Deep Treasure by Wesley Vong

[raw]
made by Wesley Vong for Ludum Dare 48 (JAM)

Epic dungeon top-down shooter game.

Assets are from Unity's Rouge-like tutorial

Ratings

Overall 1770th 2.81⭐ 23🧑‍⚖️
Fun 1491th 2.929⭐ 23🧑‍⚖️
Innovation 1907th 1.976⭐ 23🧑‍⚖️
Theme 1521th 3.095⭐ 23🧑‍⚖️
Audio 974th 3.095⭐ 23🧑‍⚖️
Humor 1134th 2.405⭐ 23🧑‍⚖️
Mood 1696th 2.643⭐ 23🧑‍⚖️
Given 8🗳️ 0🗨️

Feedback

_pilcrow
27. Apr 2021 · 15:06 UTC
Graphics are cute, gameplay was fun and easy to figure out. Sad its this short. Kind of reminds me of the binding of isaac
JoskerDu
27. Apr 2021 · 15:06 UTC
Love the pixel art. Good stuff.
Obviously with more time having 2-3 frames of walk animation for the enemies would go a long way.
T C
27. Apr 2021 · 15:09 UTC
I like what you did with the Unity Roguelike tutorial! Very creative addition to the start of that one =) I really would have liked some treasure after that last level, though =P
eps
27. Apr 2021 · 15:09 UTC
Great graphics. Simple but efficient gameplay !
A little hard at the end.
Jonrei
27. Apr 2021 · 15:10 UTC
You owe me 1 treasure!
ezgoodnight
27. Apr 2021 · 15:13 UTC
A lot of good here. I want to call it "Slavoj Zizek vs the Gollums" and that makes me laugh--not sure what your inspiration was for the characters. I think lack of sound effects and animation makes it less fun, but the gameplay mechanic is nice and simple. Art is solid, just wish there was more of it.
frnknstn
27. Apr 2021 · 15:33 UTC
Very effective use of assets, a good level of challenge. A very fun experience.