Lower Floor by FoxPlayer
Ever realized you were dreaming during a nightmare? What if you decided to go along and go deeper?
Tools used in the making:
- Unity
- Blender - 3d modeling
- paint.net - textures
- mynoise.net's WindNoiseGenerator - ambient noises
- Phone mic
*Will hopefully make a better description once I get some sleep
| Link | https://github.com/RealFoxPlayer/lower-floor |
| Link | https://foxplayer.itch.io/lower-floor |
| Link | https://foxplayer.itch.io/lower-floor |
| Link | https://foxplayer.itch.io/lower-floor |
| Linux (not supported yet) | https://foxplayer.itch.io/lower-floor |
| Original URL | https://ldjam.com/events/ludum-dare/48/lower-floor |
Ratings
| Given | 0🗳️ | 0🗨️ |
Feedback
Kaihyo
28. Apr 2021 · 11:29 UTC
The game exhales a uneasy vibe and I was hoping not to come across any jump scare... Nice base for a horror game !
Trusty
28. Apr 2021 · 15:05 UTC
Great job setting the tense atmosphere, the lighting effects and sounds really made it feel creepy. The core gameplay was a little repetitive but I felt motivated to see the end. Thanks for the game.
Tarcisiotm
28. Apr 2021 · 15:18 UTC
Liked the atmosphere and the music. For some reason the game only worked for me on fullscreen. With some textures / effects in place, this could have been terrifying to play.
🎤 FoxPlayer
03. May 2021 · 18:29 UTC
@tarcisiotm Thanks for the feedback. Were you playing on the web version, windows version or mac?
🎤 FoxPlayer
03. May 2021 · 19:17 UTC
Thanks for the feedback, @trusty ! Glad you liked the game. I will make sure to take the repetitiveness into mind when designing level 4 and 5. I will also make a blog post when I publish the next build of the game :D
🎤 FoxPlayer
03. May 2021 · 19:19 UTC
@kaihyo Thanks. Seeing feedback like this really motivates me to keep working on the game ^^
Tarcisiotm
03. May 2021 · 23:15 UTC
@foxplayer I was playing it on Firefox. It might just be something to do with Unity's WebGL template, since it works perfectly when in full screen. I could not see the UI / items when not in FS.