Tropical Singer by Kevin S
Tropical Singer is a rhythm matching game. How low (deep) can you go?
Procedurally generated music!
Cool animations!
Learn how to sing from many different body parts (ok not really)

Ratings
| Overall | 609th | 3.224⭐ | 31🧑⚖️ |
| Fun | 685th | 2.931⭐ | 31🧑⚖️ |
| Innovation | 310th | 3.466⭐ | 31🧑⚖️ |
| Theme | 754th | 2.964⭐ | 30🧑⚖️ |
| Graphics | 566th | 3.224⭐ | 31🧑⚖️ |
| Audio | 271th | 3.464⭐ | 30🧑⚖️ |
| Humor | 143th | 3.426⭐ | 29🧑⚖️ |
| Mood | 475th | 3.204⭐ | 29🧑⚖️ |
| Given | 51🗳️ | 56🗨️ |
Anyway I suffered through the first level, got like 95% accuracy, and then the seconde level began... but forgot to bring any music or button presses with it.
The game does start out slowly but it gets faster and faster as the voice goes deeper in tone. Maybe it starts out too slowly for a game jam game?
The songs are also randomized and sometimes it picks a slower style and sometimes faster.
Sorry to hear about the second level. That must be a bug that crops up occasionally as I haven't seen that during my testing. :cry:
Thanks again trying the game!
I made the game so that you could play it for a long time and so it gets progressively more difficult. By the end you have to deal with 8 keys... maybe progressive difficulty is a good idea for a game jam. :cry:
Thanks again for playing!
The levels felt really long though, I think the first ones specially should be shorter since they are very easy.
Good job!
Thanks again for playing! :-)
But maybe it is too slow to keep people engaged from the beginning. I will keep that in mind for future work.
Thanks guys!
@hypp Thank you so much! Every level the sounds gets deeper and deeper. It starts to get really really low (deep), but it takes a while to get there :cry: Thanks again for playing.
@zondarg Thank you for playing! Yes I was torn between making the player start over or just continuing since there are so many levels and it would take forever to get to the end if your progress was reset. It already takes a looong time to get to the end haha. Thanks again!
@the-g Thank you very much for playing the game. 48 hours isn't enough time :cry:
Good Job! :v:
I'm not really happy with the final music but oh well....
Thanks again for playing!
I must admit the "music/singing" is a bit annoying after a while, but hey! 48h is short.
Also, the game is quite long, for an evaluation. I must admit I didn't reach the end (I went only up to 5 notes).
This was my first game jam and I had in mind that people would want to play complete games so I made it like 60 levels long... oops hahaha.. at least you tried it!
Thanks again!
Thanks again!
One of the more original concepts in this jam, if not in the greater gamescape.
I enjoyed the interface graphics (the keys to press etc). I didnt understand the picture of the guys face (which at one point turned into a skull). Were you trying to dictate which part of your head singing that key utilizes? It didnt seem to have a gameplay impact so just confused me.
My main comment is this would have been enormously better if there was an audible beat. I liked the procedural music and found it mostly pleasant, but would have loved a beat to help get into the songs and to drive the rhythm. Thats what its about right?
Anyways, just a thought.
Thanks for participating.
I really like the landscape changing gradually as I progress through all the levels, such a nice touch :) The story was a bit silly, I loved it!
Going through all the body parts was a bit confusing at first but it really emphasize the "going deeper" concept in my opinion, nice touch!
However, the music at the very beginning of the game was way too loud for me, and too high pitched :/
Also, the first levels were a bit too easy and/or repetitive to me, maybe you could change the pacing of the notes to make these levels more interesting?
Having more and more notes was a great idea to increase difficulty, it got quite challenging for me in the last levels!
I could not reach the end of the game though, it was getting too long for me D: (I didn't expect it to last this long, super impressive for a game jam game!), I went to the Left Kidney level I believe.
I really like the graphics (felt like vacation!), however I think the keys we had to press did not really match the style of the rest of the game. Maybe changing them to a more "pixellated" version could improve the consistency of your game?
Also, I think it would be nice to add some features to add more dynamism during a level, like combo or bonuses, maybe? I'm not that familiar with rythm game in general, sorry I cannot be more precise!
Once again, good job on your entry :)
One thing I noticed was that it didn't really distinguish between perfectly timed notes and slightly off ones, it was just an all or nothing hit or miss type deal. It would have been nice to have some more variance there. It would also have been nice to have some kind of percussive backing to help keep rhythm.