The Endless Void by Boneshot Studios
one day in a slime factory a blue blob sneaked into the factory, a little after that an evil sorcerer has spawned in a void causing the slime factory to be sucked into a void and you're trying to escape the void but there are these obstacles that you need to avoid while you donβt end up Deeper and deeper into the void. Inspired by Super Hexagon
| Link | https://the-godly-potato.itch.io/the-endless-void |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-endless-void |
Ratings
| Overall | 1902th | 2.342β | 21π§ββοΈ |
| Fun | 1811th | 2.447β | 21π§ββοΈ |
| Innovation | 1898th | 2.053β | 21π§ββοΈ |
| Theme | 1776th | 2.658β | 21π§ββοΈ |
| Graphics | 1765th | 2β | 21π§ββοΈ |
| Audio | 1230th | 2.444β | 20π§ββοΈ |
| Given | 24π³οΈ | 2π¨οΈ |
Feedback
vrerabek
26. Apr 2021 Β· 18:06 UTC
Hey, cool little game. Controls are pretty clunky though, very hard to navigate. Mouse control would be way more precise for this type of game in my opinion. Good soundtrack :smiley:
π€ Boneshot Studios
26. Apr 2021 Β· 18:56 UTC
thanks @vrerabek, but from the past game jams i've entered they have gone pretty bad actually, like for example people couldn't play the games i made
miej
30. Apr 2021 Β· 02:43 UTC
start menu was pretty hard to read due to the color choice. also the hitbox for the circle dude seemed a bit off, and allowed for collision with the wall. but nice, simple entry!
TwistedHawk
30. Apr 2021 Β· 02:46 UTC
I like your idea! I did find the safe zone for the individual elements just a little too small, and it confused me at times if I go through it.
π€ Boneshot Studios
02. May 2021 Β· 21:28 UTC
thanks @miej, and @twistedhawk i knew that people would do cave themed entries so i thought of voids instead
Paul Nadan
18. May 2021 Β· 15:23 UTC
Neat entry, reminds me of super hexagon! I think making the openings bigger would help a lot, I had a lot of trouble getting precise enough positioning with the arrow keys. It could also be cool to mix up the types of obstacles, like having some with multiple openings so that you have to plan further ahead. Nice job!
ColeSlaughter
18. May 2021 Β· 19:06 UTC
Fun little take on Super Hexagon. :) I do think my character's collider is a *bit* too big, which resulted in some unfortunate deaths, but I like how the music got more layers added onto it as I got further!