Aqueducts by Lightyear

[raw]
made by Lightyear for LD36 (JAM)
Goal: Bring water from the lake to the town by connecting them via aqueducts.

Rules:
- Path from lake (blue tile) to town (orange tile) must be complete (a closed circuit). You don't want to lose water!
- Your workers are lazy and have placed down too many aqueduct parts. Not all tiles will always be used.
- Lakes are stationary, so they cannot be turned.
- Some lakes can service multiple towns.
- There should be only one way to solve each level.

** IF YOU FIND A PUZZLE THAT HAS MORE THAN ONE WAY OF SOLVING IT: Please tweet it to me at @Lyzzi_Lightyear! (https://twitter.com/Lyzzi_Lightyear)

I'm going to keep developing this! If you want to see new additions since LD, check out: http://test-aqueducts.herokuapp.com/

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Made with Phaser.io by Lyzzi Brooks and Adam Marchetti

Feedback

Steven Miller
30. Aug 2016 · 00:32 UTC
Good game. Nothing too original, but nice take on the theme. The puzzles are well designed and I liked the art.
Cawrtz
30. Aug 2016 · 15:20 UTC
Classic game, with good graphics. I like the paper/pixel art effect on the background.
Sometimes the level does not validate when there is a correct water path though.
+1 for using Phaser ;)
Lesbroufe
30. Aug 2016 · 16:56 UTC
Finish ! Good classic vibe.
A nice little addition would be to have water in the tiles only if they are connected to the lake.
And on the first level with all the 5x5 tiles, there is another right solution but it won't validate it.
wheerd
30. Aug 2016 · 21:25 UTC
Nice concept, I see someone got a similar idea as I did ;) The mechanic is simple but allows nice puzzles, the graphics and sound effects are on point. A solid and fun puzzle game, well done!
Gordun
31. Aug 2016 · 06:01 UTC
Nice art and simple gameplay, good ingredients for a game
Geckoo1337
01. Sep 2016 · 15:51 UTC
Simple but efficient - et j'aime bien le pont du Gard :)
tonynogo
05. Sep 2016 · 11:17 UTC
Great work!
Nice puzzle game! Congratulations!