Driller by CookieRA

[raw]
made by CookieRA for Ludum Dare 48 (JAM)

​Drill down and collect ores for points ore use them to upgrade yourself!

Traverse endless depths and avoid enemies that live in the dark!

Can you make it to floor 1000?

Controls: A, D - move S - drill E - craft Mouse for Buttons 4.PNG

Hint: Some enemies can't be killed until you've crafted the "Steel Breaker" upgrade.

(watch out for these ones) enemies1.png

Credits: CookieRA - Programming and Art JustARoom - Programming

Ratings

Overall 1308th 3.286⭐ 23🧑‍⚖️
Fun 1459th 2.955⭐ 24🧑‍⚖️
Innovation 897th 3.227⭐ 24🧑‍⚖️
Theme 117th 4.273⭐ 24🧑‍⚖️
Graphics 1110th 3.5⭐ 24🧑‍⚖️
Audio 1033th 3⭐ 24🧑‍⚖️
Humor 1378th 1.947⭐ 21🧑‍⚖️
Mood 1658th 2.738⭐ 23🧑‍⚖️
Given 28🗳️ 18🗨️

Feedback

Giordas
27. Apr 2021 · 10:37 UTC
I like this game and it has a lot of potential, a story mode could be added to make everything even more interesting. Overall I liked it and I found it quite relaxing.
Prerak
27. Apr 2021 · 10:38 UTC
Great work with the art assets :D You really used the theme well and nice effort on that crafting system . The sound work is jolly too had fun playing
michidk
27. Apr 2021 · 10:38 UTC
Fun little game, I like the minimalistic graphics. Fits the theme very well.
NorthernDonut
27. Apr 2021 · 10:41 UTC
really enjoyed this game, fun, enjoyed the art style easy to play, fab stuff
HardScore
27. Apr 2021 · 10:42 UTC
A solid game with charming art.
The controls are responsive. but the tutorial is a bit lacking and improving it would make the game even better.
Great job!
LDJam user 234769
27. Apr 2021 · 10:58 UTC
Very fun game! Took me a while to understand the controls but I think I could play for a few hours without being bored! And the graphics are very cute.
Congrats :)
Nice Gear Games
27. Apr 2021 · 11:05 UTC
Simple but addicting little game! Feels like a clicker-type of game in terms of the satisfaction of seeing numbers go up, but with the added strategic element of drilling/dropping down in the right places to get to platforms. Great pixel art, again very simple yet clearly communicative. Excellent job!
cninja_
27. Apr 2021 · 11:12 UTC
I was kinda confused at the beginning but I fast understood controls and goal. I think I could easily spend 20-30 minutes playing it, also minimalistic graphics and audio fits well. Nice game!
publicidadeba
27. Apr 2021 · 12:48 UTC
Ambitious approach! I like it. You are probably a fan of Binding of Isaac right?
🎤 CookieRA
27. Apr 2021 · 12:53 UTC
@publicidadeba Yes, yes I am.
JustARoom
27. Apr 2021 · 13:25 UTC
@publicidadeba caught me XP
Scowling Pastry
27. Apr 2021 · 17:01 UTC
The rules of the game weren't immediately obvious to me (Took me a bit to realize I could drop on the enemies to kill them). A bit unclear on which enemies I could or couldn't kill though, some would hurt me while others would die.

Still a fun game though and a neat concept. Would love to see it taken further
Noble Robot
29. Apr 2021 · 08:31 UTC
Nice gameplay loop! Not my genre, but I can see its strengths (and scored it accordingly!).

One bit of feedback: The "portal doors" are a little hard to see, and I missed them pretty frequently.
6smith
02. May 2021 · 05:07 UTC
i like it! i did manage to get stuck in the shop though lol
fy0
03. May 2021 · 19:43 UTC
Good game.
felixmreeve
04. May 2021 · 08:41 UTC
Good work, I enjoyed the variety of enemies, ores, layouts etc! Impressive stuff for the short time frame, I agree that some of the gameplay like which enemies are possible to kill and how the shop works could be clearer, but overall a nice entry! I liked the upgrade system especially.
Robotex
11. May 2021 · 06:21 UTC
Nice idea. But you should think how to add more fun.
Teezah
18. May 2021 · 18:47 UTC
Nice game. It felt a little slow, I would like more action. But it's nice