Project Drillco by Iron Leonem

[raw]
made by Iron Leonem for Ludum Dare 48 (JAM)

Hop aboard Project Drillco's newest automated mining platform! All you have to do is keep it centered... and fueled... and cooled... and free of demons...

For some reason, I can't seem to get WEBGL to work- hopefully next jam :/ Sorry guys!

Frosty Intro.PNG Gameplay.PNG

Ratings

Overall 1019th 3.462⭐ 28🧑‍⚖️
Fun 1281th 3.1⭐ 27🧑‍⚖️
Innovation 408th 3.667⭐ 26🧑‍⚖️
Theme 180th 4.188⭐ 26🧑‍⚖️
Graphics 1240th 3.38⭐ 27🧑‍⚖️
Audio 1000th 3.063⭐ 26🧑‍⚖️
Humor 375th 3.44⭐ 27🧑‍⚖️
Mood 1237th 3.25⭐ 24🧑‍⚖️
Given 44🗳️ 27🗨️

Feedback

Roberto Romao
27. Apr 2021 · 03:48 UTC
I was confuse for most of my gameplay but I like the graphics and the general mood :)

Good job <3
Cam Moore
27. Apr 2021 · 03:52 UTC
I got some SDV vibes with the music and font/sprite with the manager.
TheMentalSheep
27. Apr 2021 · 04:00 UTC
It was really cute I loved the dialogue and the art assets for the drill upgrades it was over all a well made game , loveed it <3
David Wallett
27. Apr 2021 · 17:01 UTC
This really picked up the more you played. I like how you slowly introduced more mechanics
nyanpierre
28. Apr 2021 · 02:57 UTC
nice game
Daveroony
28. Apr 2021 · 03:06 UTC
Wonderful introduction of mechanics, strong concept, and a really fun game. I'd play a full version of this for sure :)
3LSTMsInATrenchcoat
28. Apr 2021 · 06:58 UTC
Fun game. I feel like it's rare for game jam games to progress mechanically like that over the course of the game.

I didn't quite understand what I was supposed to do about the demons, though. The dialog said to "slap them around" but clicking on them or trying to slap them with a crystal didn't seem to do anything (although it could conceivably be a platfrom bug, since I was playing on Linux using Wine; incidentally, this is the first windows game so far that I've actually been able to successfully play via Wine).
LDJam user 0
28. Apr 2021 · 12:34 UTC
Cool game! I liked the fact that you gradually introduced new mechanics into the game!
🎤 Iron Leonem
28. Apr 2021 · 13:56 UTC
@3lstmsinatrenchcoat Totally fair- I meant to have a particle effect that plays when you click the demon, to provide that feedback, but I just ran out of time. Thanks for the input though!!
Eugenik
28. Apr 2021 · 20:26 UTC
Great art, fits perfectly with game theme
Fonics
29. Apr 2021 · 01:53 UTC
Awesome game. I love these kind of frantic management games, and this one was executed really well! Loved the art and the music was really good, super fun entry. Awesome work!
2bitcrook
29. Apr 2021 · 05:13 UTC
Really interesting game! It took me a second go to truly understand what I was doing wrong so a tutorial that showed me the ropes a little more would have been nice but once I got the hang of it, it was really fun.

I loved the hectic frantic type of gameplay, more and more layers of things having to be maintained, first it's just keep an eye on the angle, and feed the fire, then feed gems to make fuel to feed the fire, oh and now watch the heat, oh and now DEMONS. I also love the fact you were really cartoony and gave everything faces which not only is charming and has its own style, means you could treat them like a living thing/feed them, so animations that arose from this of having them be ready for fuel or crystals with an open mouth, it's really readable and friendly.

This is a really cracking game and the only downside is the music was a bit too repetitive. I also would have liked a final score at the end of "you got X feet/floors down"

I made it to about 105 down and had a blast, great job and a solid entry.
PandaPixel
29. Apr 2021 · 15:44 UTC
Nice game!
gamescodedogs
06. May 2021 · 10:53 UTC
Wish you luck with the game!