Re:Ship by thevinter

[raw]
made by thevinter for Ludum Dare 48 (JAM)

It's the year 2038 and the North Pole has melted, forcing humanity to live in submarines that travel underwater. This lore it's not in the game, but i'd like to think I didn't come up with this 1 hour before the deadline.

Re:Ship is a game about underwater survival, about managing a crew in harsh evironments, about not destroying a submarine.

P2XraNR.png

The WebGL version doesn't work. I'm trying to get it back up but you'll have to stick to the Win one :(

If your stats gets stuck "Options > Restart". It's a bug but i'm unsure what causes it.

Playing The Game

There wasn't time to do a tutorial, hopefully this will suffice. The whole game is playable with a mouse. You drag and drop units into the rooms and they do stuff.

  • Heat Room: Produces heat
  • Energy Room: Produces energy
  • Lounge: Produces happiness
  • Training Room: Gives XP to Units
  • Control Room: Makes the Submarine move

To win the game you have to reach 1000m of depth. If a room is burning someone with engineering might help ;)

There are some curious interactions with stats, not as many as I'd like to but try to experiment!

Multiplayer

For some reason I decided to spend half a day implementing a python server to send and receive messages. You can find a Radio in the Tools section. It can be used to send a message to a random player that is also connected at the same time. (I have a moderation system in place so don't waste your time ;)). This is an experimental mechanic that will probably be never used but you can use it to send precious informations to other players. You're not alone deep in the waters!

Backgrounds

Speaking of "useless" features I have a random background generator for every Unit you control, it's different every time! Not that difficult to implement but fun to see in action!

Post Mortem

It's not as fun as I would've liked. There are some minor bugs. But I think it's one of the most polished experiences I've ever released. I learned a lot and it was fun coding it. The game is not balanced, and I'd have to play for a few days just to tweak the numbers, hopefully it's winnable. There's a known bug where you can die because of a random event and not have the time to read what killed you.

Team

  • Coding: thevinter (Nikita Brancatisano)
  • Python Server: tetofonta (Stefano Fontana)
  • Art: thevinter (Nikita Brancatisano), ASHEN RIID (Lorenzo Tomadini)
  • Music: ASHEN RIID (Lorenzo Tomadini)

Ratings

Overall 854th 3.548⭐ 23🧑‍⚖️
Fun 1460th 2.952⭐ 23🧑‍⚖️
Innovation 796th 3.31⭐ 23🧑‍⚖️
Theme 342th 4.048⭐ 23🧑‍⚖️
Graphics 1238th 3.381⭐ 23🧑‍⚖️
Audio 742th 3.405⭐ 23🧑‍⚖️
Mood 526th 3.786⭐ 23🧑‍⚖️
Given 6🗳️ 13🗨️

Feedback

mmisspelling
27. Apr 2021 · 07:58 UTC
lovely graphics and stunning soundtrack! the theme is spot on, and the vibes you get while playing are great - the randomly generated biographies and events are superfun. with a bit more balancing it could very well be a releasable game.
Ommadawn
27. Apr 2021 · 10:02 UTC
Hello, I can't find any windows link (only Linux on itch io link) :(
🎤 thevinter
27. Apr 2021 · 10:09 UTC
@ommadawn I fixed it, thanks for letting me know!
LDJam user 93368
27. Apr 2021 · 10:14 UTC
Great atmosphere! I got a message from someone warning of monsters.. never heard of him again... And the random events are grim.

I liked it that there is a lot of detail to the crewmembers' bio. For me it would be better if the game would run a bit slower. The first round I just read the bios and checked the radio and all of a sudden the game was over. When I figured out what was going on in the next rounds it was still very hectic.

All in all it is a great submission.
🎤 thevinter
27. Apr 2021 · 10:22 UTC
@zolar Thanks for playing, I agree it's a bit too hectic and it should be slowed down, but I can't even describe the nightmare that is to balance something with so many moving parts :(

Appreciate the feedback :)
Ommadawn
27. Apr 2021 · 10:29 UTC
Its really interesting, I sent a few messages lol, but the game is sooooo hard, I restarted like 10-12 times, manage to lvl up a character at my best attempt but the resources keep getting low and low ! :space_invader: monsters are creepy it adds well to the dark ambience :fearful: Really good music aswell, nice entry overall. I will probably come from time to time to leave a message in the next days :stuck_out_tongue:
Rujum
27. Apr 2021 · 11:19 UTC
ty for the game!
Nerzal
27. Apr 2021 · 14:04 UTC
I loved the music, the alarm sound drove me crazy.
I literally had no idea, why the alarm was set off the whole time, that drove me nuts, but i still had fun.

I loved the background story of that one guy. Likes clowns, greates wish - "kill someone".
There there some nice jokes in there - i liked them.

I do not know if the seamonsters do any damage or good to the submarine, but they scared me, as i constantly feared, that they might attack me, and i did not find the "kill it with fire"-button. :D

The background graphics in general were very nice, i perceived them to be some kind of "trippy" in a good way.
Bauke Regnerus
27. Apr 2021 · 14:58 UTC
Loved the random events and FTL-light management gameplay. I really appreciate the narrative aspect. It's easy to play but there is a surprising amount of details in the stories.
steelax
27. Apr 2021 · 19:16 UTC
now this isnt my type of game, however it was very well executed. it throws you in a bit at the deep end a tutorial level would have been great, but the devs advised time affected decision. the statistics etc must have been difficult to code and get right in a short period. and the art style was unique. with a subliminal style flash of fishes etc.
LeYaoTang
28. Apr 2021 · 07:17 UTC
A complex game! Sci-fi gem here!
LDJam user 156819
09. May 2021 · 00:55 UTC
An interesting take on the theme for sure! I quite liked the audio and atmosphere of the game, even though the Linux build wasn't rendering the background right :smile: I got confused by some of the mechanics, and I wish I had time to read important prompts and make informed decisions (as it was the game didn't pause when a dialogue box popped up), but I did like the complex yet rather coherent gameplay.

Thanks for providing a Linux build, and for having me play this on stream!
VixenMink
11. May 2021 · 02:58 UTC
Game wasn't trying to run smoothly on my rig but I really like your concept!
TentacleMax
15. May 2021 · 00:25 UTC
It reminds me rimworld, space haven and ftl, I love this type of games.
Great atmosphere, music and visual are nice too.
I've died few times for unknown reason, but it was very fun anyway. I hope you'll finish this game later, it would be nice to play something like that in underwater post-apocalyptical setting =)
Great job!
666Savior
16. May 2021 · 19:03 UTC
Interesting little game. Mechanics were a little bit confusing and unfortunately for me, the game did not play nice with ultrawide resolution XD. Overall a pretty solid submission