Seeker Of Riches by Robert Woods
You play a deep sea adventurer in search of a treasure laying on the deepest part of the ocean floor. To find it you must travel gradually deeper and deeper into the ocean, upgrading your submarine as you go by locating upgrade parts under water in order to survive the pressure as you descend. The treasure you seek has attracted the attention of Treasure Corp, an evil corporation of hired treasure hunters, funding their employers diabolical plans for world domination.
This is our first game jam and finished game, we had a fun time making it and we hope you have a fun time playing.
Controls:
WASD - Move
Fire - Left Mouse
Stop Movement - Left Shift
Ascend - Space
Credits:
Game Art - Dylan Hancox
Programming - Robert Woods
Sound FX - Cieran Saward-Bennett
| Link | https://github.com/Blindside-Games/LudumDare48 |
| Link | https://blindside-games.github.io/LudumDare48/ |
| Original URL | https://ldjam.com/events/ludum-dare/48/seeker-of-riches |
Ratings
| Given | 9🗳️ | 4🗨️ |
The feel of the game, beyond that, was good. The art is nice (the 3D modelling is quite impressive for a game jam). The deep hole was quite intimidating and overbearing, the sense of scale and power clearly established. Just, overall, it felt quite intense.
The sound design was nice, but without visuals to support it didn't really work.
Solid attempt, and I would love to play a post-LD version that keeps the concept and polishes up the core gameplay.
Also, you really did well on the theme. Not a particularly unique take, but a well-done take.