Lava Runner by ShaggyFox
Some idiot digged into a massive lava dome. Collect magic crystals and find a magic gate to escape.
Made with Godot, aseprite and audacity
| Link | https://github.com/shaggyfox/LD48 |
| Link | https://shaggyfox.itch.io/lava-runner |
| Original URL | https://ldjam.com/events/ludum-dare/48/lava-runner |
Ratings
| Overall | 539th | 3.333⭐ | 23🧑⚖️ |
| Fun | 477th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 632th | 2.905⭐ | 23🧑⚖️ |
| Theme | 397th | 3.667⭐ | 23🧑⚖️ |
| Graphics | 650th | 3.071⭐ | 23🧑⚖️ |
| Audio | 638th | 2.595⭐ | 23🧑⚖️ |
| Humor | 372th | 2.65⭐ | 22🧑⚖️ |
| Mood | 721th | 2.725⭐ | 22🧑⚖️ |
| Given | 8🗳️ | 8🗨️ |
you would laugh but in the first builds i targeted 100 instead of 30 :D
I found myself constantly saying "come on... dig faster..." under my breath while playing through this, which lends itself to close and fun moments. Collecting gems gives a fun challenge, while adding more pressure to do well. Great job with the graphics, although audio was lacking.
Overall amazing experience, great job making this game!
My only complaint is that you have to wait to dig down while the screen scrolls. We both know that 48 hours isn't enough time to make a game :cry: but I think you are on to something here!
Keep up the good work.
@ianthebee,@pseudohausen: actually my plan was to speed everything up in the polish-phase but after some play-testing I came to the conclusion that i liked it the slower-way
@kevin-s: When you have to wait for the lava ... you are to fast ;)
@doc-kaos: I had the plan to do some music but ran out of time
@quinn-patrick: Jipp, you are right, the top most row is filled with lava. I added that very late as a bugfix to prevent the lava to get stuck (when out of screen)
Controls are good, didn't need any instruction to figure it out. Main issue was that on my first playthrough I though the stones weren't breakable and assumed I hit a dead end. Secondly, the lava doesn't flow realistically. I tried to strategically reroute it by diggin down, retracing my steps and going sideways. I also tried digging big rooms that I assumed would fill up before the lava professed. Neither strategy worked, but I think that would have allowed for some interesting gameplay.
Sprite work is excellent. Sound is basic but does it's job well.
I felt like the time to break the stone should be a little bit faster, or allow me to chain blocks and multiply it's speed.
Overall a fun game.
It also felt like it took a long time for the magical gate to appear after collecting enough gems.
Other than that, I thought it was a fun little game. Great work!