Hamster Mania by michidk
The hamsters in this colony are lazy - really lazy. You have to move them to the surface and let them gather food. When they are tired, put them in their tiny beds.
Keep your hamsters happy, and the food storage full before winter comes.
Controls:
Drag & drop hamsters with the mouse. Scroll the view up and down by moving the coursor closer to the top or bottom edge of the screen
| Itch.io | https://michidk.itch.io/hamster-mania |
| Original URL | https://ldjam.com/events/ludum-dare/48/hamster-mania |
Ratings
| Overall | 1032th | 3.452⭐ | 23🧑⚖️ |
| Fun | 1077th | 3.238⭐ | 23🧑⚖️ |
| Innovation | 806th | 3.3⭐ | 22🧑⚖️ |
| Theme | 1617th | 2.95⭐ | 22🧑⚖️ |
| Graphics | 633th | 3.905⭐ | 23🧑⚖️ |
| Humor | 646th | 3⭐ | 19🧑⚖️ |
| Mood | 416th | 3.881⭐ | 23🧑⚖️ |
| Given | 28🗳️ | 16🗨️ |
The art and animations are nice and clear.
The music is calming.
The gameplay felt intuitive at time and a bit clunky now and then.
A few things I noticed:
- It looks like hamsters on the surface don't go to the nearest food?
- my score was weird: first star full, second star empty, and third star half. Does each star mean a different thing or is this a bug?
Thanks for the game!
Regarding your questions:
- The hamsters will go to a nut, that is not already target by another hamster.
- This is just how we visualize the score (inspired how its often done in mobile games). Basically first the first star fills up, then the third one and last the center one. So the more full stars (up to 3) you see, the better was your performance.
- I would fix the AI of some hamsters, let the closest one be able to grab the nut.
- Maybe be a little bit more clear in what the gestures mean in the dialog boxes.
Otherwise really good idea.
Other things they would do, but after one use, the game either became unusable, or they said they wanted to play but never picked up the game again.
Graphics are good, music is good, concept overall is a good idea, but felt a little slow.
Some critiscms I have:
- it's sometimes hard to pick the correct hamster when they are running into eachother
- the gameplay feels a bit repetitive after the half of the second level
- the hamsters sometimes just didn't want to pick up the nuts, but yeah I guess they are just being lazy there :hamster: