They Know We Know by gregoire_d

:bulb:Guide
They Know we know is a short narrative game, made during Ludum Dare 48 by a team of 8. You play a meticulous employee of an anonymous company, listening to a dangerous podcast about conspiracy theories. While you listen to them, you begin to see things differently, as you go through the rabbit hole.
Availables languages : :flagus: :flagfr:
:video_game:Controls
WASD or left stick to move
Mouse or right stick to look around
Left click or A/X button to interact
ESC or Start button to open settings
:warning: Changelog
- 0.3.1 - Added settings menu
- 0.2.0 - Gamepad Support, french localization and bug fixes
- 0.1.2 - Fix with subtitles not being played correctly and french localization remaining
- 0.0.1 - Initial release
:family: Team
Florian Teyssou - Story / Game Design / Level Design / Voice actor
Félix Pirritano - Game Design / Level Design
Hugo Jean Game Design / Level Design
Alize Arnal Story / Game Design / Level Design / Voice actor
Thibaut Jouhannet - Story / Music / Sound Design / Voice actor
Valérie Vang - 3D / Animation
Benjamin Beziat 3D / FX
Grégoire Delzongle Code / Voice actor
Thanks to Pierre Herzig for the additional 3D props


Ratings
| Overall | 119th | 4.109⭐ | 48🧑⚖️ |
| Fun | 301th | 3.802⭐ | 50🧑⚖️ |
| Innovation | 190th | 3.938⭐ | 50🧑⚖️ |
| Theme | 352th | 4.042⭐ | 50🧑⚖️ |
| Graphics | 150th | 4.383⭐ | 49🧑⚖️ |
| Audio | 95th | 4.181⭐ | 49🧑⚖️ |
| Humor | 103th | 4.022⭐ | 48🧑⚖️ |
| Mood | 140th | 4.202⭐ | 49🧑⚖️ |
| Given | 85🗳️ | 76🗨️ |
If anyone here is pondering whether to download a 1.2gb file - yes. Do it. It's worth every kilobyte.
Best and most innovative use of the 'deeper and deeper' theme I've seen so far.
And - tiny spoiler here - the core loop of repeating a menial task at work while slowly feeling how this repetition grinds at the core of your being. I mean god damn, who hasn't felt this at work?
There were a few tiny bugs - some instructions remained in French - but that didn't diminish the experience.
All in all - stellar experience!
It was quite taxing on my GPU for some reason, but that could be because of the effects at some point in the game.
Congrats to all the team !
Really clever use of a small environment, very inspiring format of game. Amazing detail in all the items, definitely a great use of the Unreal engine. Voice over work was fantastic too, really paid off putting the extra effort in. I like how the game guided you through it and by the end you knew your way around the office.
Hope you are all pleased with the work.
also mad respect for the dub
I have really fun to play this game! Thank you! I think you work really hard! Awesomeness!!
I played the mac version and the colours look wrong; I wonder if this has to do with UE4? I noticed similar issues with other UE4 games

@colapolka
Thanks for your kind comment ! Build is indeed very large, because of all the graphical assets and sounds we included. Hope we find a way to resize it !
@mrjotubes
We released an update with ability to tune the graphical settings, but obviously we should make some optimizations to make it less rough around the edges. Thanks anyway playing our game !
@carraka
Thanks to letting us know ESC to leave isn't working in the ending, and that it improved your experience :laughing:. It should be fixed now !
@eldogg
Thanks and congratulations for your entry too ! Very imaginative !
@qviguier
I've heard some other feedbacks referencing this problem as well.. I don't know if this is a Unreal thing or not, will look into that, thanks.
@plovguru
I agree with you, infortunately the current size of the game (lot of 3D assets, sounds and graphics) makes it impossible to package it in a webgl build.
@congusbongus
The colors looks indeed wrong :laughing: . You should use latest MacOS system/drivers in order to have the latest Metal version, it should behave better then.
@substain
It's indeed an intentional feature as our character is still living in the real world, just his perception changes. But we should have made it more obvious
That was a fantastic trip. So many great components. Tardigrades! Fantastic mood, incredible work done even for such a large team.
If I'd critique something, it'd be that my brain likes to believe it understands french, which it doesn't. And so I missed quite a bit of the podcasts. In part due to my confusion about what languages I understand, but also that the subtitles could have been a bit more prominent and perhaps also use up roughly 60-70% of the screen width.
It would have been interesting if the tasks, at least after things got strange, were conveyed not with text instructions but in the world with various visual and auditory hints. As an example, the CCTV cameras could have been looking towards the next task when you stared at them, or perhaps looked at the task when you weren't looking directly at the cameras and at the player if the player looked at the cameras.
It was also a bit confusing that the marker changed color right at the start when I hovered the computer screen, but there seemed to be no interaction. It happened in a few places.
Overall though, it was a fantastic experience and I'm really glad that I downloaded it and played it even if I'm lazy and generally avoid games that aren't web-games or playable through the itch-app.
To offer some critical insight, since the voice acting was in french I had a harder time focusing on both doing the tasks and following the podcasts at the same time. Maybe somewhat bigger subtitles could help to alleviate that, dunno. Also, maybe some guidance could have been left more open-ended for the player to explore the game a bit more on their own, but that's merely my preference talking.
In any case, unquestionably worth the download. Huge thumbs up!
The sounds design is superb, the conspiracies are funny to listen to, all tasks are quick enough to not get tedious and the little interactions with the pigeon where really fun. All in all a really impressive game, so massive compliments to everyone on the team
I am curious whether there is an English audio version, or it's just the subtitles, because I was having trouble following the reading while still playing, so the talking was more "background noise" to me. I was laughing a lot at this one though, so great job on that!
Lots of Stanley Parable vibes <3
You all seems to have fun making it, love the voice acting !
Narrative structure is great and efficient, one "chapter" by podcast, with reality more and more broken :thumbsup:
Et très surpris d'entendre parler français et de trouver une traduction française, c'est chouette :)
Il faudra juste refaire une passe sur les textes d'objectifs qui comportent de petites fautes.
Mais sinon bravo \o/