | 29🧑⚖️ |
| Innovation | 449th | 3.63⭐ | 29🧑⚖️ |
| Theme | 1194th | 3.426⭐ | 29🧑⚖️ |
| Graphics | 742th | 3.815⭐ | 29🧑⚖️ |
| Humor | 1006th | 2.542⭐ | 26🧑⚖️ |
| Mood | 883th | 3.519⭐ | 28🧑⚖️ |
| Given | 40🗳️ | 35🗨️ |
I found the graphics simple and funny. I don't like that your score drop down by seconds while all the game is turn by turn. I would prefer a score that decrease on each move.
Nice job for this jam :smile:
Had a pleasant time playing your game. One of the few where I went all the way !
really interesting ideas with the score draining mechanic, definitely made me rush through some of the later levels and get hit more which I think is what you were going for.
nice choice of music as well, I know you didn't write it but I think it fit nicely and helped elevate the mood
very cool to see a high score board at the end as well
I will return for this high score, you mark my words. I love this weird genre of turn-based stealth. Feels like a mix between Crypt of the Necrodancer and Thief, which is pretty awesome! Definitely a unique concept to me. :)
This is really a cool game and I can see player trying to speedrun it to reach the best score. I would just adjust the goblin movement so they match the player, or adjust the player movement so they match the goblin. Turning should be 1 turn for both or 2 turn for both.
That would remove the only issue I can see in this game!
Congratulations!