Hellevator by croze

[raw]
made by croze for Ludum Dare 48 (COMPO)

A small tribute to Terraria. Avoid big monsters, spike balls, and gray clouds (A and D to move) Click/press space and dash through small critters for points. See if you can reach the bottom!

Was feeling really good about this one, got most of what you see here done by the 24 hour mark, but then life got in the way and wasn't able to take advantage of all of my extra time. These things happen, and still proud of what I got done in those 24 hours

LD48_1619333783.85.jpg

Some things I wanted to do if I was able to work day 2: Player attack cooldown indicator Overlap enemy spawns through transitional rooms Balance enemy spawns with difficulty Shorten the game, currently Hard takes 3:40 and Easy takes 9:10 Hard should be closer to 1:00, Easy should be closer to 3:00 Player Health Clouds do 1/4 damage Worms do 1/3 damage Spikes do 1/2 damage Demons to 3/4 damage (or 2/3) Animate death Quick 'You died' blurb before popping back to menu Sound effects Maybe a coin effect for new highscore? Highlight text as sound plays Wind noise Combo point bonus for hitting multiple things in one go Punch ambient objects for effects/combo bonus? Stalagmite crumbles Water splashes Lava splashes? lol More birds Flowers Water Stalagmites Lava
What happens at bottom? !Just display you win screen in hell with high score? Boss battle (probs no time)?

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Feedback

kameia
26. Apr 2021 · 14:23 UTC
Really nice music, but I came across a bug where the music stops playing when I reach the area with the white background
🎤 croze
26. Apr 2021 · 19:23 UTC
@kameia I'll look into it! Funny enough, the music is generated entirely by AI, blows me away how it pushes out such decent lil tunes
danvil
28. Apr 2021 · 07:18 UTC
Made it to 1000 on normal. I liked how you kept changing the setting while the player is falling deeper. Music was nice, too.
🎤 croze
28. Apr 2021 · 18:03 UTC
@danvil I appreciate you taking the time to get all the way through! I'll be sure to check your entry out tonight.
Harmadillo
08. May 2021 · 13:48 UTC
I liked the encroaching darkness as you travel further down. Music did glitch on one game around third monster type but it was good when playing.