Piercing Asteroids by Harker

[raw]
made by Harker for Ludum Dare 48 (JAM)

Banner.png

Charge into enemies to defend yourself and into the asteroids to collect their metal contents. Invest the collected metal into upgrades for your ship so you can venture deeper into space where richer rocks wait for you.

Controls

  • WASD: Movement
  • Left Shift: Fast movement
  • Space: Charge to crush enemies and asteroids
  • C: Collect metal fragments
  • F: Open the space station menu when near the station, press again to close
  • Mouse wheel: Zoom
  • ESC: Close the game
  • H: Toggle this Info panel

Social Media

Twitter Harker and Nerwerder

Used Tools

  • Unity 2021.1.4f1 Personal
  • Visual Studio
  • Photoshop CC 21
  • SourceTree

Background Music:

Space journey, BloodPixel, https://freesound.org/people/BloodPixel/sounds/528296/

Ratings

Overall 1406th 3.229⭐ 26🧑‍⚖️
Fun 941th 3.326⭐ 25🧑‍⚖️
Innovation 1250th 2.976⭐ 23🧑‍⚖️
Theme 1706th 2.795⭐ 24🧑‍⚖️
Graphics 1427th 3.136⭐ 24🧑‍⚖️
Humor 1117th 2.425⭐ 22🧑‍⚖️
Mood 1453th 3.05⭐ 22🧑‍⚖️
Given 27🗳️ 2🗨️

Feedback

michaelyount
27. Apr 2021 · 14:09 UTC
Space bumper cars, fun game. Thanks
Edwardnatali
28. Apr 2021 · 16:06 UTC
Very addictive! Great game!
arya-s
29. Apr 2021 · 04:29 UTC
Neat little game. The movement feels good, I like the double use mechanic of mining and attacking. The interface is a bit confusing, I think usually you do <current>/<total> but it's reversed here. was a bit confused at first. I like that the ship itself has a bar indicating your hull (I think it's hull).

The music is nice but a single hit sound would've made a big difference. But given the time constraints no problem.
Leginar
29. Apr 2021 · 04:53 UTC
There's a pretty solid gameplay loop here. The ship was challenging to maneuver but the controls felt great. The turning was perhaps a bit slow, but it made fulling off long combos of asteroid pierces very enjoyable.

It would have been nice if there were some more background decorations to find while exploring. As it was, bumping into new planets was a nice surprise and I really felt like exploring around once my ship was all maxed out.

I died a bit suddenly on my first few runs. A low health warning would have maybe helped, but this game is otherwise packed with features. Good work.
Untitled Studios
01. May 2021 · 22:08 UTC
I agree that there's a great gameplay loop here, and I think it would be accentuated by some more feedback on player actions and tighter controls (though I think it is a good idea to make controls for a spaceship a bit fiddly, makes it feel weightier, more like an actual vehicle)

Also, I think this game actually has a very similar core loop to what I made, and its super interesting and fun to see a different take on it.
Uzpykes
02. May 2021 · 21:24 UTC
Great game with a nice idea. If I had to improve this one way, I'd probably add more difficult enemies the deeper you go into the space. From what I've encountered while I was playing, each work area didn't seem to be more difficult so I was clearing them easier and easier as I was getting upgrades to shields and speed (though I have to say that was also satisfying!)
Sleepqt
02. May 2021 · 21:35 UTC
Decent entry, reminded me about good old Space Rangers. Controls felt really good, nice addictive game loop, fancy graphics, no issues or bugs spotted. Thank you for the game, good job!
room606
04. May 2021 · 19:51 UTC
Very feature rich and complex game (in a good meaning) for such short deadline like LD Jam. Good job. Things I liked the most:
- collect radius is shown when pressed [C]
- can zoom in, zoom out the camera - nice and really helps to navigate and overcome troubles :tongue:
LDJam user 222495
18. May 2021 · 18:55 UTC
I liked the game, especially the cute art! I do think it was a little hard to control the speed boost, but maybe I'm just bad.
Viperux
18. May 2021 · 19:13 UTC
Nice game, I liked it. I played it a bit but I didn't find an end. Maybe a "goal" could make the game better. Anyway good luck with the final ratings, hope you make to 20!
Rongo Matane
18. May 2021 · 19:58 UTC
Fighting the enemy fighters with the charge was really fun, especially when being chased by the one type. I couldn't collect metal though - i went to "work", but collecting did nothing, destroying the rocks neither. In any case well balanced, fun to fly and fight - good job :)