Todd the Caver by Sam Bigos
Todd the Caver is a sadistic ragdoll platformer. Explore deep into an abandoned caving system and uncover the secrets within!
You will control Todd with each limb individually, using the mouse to fling yourself around with disregard for poor Todd's wellbeing.
PS. There is a pay-off at the end if you manage to make it through!
Update: I have made a post-submission update (applied to the HTML5 build) which decreases the difficulty of a single section after the intermediate sign. I did this because nobody was able to get past this section (typical case of the developer being too good at his own game). The original Win64 build (v1.0) is still there if you want to rate that instead.
I also fixed a bug that caused the player to fly around randomly.

Controls
- [Q] [E] - Left and right arm respectively.
- [A] [D] - Left and right leg respectively.
- [LeftButton] - Grab a touched surface with the currently selected limb.
- [Mouse] - With a surface grabbed, move the mouse to fling yourself around.
- [R] - Reset from the last checkpoint (sign).
- [F] - Toggle display modes in the Win64 version (small window, large window, fullscreen)



Ratings
| Overall | 127th | 3.886⭐ | 24🧑⚖️ |
| Fun | 162th | 3.795⭐ | 24🧑⚖️ |
| Innovation | 192th | 3.705⭐ | 24🧑⚖️ |
| Theme | 109th | 4.114⭐ | 24🧑⚖️ |
| Graphics | 104th | 4.091⭐ | 24🧑⚖️ |
| Audio | 194th | 3.619⭐ | 23🧑⚖️ |
| Humor | 61th | 3.786⭐ | 23🧑⚖️ |
| Mood | 90th | 3.955⭐ | 24🧑⚖️ |
| Given | 16🗳️ | 17🗨️ |
Well done!
Well done on the entire presentation. I definitely couldn't get past the intermediate route. I wish that Todd was a little stronger.
Aesthetics are simple and efficient, I really like the "fluid-plain-pixelly" style and the music does a great job at setting the mood (too bad it stops after hitting R). I did get the bug where a force was constantly applied, but respawning fixes it. Great entry overall!
The original v1.0 is still available for Win64 and if you want to rate based on the this submission that is completely fine by me.

Now he follows my mouse flying through the caves :smile:

A good ludum dare game.
Anyways, great job, I enjoyed playing through your game a lot !
Idea is really cool and original. Games with difficult conroler are intresting but are bored fast.
Good job.

I love the way the skulls and bones just get thrown everywhere every time I landed in a pile, it reminded me of jumping into a ball pit as a kid :thumbsup: Those bridge physics also made for a lot of fun. Definitely a neat art style as well, the way the vision cone fades out (and changes color at the end!) Nice work!