{"author_link":"\/users\/igor-kingamer","author_name":"Igor KinGamer","author_uid":1000299,"comments":[{"id":646829,"author_name":"Trabasura","author_uid":"trabasura","epoch":1619538030,"text":"I thought that moving between layers in the tornado was an interesting mechanic! I think the health might be bugged, but overall it was a fun experience!","format":"md","likes":1,"spam":"N"},{"id":655390,"author_name":"DoctorTM","author_uid":"doctortm","epoch":1619568368,"text":"Nice jam :) ","format":"md","likes":0,"spam":"N"},{"id":668578,"author_name":"vknauss","author_uid":"vknauss","epoch":1619653972,"text":"I thought it was pretty fun, I played until what I assumed was the end, when the right progress bar filled up. I liked that there was a progression in the number and size of objects as you moved down. One piece of criticism I have is I think the game could be harder. I know you said losing is not implemented anyway, but in my opinion this game is similar to an infinite-runner type game (although I guess it's not supposed to be infinite?) which I think get a lot of their fun from wanting to beat your previous run. The core gameplay I thought felt good, well done","format":"md","likes":1,"spam":"N"},{"id":669106,"author_name":"miej","author_uid":"miej","epoch":1619659571,"text":"the game didnt run for me on itch :<  maybe include a downloadable build?","format":"md","likes":1,"spam":"N"},{"id":672234,"author_name":"MetalFox Dioxymore","author_uid":"metalfox-dioxymore","epoch":1619699997,"text":"Decent game, for using your tools for the second time in an event =). And being able to go from the \"background\" to the \"foreground\" of the tornado is a really smart idea ! ","format":"md","likes":1,"spam":"N"},{"id":677062,"author_name":"Igor KinGamer","author_uid":"igor-kingamer","epoch":1619750528,"text":"Thanks everyone for the feedback!\n\n@miej Oh... Could you tell me what browser you used?\n\nAnyway, there's a downloadable build now. Last LD people weren't able to run it, it needs Java, but please tell me if it works!","format":"md","likes":0,"spam":"N"},{"id":677238,"author_name":"miej","author_uid":"miej","epoch":1619753432,"text":"@igor-kingamer latest chrome.  i'll try the downloadable","format":"md","likes":0,"spam":"N"},{"id":681464,"author_name":"LDJam user 183028","author_uid":"183028","epoch":1619822708,"text":"I liked this. I think it would benefit from fading the background object a bit more just to make it clearer what can\/can't hit the player. \n\nAlso, nice job making your own kotlin engine! That's huge!","format":"md","likes":1,"spam":"N"},{"id":691116,"author_name":"AguaHervida","author_uid":"aguahervida","epoch":1620080450,"text":"The mecahnic is pretty neat! It took me some time to understand that it had a back and a front, but once it kicked I was like \"OOOOOOOOOOOOOHhhhhhhhh I get it\" ' I would love some win\/loose conditions but u already knew about it - Overal pretty good game.","format":"md","likes":1,"spam":"N"},{"id":697001,"author_name":"mk-ruse","author_uid":"mk-ruse","epoch":1620412924,"text":"Interesting idea!","format":"md","likes":1,"spam":"N"},{"id":699013,"author_name":"Rob Parker","author_uid":"rob-parker","epoch":1620584572,"text":"Interesting game idea. I found it difficult feedback wise sometimes to tell i was moving down other than the bar at the top moving. Maybe a cosntantly scrolling background or something would of helped.\nEither way good job!","format":"md","likes":1,"spam":"N"},{"id":700207,"author_name":"Robotex","author_uid":"robotex","epoch":1620714464,"text":"Interesting idea but I don't understand what should I do for win.","format":"md","likes":1,"spam":"N"},{"id":700691,"author_name":"Igor KinGamer","author_uid":"igor-kingamer","epoch":1620767419,"text":"@robotex Thanks for playing! You just have to go down until the bar on the top right gets filled up, but winning is not implemented yet.","format":"md","likes":0,"spam":"N"},{"id":704047,"author_name":"Madbarron","author_uid":"madbarron","epoch":1621134028,"text":"Ha, neat! I've never flown around in a tornado before. I like the cool depth effect. Maybe the character sprite could be mirrored in one of the layers? It seems like some stuff spawns on-screen, when it might be better for it to all spawn below the screen. Thanks for the cool experience :smiley: ","format":"md","likes":1,"spam":"N"},{"id":704266,"author_name":"Kszaku","author_uid":"kszaku","epoch":1621163057,"text":"Kinda neat, i Liked how objects far away from me were kinda transparent, created nice depth of view effect","format":"md","likes":1,"spam":"N"},{"id":704350,"author_name":"digitaldude555","author_uid":"digitaldude555","epoch":1621169731,"text":"Sad it doesnt have ending, also could use some sound, I like the game mechanic of being in the background or foreground.  ","format":"md","likes":2,"spam":"N"},{"id":704354,"author_name":"YouK","author_uid":"youk","epoch":1621170094,"text":"Interesting game! I find that space key is very important and the fact that there are actually two spaces(front and back) bring a lot of changes to the game.","format":"md","likes":1,"spam":"N"},{"id":704360,"author_name":"luthwyhn","author_uid":"luthwyhn","epoch":1621170337,"text":"I really liked the foreground\/background mechanic. The first time I went off the edge I was very confused about why I was small, but once I understood what was going on it was super neat.","format":"md","likes":1,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/igorkingamer.itch.io\/tornado","text":"Link"}],"metadata":{"g_key":"75011","g_author":"1000299","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"369289","g_title":"TorNado","g_status":"WAYBACK","g_place":"1919","g_commentcount":"18","g_site2_node_id":"235624","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"235624","n_urlkey":"369289","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/tornado","n_slug":"tornado","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"299","n_created":"1617052879","n_modified":"1778450534","n_version":"781595","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":8,"author":299,"body":"First night of sleep in your new city.\n\nWhat they didn't tell you: **a tornado** always comes, **lifts up everything** for 2 or 3 months, then leaves everything back on its place.\n\nYou can't wait, so you will face the deepness of this tornado to **get back to the ground** safely and find a better city.\n\n| Everything is rotating | Tip: Avoid sharp\/fast objects |\n|---|---|\n|![1.gif](\/\/\/raw\/b21\/z\/40a25.gif)|![2.gif](\/\/\/raw\/b21\/z\/40a27.gif)|\n\nUse **arrow keys**. Just **go down**.\n\n### Notes ###\n\n**No winning\/losing** condition yet **|** Tools: My Kotlin engine (second event using it), Inkscape **|** :flag_br: \"Nado\" means \"swimming\" **|** Fixed: Background of health and progress bars wasn't being drawn","comments":18,"comments-timestamp":"2021-05-16T13:05:37Z","created":"2021-03-29T21:21:19Z","files":[],"files-timestamp":0,"grade":{"grade-01":23,"grade-02":22,"grade-03":22,"grade-04":22,"grade-05":22,"grade-07":22},"id":235624,"love":0,"magic":{"cool":99.59919678391,"feedback":10,"given":15.5,"grade":22.166666666667,"grade-01-average":2.095,"grade-01-result":1919,"grade-02-average":1.825,"grade-02-result":1916,"grade-03-average":2.475,"grade-03-result":1752,"grade-04-average":2.375,"grade-04-result":1856,"grade-05-average":1.925,"grade-05-result":1768,"grade-07-average":2.25,"grade-07-result":1240,"smart":-6.0663563372276},"meta":{"author":[299],"cover":"\/\/\/content\/b21\/z\/4004f.png","grade-06-out":"1","grade-08-out":"1","link-01":"https:\/\/igorkingamer.itch.io\/tornado","link-01-tag":[42336]},"meta-timestamp":"2026-05-10T22:02:14Z","modified":"2026-05-10T22:02:14Z","name":"TorNado","node-timestamp":"2021-04-28T23:29:05Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/tornado","published":"2021-04-27T01:58:32Z","scope":"public","slug":"tornado","subsubtype":"jam","subtype":"game","type":"item","version":781595},"text":"First night of sleep in your new city.\n\nWhat they didn't tell you: **a tornado** always comes, **lifts up everything** for 2 or 3 months, then leaves everything back on its place.\n\nYou can't wait, so you will face the deepness of this tornado to **get back to the ground** safely and find a better city.\n\n| Everything is rotating | Tip: Avoid sharp\/fast objects |\n|---|---|\n|![1.gif](\/\/\/raw\/b21\/z\/40a25.gif)|![2.gif](\/\/\/raw\/b21\/z\/40a27.gif)|\n\nUse **arrow keys**. 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