DeepRoots by GoodMan233
This is made by pico-8. This is a puzzle game that a root getting into the deep groud. The target of the game is to grow deeper and deeper. Growing takes a water and you can also collect water.
At first I wanted to design a rougelite game, and made the shadow effects in the game. but I thought it would be difficult to control the difficulty, so I decided to change it to a puzzle game. I'm not particularly good at puzzle games, so I'm just do my best. I hope you like it.
UPDATE: 1.Add konami code to skip hard level. You can input ↑↑↓↓← →← →❎🅾️ in stuck tips view or run out of water tips view to set water to 99 and light up the level. Hope this can help you. 2.Fixed syntax errors:"you are stucked" -> "you are stuck"

Ratings
| Overall | 202th | 3.762⭐ | 23🧑⚖️ |
| Fun | 118th | 3.886⭐ | 24🧑⚖️ |
| Innovation | 231th | 3.619⭐ | 23🧑⚖️ |
| Theme | 81th | 4.205⭐ | 24🧑⚖️ |
| Graphics | 200th | 3.841⭐ | 24🧑⚖️ |
| Audio | 363th | 3.31⭐ | 23🧑⚖️ |
| Humor | 317th | 2.806⭐ | 20🧑⚖️ |
| Mood | 251th | 3.6⭐ | 22🧑⚖️ |
| Given | 26🗳️ | 18🗨️ |
It's quite challenging without being too frustrating, great job !
Collecting water puzzles were the most fun, although the "only labyrinth" levels were nice breather.
I'm not sure how I feel about the dark levels. On the one hand it does add another level of challenge to the puzzles by not being able to see the entire level, however it felt like my only option was to blindly try different paths until I figured out where the puzzle wanted me to go and then memorize it.
However, this is a well done game. I liked it a lot.
Good job !
I finished the game to the end; nice work! some nice puzzles and a solid entry!