Going Down by Barney25052
Move with WASD or Arrow keys.
Space to Jump.
E to pick up boxes.
Protect your boxes from the dangers in the elevator as you go down, once all your boxes are destroyed its game over.
| Link | https://barney25052.itch.io/going-down |
| Link | https://barney25052.itch.io/going-down |
| Original URL | https://ldjam.com/events/ludum-dare/48/going-down |
Ratings
| Overall | 520th | 3.368⭐ | 21🧑⚖️ |
| Fun | 331th | 3.5⭐ | 21🧑⚖️ |
| Innovation | 307th | 3.474⭐ | 21🧑⚖️ |
| Theme | 496th | 3.5⭐ | 21🧑⚖️ |
| Graphics | 455th | 3.447⭐ | 21🧑⚖️ |
| Audio | 550th | 2.895⭐ | 21🧑⚖️ |
| Mood | 674th | 2.861⭐ | 20🧑⚖️ |
| Given | 29🗳️ | 0🗨️ |
The game runs well, but it's really hard to keep the boxes alive if you still have more than one.
It get's way easier with the last box.
Had fun playing.
As @ liammasters said, a little background music could really benefit to the mood, but great game nonetheless !
On my second attempt, I was doing really well until it became impossible to avoid dangers as both upper platform had spikes come out at the same time as a laser on the bottom platform. Still, it was good fun :slight_smile:
Visuals are very clean. ( Love title font if you made that yourself.)
Easy to cheese this game by holding on to one box.
Maybe try:
- Making it so you move slower/jump shorter while holding on to a box
- The points earned per second is a lot less with fewer boxes alive
- Making it so you may only hold on to box for a few seconds before it is dropped
Solid work overall. I see a LOT of potential for such a simple game. Bigger stages and a larger variety of traps. Maybe different box types/sizes that are immune to some traps but explode and can potentially destroy other boxes if it's hit with a lazer!
The one point that incomodating me is "I'm worry about only the last box, because the game end if the 3 boxes are destroyed."
Great job :smiley: