Caribbean Invaders by Firesplash Entertainment

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Game description

One sunny day in rescaria you decided to take a boat trip on the sea. Unluckily after a few miles you sail broke and you were no longer able to take your way back. Yo are now floating deeper and deeper out into the sea Lonely on the said boat - only having a cannon and two oars to ba able to move small distances - you encounter various dangerous situations.

Try to survive as long as possible.

Technical stuff

This shoot-em-up typed game contains 29 different levels, and switches to an endless-like mode after solving wave 29. You can control your ship by using WASD, arrow Keys or the left stick of any controller. To fire your cannon, use Space, Right Control or Return key - A button or RT/RB on a controller. You can additionally change pan and tilt angles of your cannon using your mouse /horizontally = pan) and mouse wheel (tilt) or the right stick on a controller.

Gameplay

Try no to collide with reefs, enemies, gunpowder barrels (gray) or - obviously - cannon balls ;) Try to collect repair barrels (brown) Try not to die

It's as simple as... goodevil.jpg

Got it? Have fun! And don't forget to submit your score and put the wave you failed into the comments.

Cheats

Failing too much? Wave too hard? We made some cheats for debugging purposes... You can Press F7 to kill ALL enemies at once Use F8 to enable god mode but beware: it can't be disabled anymore. Using any cheat - of course - prevents you from submitting your highscore though.

Known Bugs

None yet :astonished:

In some constellations enemies will probably shoot each other. this is not a bug. You can use this for your favor!

Ratings

Overall 1671th 2.957⭐ 25🧑‍⚖️
Fun 1481th 2.935⭐ 25🧑‍⚖️
Innovation 1343th 2.886⭐ 24🧑‍⚖️
Theme 1867th 2.326⭐ 25🧑‍⚖️
Graphics 1507th 3⭐ 25🧑‍⚖️
Humor 806th 2.8⭐ 22🧑‍⚖️
Mood 1625th 2.783⭐ 25🧑‍⚖️
Given 14🗳️ 24🗨️

Feedback

funemaker
27. Apr 2021 · 01:18 UTC
Nice game. I found it a little hard to aim accurately but overall it was fun. And thanks for giving me an escape to the main menu! Seems like a lot of people leave out a way to quit if you want to.
Simpathey
27. Apr 2021 · 02:30 UTC
Great, a little hard to aim but still lots of fun
_pilcrow
27. Apr 2021 · 14:30 UTC
Its really hard to aim, I managed to sink one ship down and here goes the gameplay :(
mrbrainfed
27. Apr 2021 · 14:47 UTC
I love the leaderboard when you die! Really gives players a reason to play. (though I used cheats the first few rounds) Controls are a bit confusing at first. but are also easy to get used to. Great game overall!
ancient-pixel
27. Apr 2021 · 16:28 UTC
Arr, its hard to aim - feels like Ive got just one eye. Steering the ship feels a bit weird, bc i would like to move in one way and shoot in another. I know, the cannon is mounted fix on the ship, but when I move down and then up to point the cannon in the direction of the enemies I float upstream way hight than I would want. The graphics are fine and the audio is good! Tilting the cannon and dialing in the shots in between dodging worked , overall, quite well though :smiley:
🎤 Firesplash Entertainment
27. Apr 2021 · 19:53 UTC
@ancient-pixel Just a hint for "rotating" the ship: if your ship is pointing to the right, steer a bit upwards and then to the left.

In the first moment that sounds weird but from logic side: Ever tried to "drive" a tight circle with a ship?
tbh: We were talking about a pure "rotation" control, too but we did not add it to the ganme :D
Evil Villain Games
28. Apr 2021 · 00:56 UTC
This was pretty neat. I also am a big fan of the leader board. Meta tip scroll the cannon tilt all the way down. I love the low poly art style and water it's really neat.
LDJam user 242787
28. Apr 2021 · 08:18 UTC
Overall the game was good. I liked the addition of a leaderboard at the end of the run. I think the controls could have used some work though.
Phoenix Fireflower
28. Apr 2021 · 08:34 UTC
I had to use some cheats to get used to the controls without dying immediately, but once I got the hang of it I menaged to reach the endless wave. The low-poly aesthetic is a nice touch.
nicksmaddog
28. Apr 2021 · 16:49 UTC
Cool game! I think the steering was a bit strange. I think I would have preferred if the controls used W to move the ship in the direction it was facing, and A/D to turn the ship. Overall fun game though!
lesinvisible
29. Apr 2021 · 16:58 UTC
Nice little game, I experienced some troubles with aiming, but it was all very fun overall.
Eduardo Yukio
30. Apr 2021 · 13:45 UTC
The game has nice graphics and audio, but I had many difficulties with the "tank" controls. Sometimes the boat moved forward by its own, noy only when I pressed W, which made me lose and confused me a lot.

Other than that, its very fun and the AI is very challenging. Good job!
🎤 Firesplash Entertainment
30. Apr 2021 · 23:58 UTC
@eduardo-yukio I think the mechanic you are referring to is that when the boat is in the upper 70% of the screen after a reef wave, it gets pushed back automatically to make room for the enemy wave. I agree this could have used some more polish.

Also thanks for all your feedback to everyone who left some notes! It is very appreciated!
Mighty Mufflon Games
01. May 2021 · 14:26 UTC
Funny game, but I miss something to aim and what is that "Canon Tilt" good for? I noticed that I can change it with the mouse reel. Good entry. :)
🎤 Firesplash Entertainment
01. May 2021 · 16:04 UTC
@mighty-mufflon-games the tilt adjusts the height-angle of the cannon so with higher tilt, cannon balls are flying further and with lower tilt shorter.
Higher tilt may caus balls to not hit nearby enemies as the curve is calculated in. (Ball higher than deck -> no hit)
Gabriela Moura
08. May 2021 · 17:17 UTC
Well done! This funny game. :smile:
jitspoe
11. May 2021 · 10:36 UTC
An interesting mechanic, but I found myself wanting to steer the ship left and right (in local space) rather than moving the whole ship left and right, so I kept turning ways I didn't intend. I think maybe a slower pace where you aren't bombarded with as many shots and have more clear gaps in the enemy attacks might help with the people struggling to aim.