Bonbon and the Deep Below by ColinBellino

[raw]
made by ColinBellino for Ludum Dare 48 (JAM)

LD_banner.png

Jump and dig your way through challenging levels and avoid death from above.

Controls:

| Actions | Keyboard | Gamepad | | ------- | ------------------------------- | ---------------------- | | Move | WASD, ZQSD or Left/right arrows | D-Pad or Left stick | | Jump | Space, Enter or Up arrow | X or Square button (▢) | | Dig | E, Shift, or Down arrow | A or Cross button (X) | | Pause | Escape | Start button |

We do recommend using a controller if you have one :)

Credits:

  • Colin Bellino: programming, design ( https://colinbellino.com )
  • Laura De Pascale: Art, animation, design ( https://www.lauradp.work | https://twitter.com/la_depas )
  • PronomicalArtist: Music, audio, design (https://twitter.com/PronomicalArt | https://soundcloud.com/calartist)

Soundtrack:

  • https://soundcloud.com/calartist/sets/ld48

Screenshots:

screenshot-1.png

screenshot-2.png

screenshot-3.png

Listen to the Soundtrack Playlist

Changelog:

  • https://github.com/colinbellino/ludum-dare-48/tags

Ratings

Overall 829th 3.563⭐ 34🧑‍⚖️
Fun 876th 3.375⭐ 34🧑‍⚖️
Innovation 1402th 2.848⭐ 35🧑‍⚖️
Theme 821th 3.712⭐ 35🧑‍⚖️
Graphics 534th 3.985⭐ 35🧑‍⚖️
Audio 582th 3.567⭐ 32🧑‍⚖️
Humor 1058th 2.482⭐ 30🧑‍⚖️
Mood 1314th 3.19⭐ 31🧑‍⚖️
Given 9🗳️ 13🗨️

Feedback

Conduit
27. Apr 2021 · 18:31 UTC
Yo! Love the style and feel of the game, felt very frantic trying to get away from the mechanical beast! lol Loved Bonbon as well, definitely harkens back to the old days of video game mascots. Great submission!
Firas MOURAD
27. Apr 2021 · 20:38 UTC
Nice game! :) good submission and had fun punching those blocks. Go Bonbon!
Ryan Dotsikas
27. Apr 2021 · 20:47 UTC
Great job! Loved the design of the main character and the feel of punching through blocks. I thought it was cool that you had those intermittent rooms with no threat where you taught the player the new blocks and how they take more punches. Although I did find that those other blocks werent used all that much. The last level had the black ones used a bunch but I dont think I ever had to punch through the fire looking one. I also got stuck a few times or just went down a path that was a dead end. But it wasnt too punishing with the quick restart. Overall, nice job it was fun!
Loig
27. Apr 2021 · 20:50 UTC
I loved Bonbon's animation. The music is very nice as well. And the game is fun to play (even if it is maybe a bit easy).

Congratulations on making such a good game in such a short time.
Logan
27. Apr 2021 · 20:57 UTC
The presentation is excellent, but the game is a little basic. And I was having odd issues with the controls, using the keyboard at least, where I had to release and hold down for each time I wanted to punch downwards. Still, a decent game, and I admit having the blades so close over my head every now and then did get get my heart pumping.
Augcart
27. Apr 2021 · 21:07 UTC
Very fun ! The chara design is very nice and the music is cool. Maybe the map is a bit "simple" but this is a nice game, thanks :D
Rigolus
28. Apr 2021 · 06:53 UTC
@conduit @firas-mourad @augcart @ryan-dotsikas Ooooh, thanks for the Bonbon love <3
I think we might release sketches and timelapses soon, so stay tuned!

@ryan-dotsikas We had to sacrifice the last pass of level design so we could ship in time unfortunately. Glad you still enjoyed it to the end though. ;)

@logan Oh no, i hope the awkward keyboard controls didn't make you too mad, I'll have a look into this and see if i can fix it in future builds! Glad at least the blades did their job :D Thanks for your feedback!

@loig Thanks so much for the feedback!
BatJak03
28. Apr 2021 · 10:10 UTC
Very nice entry and pleasing art and animations, maybe adding some sort of a slight forward boost when you punch would make it feel just that bit better
Squeele
28. Apr 2021 · 10:19 UTC
Really good game!
The art is really super, super cool. Bonbon looks awesome :)
The digging mechanic is simple but really efficient. I just had some issues where the character would not dig in the right direction, but nothing serious.
Overall, a really good submission! I hope you'll make other games ! :D
todward
28. Apr 2021 · 11:40 UTC
Great Game! Gets intense fast. Shredded quite some bunnies.
LDJam user 120213
28. Apr 2021 · 14:41 UTC
I liked it overall, great graphics and sound, controls were ok, would have been nice if you could punch while jumping as if you dug in the wrong spot you were basically just trapped until the saw kills you.
Eugenik
28. Apr 2021 · 19:55 UTC
I just love the music and the art! Great job man.
Cannocchiale
28. Apr 2021 · 20:50 UTC
Nice game! Loved the graphics! <3
Tanner Shelton
29. Apr 2021 · 02:05 UTC
I liked the graphics and the gameplay was fun. I made the mistake of using shift for attacking instead of E, and sticky keys added an additional challenge. I enjoyed my time while playing though and think you did a good job.
Rigolus
29. Apr 2021 · 02:46 UTC
For anyone interested in the art style for the game, @lauradp wrote a nice blog post about it and posted some sketches here: https://ldjam.com/events/ludum-dare/48/bonbon-and-the-deep-below/the-art-of-bonbon-and-the-deep-below
Rigolus
29. Apr 2021 · 02:56 UTC
@batjak03 I think adding some momentum to the punches/dig animation might totally be a nice thing to add in a later version (post jam of course). Thanks for the feedback, really appreciated!

@squeele Thank you! We would love to make more games for jams together so stay tuned ;)

@todward Oh no, hopefully not too many bunnies died :3

@raptor851 Oh yeah, that's a good point. This is absolutely something we will have to fix on later versions (post jam of course).

@eugenik @cannocchiale Thank you so much!

@tanner-shelton Looks like you uncovered the super hidden "hard mode" on windows :D Glad you had fun still!
ZeHa
29. Apr 2021 · 08:12 UTC
nice character animation, controls are a bit clumsy though, very often i had to move a few pixels until i could dig further
superjai
30. Apr 2021 · 20:15 UTC
Great job! The jumping feels great and the art is awesome!
Rigolus
02. May 2021 · 10:55 UTC
@zeha Thanks for feedback, very appreciated ! The controls are definitely something that I would have loved to spend more time on.

@superjai Thank you :)
VersatileSponge
03. May 2021 · 08:21 UTC
Amazing game ! I loved the graphics. Controlling the character feels very enjoyable, the bunny animations are very good, and I liked small details like the appliances subtly balancing. Well done on making several music tracks too, I enjoyed the mood.
Maybe it lacked some sound on the drills coming closer to make one feel more panic.
PronomicalArtist
03. May 2021 · 13:29 UTC
@versatilesponge Hey thank you for playing our game! In regards to the drill sounds, I had to make the sound before we even had any art or idea for how the drill should look, which meant I just had to come up with something on the fly that sounded mechanical. There is so much more we wanted to fit in the game, we simply never gotten around to. This was the first time us 3 had worked together, and I'm just happy we made something playable, haha!

Again thanks for playing, and we are working on small improvements that can polish up the game further.