Sven Treasure Hunter by fermingimpel

[raw]
made by fermingimpel for Ludum Dare 48 (JAM)

Sven is a viking that stumbled with a mine. Uppon catching a whiff of the scent of richess, he and his trusty pickaxe and descends down into the cave. But the caves are very hot, so he'll need to gather beer to keep his viking strength up!

Engage in a singleplayer adventure to get as much gold as posible!

I am a dwarf and I'm digging a hole...

screen1.png screen2.png screen3.JPG

Controls:

A - D To: Face - Mine - Move.

ESC To: PAUSE

Game Developed BY:

Fermin Gimpel - Programming

Andres Pluda - Art

Francisco Imperioso - SFX/Music

Ratings

Overall 1191th 3.357⭐ 37🧑‍⚖️
Fun 1118th 3.214⭐ 37🧑‍⚖️
Innovation 1202th 3.014⭐ 37🧑‍⚖️
Theme 622th 3.857⭐ 37🧑‍⚖️
Graphics 1400th 3.171⭐ 37🧑‍⚖️
Audio 841th 3.288⭐ 35🧑‍⚖️
Humor 224th 3.706⭐ 36🧑‍⚖️
Mood 1048th 3.394⭐ 35🧑‍⚖️
Given 27🗳️ 45🗨️

Feedback

Benosuke
27. Apr 2021 · 01:18 UTC
Good, but it's rather hard to gain beer XD
🎤 fermingimpel
27. Apr 2021 · 01:22 UTC
@benosuke normally is hard to get beer at a mine, but if you don't have beer, Sven is going to be sad.
Thanks for playing!
Cam Moore
27. Apr 2021 · 01:44 UTC
This was fun while drinking beer!
rpgfaker
27. Apr 2021 · 01:52 UTC
Fun! Thanks for making this!
🎤 fermingimpel
27. Apr 2021 · 02:04 UTC
@rpgfaker thanks you for playing it!
IkerNoya
27. Apr 2021 · 02:06 UTC
Buenardium
salame con frutas
27. Apr 2021 · 02:15 UTC
gravando o vídeo mais incrível do mundo un siri facendo barra!
Facundo
27. Apr 2021 · 02:48 UTC
Ta buenardium!
Sarduc
27. Apr 2021 · 03:35 UTC
@rpgfaker You have no idea how much i appreciate that comment! Thank you for playing it!
fosf0
27. Apr 2021 · 03:54 UTC
It's amazing man :D
sabasa
27. Apr 2021 · 07:35 UTC
Bunardino rivadavia
Rolly
27. Apr 2021 · 15:32 UTC
It's a little too much based on luck in my opinion, maybe it would have been interesting to have the camera farther to the scene, so that we can try and elaborate a strategy on where to go to optimize getting gold without running out of beer.

The visuals are cool especially the HUD sprites. I don't know why but the mud block sprite is not as good as the rest. Did you change of artist mid-jam? x)

The music is nice and goes well with the story and visuals.

Nice entry !
Kro
27. Apr 2021 · 15:36 UTC
Cool game!
bubul69
27. Apr 2021 · 15:46 UTC
Nice game,I like the fact you must calculate every step ton loot golds and beers. maybe we can stay in the same level when we die, because the game is not easy at all ^^
Klon160
27. Apr 2021 · 15:57 UTC
It's a new idea to handle mining games, that you always go on step down and to the side (usually you only dig one block). I really like the viking artwork in the tutorial, good work.
Sckand
27. Apr 2021 · 16:21 UTC
The game is a solid 8/10 , the only thing i'm not in love with is the artist. I mean, all the visuals are great, but the main thing you see in-game is the dirt blocks, and they don't see as great as the other things. Fire burns. A LOT.
Sarduc
27. Apr 2021 · 16:44 UTC
@rolly I'm so glad you liked the music, Thank you very much!
Theo Leyenda
27. Apr 2021 · 18:46 UTC
Ferchu, tremendo juego ta re trabado el nordico XD
bunchanurds
27. Apr 2021 · 18:46 UTC
Really fun to play! I don't know if it's by design but I couldn't move forward, only downwards. I guess it does add a bit of strategy to it if it is by design, but I would enjoy it more if you could also move sideways. I also loved the "lose" sound effect, really sounds like someone going "Argh lost again". Nice art and music as well, gave me a bit of nostalgia for flash games
Sarduc
27. Apr 2021 · 18:52 UTC
@bunchanurds It's actually a design choice, since the theme was "Deeper and depeer" we stablished that there was only one direction, *down*. As the person who made the SFX and the music, I'm glad you enjoyed it! Thank you for playing!
steelax
27. Apr 2021 · 19:03 UTC
This was good fun, decent concept and great execution. it hit the theme on the head. has a bit of humor in the art and the sound effects. just a fun game. Beer was hard to come by, but generally is in the middle of a mine lol
Eugenik
27. Apr 2021 · 19:54 UTC
Interesting mechanic!.
Team Watt
27. Apr 2021 · 20:40 UTC
This was a good mechanic. I liked the strategic aspect.
hkay
27. Apr 2021 · 20:47 UTC
Cute little game! Might also work as a mobile game!
G_Kobu
27. Apr 2021 · 22:43 UTC
Fun game, an interesting way to follow the theme, match the theme
Wolfier
28. Apr 2021 · 00:13 UTC
To be blunt, it kind of feels like luck whether you live or die. All you can do is go down and hope a beer or gold happens to show up. I think it would help for the camera to be a bit more zoomed out or perhaps centered below the player since you can't go up.

I'll point out that the goal looks like 1300 and not 300, so I was surprised when I managed to win the first level.

I'm not a huge fan of the look of the dirt block and I agree with above that you need so variation in your blocks but your character design was pretty decent.

The sound was pretty great, probably the most well done part of the game. Though I think I bugged it out at some part though as the character was making in grunt sounds in reverse.

The only thing really stopping me from liking this overall is that lack of control you have. I would appreciate a bit more choice in your direction.
🎤 fermingimpel
28. Apr 2021 · 01:21 UTC
@wolfier Thanks for playing and for the feedback!
Sarduc
28. Apr 2021 · 02:41 UTC
@wolfier Your feedback feels very usefull to keep improving. And I personally thank you on the sound stuff. Thanks for playing!
Eliax
29. Apr 2021 · 01:45 UTC
Great game! very funny, the theme is well interpreted
Roikku
29. Apr 2021 · 09:13 UTC
Diggy Diggy Hole!
Cool art. :D
Shin0nome
01. May 2021 · 14:02 UTC
Hey ! This game is fun ! It's really hard to get to a beer but I love the fact that you can't jump so you need to go deeper and deeper, you can't come back on your tracks, great idea ! Good job !
Tvorojok
03. May 2021 · 14:58 UTC
It seems to me that the cubes on the press are too small
sorlok
05. May 2021 · 00:15 UTC
Fun and fast, although it's hard to get enough gold. Maybe an easier "starting level"? Art was great!
tangiblegames
11. May 2021 · 18:13 UTC
RNG was a bit harsh to me :) I think it's a nice mechanic, could be a great level-based puzzle game, great on mobile.