Perchance to dream by Anne Ogborn
To die. To sleep. Perchance to dream -
Ay, there's the rub!
For in that sleep of death what dreams may come When we have shuffled off this mortal coil, Must give us pause.

You wake up. You are dead. You float up out of your lifeless body and see you are a ghost. Welcome to Perchance to Dream, an interactive text-adventure where you must dig deeper and deeper into dreams of dreams of dreams to find your long lost lover and say goodbye, something that haunts you even in death. Well fear not, dear player, Perchance to Dream is filled with active dreamers, slumbering peacefully just waiting for you to haunt their dreams. Take back the life that was stolen from you; fulfill your destiny; or just you know troll around in a bunch of rando's dreams. You're a ghost. Do what you want. And who knows, if you go deep enough, you just might meet your lover in the dream world and make up for lost time...
Written in (SWI-Prolog)
http://swi-prolog.org
Python, Javascript, HTML, CSS.
Sources at
https://github.com/SWI-PrologTeamLudumDare32/LudumDare48
Hamlet cover image source courtesy Sir Laurence Olivier
Listen to the soundtrack.
Play on your phone

Play it on the web (link below).
===
- Re-added Teeth on a Date dream, which had been accidentally left out at the last-minute.
- Fixed some dream exits, which caused the game to stop
- Attempted fix for First Kiss Dream
| Link | http://robo.digitexel.nl:8888/ |
| Original URL | https://ldjam.com/events/ludum-dare/48/perchance-to-dream |
Ratings
| Overall | 1782th | 2.792⭐ | 26🧑⚖️ |
| Fun | 1672th | 2.708⭐ | 26🧑⚖️ |
| Innovation | 1443th | 2.813⭐ | 26🧑⚖️ |
| Theme | 845th | 3.696⭐ | 25🧑⚖️ |
| Graphics | 1768th | 1.925⭐ | 22🧑⚖️ |
| Audio | 1234th | 2.386⭐ | 24🧑⚖️ |
| Humor | 547th | 3.152⭐ | 25🧑⚖️ |
| Mood | 1098th | 3.354⭐ | 26🧑⚖️ |
| Given | 34🗳️ | 23🗨️ |
The occasional burst of music can be a bit shocking but was never unwelcome. The splotch graphics are a tad off, maybe this game would have worked better with only the text?
I love the writing of this. Theme-wise it is one of the canonical ideas for this jam but the best rendition of that idea that I have seen yet. Great job!
It loads fast and looks slick. Very well done!
Probably the first ever game I saw written in Prolog, so extra kudos for that!