{"author_link":"\/users\/frax","author_name":"frax","author_uid":1162851,"comments":[{"id":644777,"author_name":"chesschaser","author_uid":"chesschaser","epoch":1619531255,"text":"Great fun game!","format":"md","likes":0,"spam":"N"},{"id":645039,"author_name":"Phoenix Fireflower","author_uid":"phoenix-fireflower","epoch":1619532127,"text":"Even though the game is unfinished, I had a lot of fun playing it. Perhaps you could make a post-jam version sometime in the future?\n\nThe game did lag quite a bit in my Firefox browser, though.","format":"md","likes":0,"spam":"N"},{"id":645168,"author_name":"DivFord","author_uid":"divford","epoch":1619532518,"text":"The concept seems interesting, but I got stuck in a dungeon room with no functional exits.","format":"md","likes":0,"spam":"N"},{"id":645422,"author_name":"FlashViper","author_uid":"flashviper","epoch":1619533368,"text":"Cool game. The controls are a little clunky, especially the combat, but the art style is amazing!","format":"md","likes":0,"spam":"N"},{"id":647250,"author_name":"Nerzal","author_uid":"nerzal","epoch":1619539289,"text":"I ended up being stuck on a \"dungeon\" (?), where i was unable to find the enemy. \nI wondered why the chests were lootable, even though the enemies were still alive. \n\nThe first (and only) enemy, i could find, was stuck behind the black background, only his hp-bar was visible. \n\nI did not quite understand the features of the cards, i just won the combat by randomly smashing the buttons. \n\nThe music and art is great, and i bet a \"finished\" version of the game could be fun. \n\nI'd say some kind of tutorial would be nice, as the combat system is confusing, atleast for me.\n\n\n![yu-gi.PNG](\/\/\/raw\/0e6\/41\/z\/40b7e.png)","format":"md","likes":0,"spam":"N"},{"id":647938,"author_name":"frax","author_uid":"frax","epoch":1619541566,"text":"We are going to patch and work a bit the game to add missing assets (character, monster, boss, portal etc).","format":"md","likes":0,"spam":"N"}],"format":"md","images":["ld48\/wayback-placeholder.png"],"links":[{"url":"https:\/\/github.com\/fraxken\/yu-gi","text":"Github"},{"url":"https:\/\/fraxken.github.io\/yu-gi\/","text":"HTML5 (web)"}],"metadata":{"g_key":"75087","g_author":"1162851","g_event":"LD48","g_eventkey":"109","g_subevent":"JAM","g_urlkey":"369376","g_title":"Yu-Gi","g_status":"WAYBACK","g_place":"99999","g_commentcount":"6","g_site2_node_id":"236089","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"236089","n_urlkey":"369376","n_parent":"233335","n_path":"\/events\/ludum-dare\/48\/yu-gi","n_slug":"yu-gi","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"162851","n_created":"1617539982","n_modified":"1778060082","n_version":"761608","n_status":"WAYBACK"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":9,"_trust":1,"author":162851,"body":"A top-down Roguelike game where you have to manage a deck of cards with multiple effects to explore, fight and survive. Made in 72h for [Ludum dare 48](https:\/\/ldjam.com\/) with the theme **deeper and deeper**.\n\nWARNING: The game is not finished !!!.\n\n> This game require **WebGL** (it use [Pixi.js](https:\/\/www.pixijs.com\/) under the hood).\n\n|  |  |\n| --- | --- |\n| ![screen1.PNG](\/\/\/raw\/32c\/72\/z\/3ef4d.png) | ![screen2.PNG](\/\/\/raw\/32c\/72\/z\/3ef52.png) |\n| ![screen3.PNG](\/\/\/raw\/32c\/72\/z\/3ef5a.png) | ![screen4.PNG](\/\/\/raw\/32c\/72\/z\/3ef5d.png) |\n\n## Game\n\n### Story\n\nThe player starts in a village where a very strange monument exists. It looks like a teleportation portal but from an ancient time.\nRecently, it has been activated and you have been sent there to make a report, because it seems that since \"this activation\" monsters are prowling around the village and all the people who entered the portal have disappeared.\n\n### Controls\n\n- **W\/A\/S\/D** or **LEFT\/RIGHT\/UP\/DOWN** to move.\n- **E** to interact.\n- **C** for dash.\n- **M** to open minimap in the dungeon.\n\nCards:\n- **&** or **NUM_1** (use offensive card to attack)\n- **\u00e9** or **NUM_2** (use defensive card)\n- **\"** or **NUM_3** (use consumable card)\n- **X** or **ENTER** (re-roll cards in the deck)\n\n### Credits\n\nArt by\n- VENNET Adrien\n- Raph\n\nProgramming by\n- GENTILHOMME Thomas\n- LIONNET C\u00e9dric\n- LEPATELEY Quentin\n- HALLAERT Nicolas\n- GOREZ Tony\n\nThe free assets we use:\n- (Minimap icons) https:\/\/quintino-pixels.itch.io\/free-pixel-art-skill-icons-pack\n- (UI) https:\/\/hyohnoo.itch.io\/keyboard-controller-keys\n- (Background Music) https:\/\/vgcomposer.itch.io\/action-rpg-music-free\n- (TileSet) https:\/\/pixel-boy.itch.io\/ninja-adventure-asset-pack","comments":6,"comments-timestamp":"2021-04-27T16:39:26Z","created":"2021-04-04T12:39:42Z","files":[],"files-timestamp":0,"grade":{"grade-01":9,"grade-02":9,"grade-03":9,"grade-04":8,"grade-05":10,"grade-07":8,"grade-08":8},"id":236089,"love":0,"magic":{"cool":49.526055654365,"feedback":6,"given":1.625,"grade":8.7142857142857,"grade-01-average":2.786,"grade-02-average":2.357,"grade-03-average":3.071,"grade-04-average":2.833,"grade-05-average":4,"grade-07-average":2.333,"grade-08-average":2.583,"smart":-27.148252943527},"meta":{"author":[162851,193155,162845,241493,247021,237967],"cover":"\/\/\/content\/32c\/72\/z\/3eb3d.png","grade-06-out":"1","link-01":"https:\/\/github.com\/fraxken\/yu-gi","link-01-name":"Github","link-01-tag":[42332],"link-02":"https:\/\/fraxken.github.io\/yu-gi\/","link-02-name":"HTML5 (web)","link-02-tag":[42336]},"meta-timestamp":"2026-05-06T09:34:42Z","modified":"2026-05-06T09:34:42Z","name":"Yu-Gi","node-timestamp":"2021-04-26T23:53:15Z","parent":233335,"parents":[1,5,9,233335],"path":"\/events\/ludum-dare\/48\/yu-gi","published":"2021-04-26T23:51:46Z","scope":"public","slug":"yu-gi","subsubtype":"jam","subtype":"game","type":"item","version":761608},"text":"A top-down Roguelike game where you have to manage a deck of cards with multiple effects to explore, fight and survive. Made in 72h for [Ludum dare 48](https:\/\/ldjam.com\/) with the theme **deeper and deeper**.\n\nWARNING: The game is not finished !!!.\n\n> This game require **WebGL** (it use [Pixi.js](https:\/\/www.pixijs.com\/) under the hood).\n\n|  |  |\n| --- | --- |\n| ![screen1.PNG](\/\/\/raw\/32c\/72\/z\/3ef4d.png) | ![screen2.PNG](\/\/\/raw\/32c\/72\/z\/3ef52.png) |\n| ![screen3.PNG](\/\/\/raw\/32c\/72\/z\/3ef5a.png) | ![screen4.PNG](\/\/\/raw\/32c\/72\/z\/3ef5d.png) |\n\n## Game\n\n### Story\n\nThe player starts in a village where a very strange monument exists. It looks like a teleportation portal but from an ancient time.\nRecently, it has been activated and you have been sent there to make a report, because it seems that since \"this activation\" monsters are prowling around the village and all the people who entered the portal have disappeared.\n\n### Controls\n\n- **W\/A\/S\/D** or **LEFT\/RIGHT\/UP\/DOWN** to move.\n- **E** to interact.\n- **C** for dash.\n- **M** to open minimap in the dungeon.\n\nCards:\n- **&** or **NUM_1** (use offensive card to attack)\n- **\u00e9** or **NUM_2** (use defensive card)\n- **\"** or **NUM_3** (use consumable card)\n- **X** or **ENTER** (re-roll cards in the deck)\n\n### Credits\n\nArt by\n- VENNET Adrien\n- Raph\n\nProgramming by\n- GENTILHOMME Thomas\n- LIONNET C\u00e9dric\n- LEPATELEY Quentin\n- HALLAERT Nicolas\n- GOREZ Tony\n\nThe free assets we use:\n- (Minimap icons) https:\/\/quintino-pixels.itch.io\/free-pixel-art-skill-icons-pack\n- (UI) https:\/\/hyohnoo.itch.io\/keyboard-controller-keys\n- (Background Music) https:\/\/vgcomposer.itch.io\/action-rpg-music-free\n- (TileSet) 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