Piercing Asteroids by Harker

Charge into enemies to defend yourself and into the asteroids to collect their metal contents. Invest the collected metal into upgrades for your ship so you can venture deeper into space where richer rocks wait for you.
Controls
- WASD: Movement
- Left Shift: Fast movement
- Space: Charge to crush enemies and asteroids
- C: Collect metal fragments
- F: Open the space station menu when near the station, press again to close
- Mouse wheel: Zoom
- ESC: Close the game
- H: Toggle this Info panel
Social Media
Used Tools
- Unity 2021.1.4f1 Personal
- Visual Studio
- Photoshop CC 21
- SourceTree
Background Music:
Space journey, BloodPixel, https://freesound.org/people/BloodPixel/sounds/528296/
| Link | http://ldjam48.kiroth.de/PiercingAsteroids.zip |
| GitHub | https://github.com/Nerwerder/LudumDare48 |
| Original URL | https://ldjam.com/events/ludum-dare/48/piercing-asteroids |
Ratings
| Overall | 1406th | 3.229⭐ | 26🧑⚖️ |
| Fun | 941th | 3.326⭐ | 25🧑⚖️ |
| Innovation | 1250th | 2.976⭐ | 23🧑⚖️ |
| Theme | 1706th | 2.795⭐ | 24🧑⚖️ |
| Graphics | 1427th | 3.136⭐ | 24🧑⚖️ |
| Humor | 1117th | 2.425⭐ | 22🧑⚖️ |
| Mood | 1453th | 3.05⭐ | 22🧑⚖️ |
| Given | 27🗳️ | 2🗨️ |
The music is nice but a single hit sound would've made a big difference. But given the time constraints no problem.
It would have been nice if there were some more background decorations to find while exploring. As it was, bumping into new planets was a nice surprise and I really felt like exploring around once my ship was all maxed out.
I died a bit suddenly on my first few runs. A low health warning would have maybe helped, but this game is otherwise packed with features. Good work.
Also, I think this game actually has a very similar core loop to what I made, and its super interesting and fun to see a different take on it.
- collect radius is shown when pressed [C]
- can zoom in, zoom out the camera - nice and really helps to navigate and overcome troubles :tongue: