Caribbean Invaders by Firesplash Entertainment

Game description
One sunny day in rescaria you decided to take a boat trip on the sea. Unluckily after a few miles you sail broke and you were no longer able to take your way back. Yo are now floating deeper and deeper out into the sea Lonely on the said boat - only having a cannon and two oars to ba able to move small distances - you encounter various dangerous situations.
Try to survive as long as possible.
Technical stuff
This shoot-em-up typed game contains 29 different levels, and switches to an endless-like mode after solving wave 29. You can control your ship by using WASD, arrow Keys or the left stick of any controller. To fire your cannon, use Space, Right Control or Return key - A button or RT/RB on a controller. You can additionally change pan and tilt angles of your cannon using your mouse /horizontally = pan) and mouse wheel (tilt) or the right stick on a controller.
Gameplay
Try no to collide with reefs, enemies, gunpowder barrels (gray) or - obviously - cannon balls ;) Try to collect repair barrels (brown) Try not to die
It's as simple as...

Got it? Have fun! And don't forget to submit your score and put the wave you failed into the comments.
Cheats
Failing too much? Wave too hard? We made some cheats for debugging purposes... You can Press F7 to kill ALL enemies at once Use F8 to enable god mode but beware: it can't be disabled anymore. Using any cheat - of course - prevents you from submitting your highscore though.
Known Bugs
None yet :astonished:
In some constellations enemies will probably shoot each other. this is not a bug. You can use this for your favor!
| Alle Builds on itch.io | https://firesplash.itch.io/caribbean-invaders |
| Original URL | https://ldjam.com/events/ludum-dare/48/caribbean-invaders |
Ratings
| Overall | 1671th | 2.957⭐ | 25🧑⚖️ |
| Fun | 1481th | 2.935⭐ | 25🧑⚖️ |
| Innovation | 1343th | 2.886⭐ | 24🧑⚖️ |
| Theme | 1867th | 2.326⭐ | 25🧑⚖️ |
| Graphics | 1507th | 3⭐ | 25🧑⚖️ |
| Humor | 806th | 2.8⭐ | 22🧑⚖️ |
| Mood | 1625th | 2.783⭐ | 25🧑⚖️ |
| Given | 14🗳️ | 24🗨️ |
In the first moment that sounds weird but from logic side: Ever tried to "drive" a tight circle with a ship?
tbh: We were talking about a pure "rotation" control, too but we did not add it to the ganme :D
Other than that, its very fun and the AI is very challenging. Good job!
Also thanks for all your feedback to everyone who left some notes! It is very appreciated!
Higher tilt may caus balls to not hit nearby enemies as the curve is calculated in. (Ball higher than deck -> no hit)