Deep In Time by Kitsomo
My entry for the Ludum Dare 48 compo.
All files (including source) are available at my itch.io page.







| Link | https://kitsomo.itch.io/deep-in-time |
| Link | https://kitsomo.itch.io/deep-in-time |
| Original URL | https://ldjam.com/events/ludum-dare/48/deep-in-time |
Ratings
| Overall | 698th | 3.091⭐ | 24🧑⚖️ |
| Fun | 615th | 3.068⭐ | 24🧑⚖️ |
| Innovation | 461th | 3.205⭐ | 24🧑⚖️ |
| Theme | 326th | 3.773⭐ | 24🧑⚖️ |
| Graphics | 691th | 2.955⭐ | 24🧑⚖️ |
| Audio | 569th | 2.841⭐ | 24🧑⚖️ |
| Humor | 509th | 2.275⭐ | 22🧑⚖️ |
| Mood | 596th | 3⭐ | 24🧑⚖️ |
| Given | 35🗳️ | 38🗨️ |
The graphics may be simplistic, but the gameplay works well.
I especially like the minimap on the top right of the screen.
To go as fast as possible, I'd look just at the minimap.
The mechanic is nice, with different gravity forces coming from different sources. I only think that the camera could be farther. I found myself playing with the mini-map instead of the main screen. At some point you fall too fast and have to see what's coming.
The visuals are ok, and the music fits!
Good job!
Once i got an understanding of the mechanics the game has a "Just one more go, I'll get it this time" feel to it.
I do also feel like maybe the tutorial should have just been the first level or some on screen text, because it does whiz past very fast :) Still, a great entry and I really enjoyed the bass in the music track!