Buried Deep by masterkrepta
There are miners Trapped in the mountains, and they need you to dig them out. This game creates a randomly generated mountain, with miners hidden in different places every time.
Press G to fire the drill
Press Space to activate the jet pack.
Due to side effects from the Covid-19 vaccine, I am calling this done here. The combat system was never developed and there are no sound effects, But i learned what I hoped about the Unity TileMap system
Tools Unity
Pyxel Edit
Github

| Link | https://github.com/MasterKrepta/LD48 |
| Link | https://masterkrepta.itch.io/buried-deep |
| Original URL | https://ldjam.com/events/ludum-dare/48/buried-deep |
Ratings
| Overall | 809th | 2.861⭐ | 20🧑⚖️ |
| Fun | 771th | 2.737⭐ | 21🧑⚖️ |
| Innovation | 738th | 2.684⭐ | 21🧑⚖️ |
| Theme | 680th | 3.158⭐ | 21🧑⚖️ |
| Graphics | 787th | 2.658⭐ | 21🧑⚖️ |
| Humor | 472th | 2.4⭐ | 17🧑⚖️ |
| Mood | 757th | 2.618⭐ | 19🧑⚖️ |
| Given | 13🗳️ | 12🗨️ |
Not a great choice of controls though. G is an awkward key to use. A mouse button would have been better since you use the mouse anyway to aim.
Also the tiles you start at being undrillable felt like the game was bugged.
The controls felt a little awkward. Since you aim with the mouse, firing the drill with a mouse button would've made more sense to me, and G is a little uncomfortable to reach from WASD. Flight probably could've been mapped to W/Up too.
I agree that the jetpack's acceleration was a little too slow - especially if you started falling and then used it. Faster acceleration, with extra upwards acceleration applied if you're already falling, would make it more fun to fly around.