Going Down by nexust
A short horror experience.
Your elevator ride from the top floor to the ground wasn't supposed to be so eventful... but your mind is restless. Is your conscience clear?


| Link | https://github.com/lukefruin/Going-Down |
| Link | https://nexustgames.itch.io/going-down |
| Original URL | https://ldjam.com/events/ludum-dare/48/going-down-2 |
Ratings
| Overall | 134th | 4.095⭐ | 23🧑⚖️ |
| Fun | 624th | 3.526⭐ | 21🧑⚖️ |
| Innovation | 445th | 3.632⭐ | 21🧑⚖️ |
| Theme | 245th | 4.125⭐ | 22🧑⚖️ |
| Graphics | 216th | 4.31⭐ | 23🧑⚖️ |
| Audio | 126th | 4.105⭐ | 21🧑⚖️ |
| Mood | 120th | 4.238⭐ | 23🧑⚖️ |
| Given | 8🗳️ | 10🗨️ |
I love your 2D pixel art
And I can't do better😪
Too pretty
Nice job guy
But excuse😂maybe my variables name mix french and english
Your game art is so pretty and I like it so much
Great job
It's your first Jam too?!
I found the end quite unexpected and the sfx at the end was fitting a oof and concerning. (In a good way for what you made)
Btw, I assume you did the voice acting yourself? Is it your first time or have you tried a few times before?
Anyways it was not too shabby, while a bit too deep maybe and felt like a warlock of sort was speaking to one.
But enjoyable non the less. Great entry C:
It really is a great time for GMS2 users. The new updates to GML have been incredible.
It's amazing how many people assumed I used RPG maker. I love GMS2, especially since the 2.3 update
I did do the voice myself. I'm actually a professional actor and acting coach, so I've done a lot previously. Personally, I don't like the voice at all. My teammate (who was in charge of sound) didn't like my original voice so I changed it. He preferred the new version and my Twitch chat seemed to prefer it too. My original version was sort of frail but powerful, sort of like Richard Haris in Harry Potter. I'm tempted to release a version with the original voice.
I don't really anything about GameMaker, but I wonder if there is a way to bundle all the game's files into one folder on export. When I extracted the zip to a Ludum Dare 48 Games folder on my computer, there was already a data.win file from a previous LD48 GameMaker game. That created a conflict with this game and I named the new file data(2).win. But this game wouldn't run until I moved that previous game's files into another folder and renamed the file to just data.win. Again I don't know if this is completely normal for GameMaker Windows games (I'm a Mac person and just booting into Windows 10 to play everyone's games.)