Deepest Dwarf Dungeon by NinjaCatz

[raw]
made by NinjaCatz for Ludum Dare 48 (JAM)

Preview<em>ld48</em>sized.png

Deepest Dwarf Dungeon

The long time ago, a gigantic deep-underground dwarven kingdom was abandoned. However, the kingdom's treasures remained intact. You are going on a hard and long descent to get these treasures!

beers_row.pngGame info

  • * Shoot'em up * : the classic genre in a non-standard presentation
  • * 3 characters to play * : Dwarf, Mage, Bard
  • * 3 different levels with different bosses *
  • * Cool 8-bit/chiptune music and sounds *
  • * A lot of power-ups *

Creators

* @ninjacatz - Programmer + SFX *

* @CircleOfLife - Art *

* Awertum - Tester *

Credits

* P.S. * : Write in the comments how deep you went, how many points you scored. If you have completed the final boss - share the screenshot. I'm interested!

Ratings

Overall 1115th 3.409⭐ 35🧑‍⚖️
Fun 876th 3.375⭐ 34🧑‍⚖️
Innovation 1661th 2.609⭐ 34🧑‍⚖️
Theme 1288th 3.344⭐ 34🧑‍⚖️
Graphics 831th 3.742⭐ 35🧑‍⚖️
Humor 884th 2.707⭐ 31🧑‍⚖️
Mood 868th 3.531⭐ 34🧑‍⚖️
Given 29🗳️ 43🗨️

Feedback

asiyeap
26. Apr 2021 · 19:35 UTC
COOL concept! Gj bro!
ilPrinny
26. Apr 2021 · 19:54 UTC
Really cool game! character variety and enemy variety is always a awesome thing to see! The game could be very hard, which would be fine if I didnt have to start from level 1 when I run out of lives. Some times hits would be unavoidable on level 2, I never got enough move speed to avoid the laser eyes. Level 1s spikes blended into the BG a bit so I didnt see them the first few times, Level 2 spikes where very clear and easy to spot which was good. A small little thing that would have added alot IMO is a small text popup when you picked up an upgrade to know what it was, I couldnt memorize the thing on the main menu. But Again really awesome entry these are all just little things. Fantastic work on the art, game feel, sound, story, it was all great!
llaumegui
27. Apr 2021 · 17:45 UTC
Nice Shmup good job !
I think you can bring a little bit more feedback while you shoot something. Also i think it would be cool if your projectiles are slightly affected by your lateral speed.
Overall, that's a good project !
DevEmil
27. Apr 2021 · 18:03 UTC
OMG this is a nice game! Good job, and congratulations to you and your team! I found it really really hard and for now, I didnt get any further than the second level. Yes, maybe I'd say it is a bit too hard, but I've never played too many shoot em ups. ;) Also, for some reason I always started the second level without any beer, no matter if I had some from the last level or not. Not sure if that is intended or not.
Reblys
27. Apr 2021 · 20:21 UTC
Really enjoyed the game, but it is INSANELY hard xD. Especially the third level. I think the fire speed is really too low for the mobility of the enemies. In my opinion the dwarf could have had the fire speed of the bard without hurting the game too much. And the bard the health bar of the dwarf. The witch was interesting as she offered a different kind of projectile.
Anyway congrats !
Selker
28. Apr 2021 · 02:38 UTC
I think the movement speed is a bit slow but the overall gameplay is fun and challenging. Love the music and sfx.
Alchemic
28. Apr 2021 · 04:13 UTC
Pretty solid shmup. My only real complaints are that the player character's hitbox is HUGE, and I didn't realize the spikes on Level 1 were hurting me (I didn't even see them at all until my 3rd or 4th play). Other than that, this was pretty enjoyable! I made it to Level 3 but died almost immediately. I feel like the dwarf character is much stronger than the other two in terms of average DPS, but maybe I was just using them wrong.
Nicolas Revillon
28. Apr 2021 · 11:52 UTC
awesome shmup !! lack of feedback but really pleasant
simex
28. Apr 2021 · 19:32 UTC
I'm not sure if there is any new feedback I can give you, @alchemic point about the contrast between the spikes and the floor, apart from just general lack feeback when you shoot, get hit, get pickup etc, it's a really solid shmup. and I can't really call those points criticism on a game jam game since even if they are important, it's stuff that easy to add in a polish pass. and the core gameplay loop is really solid.
Lisichka
29. Apr 2021 · 13:52 UTC
Its one of the coolest pixel art style.
Shin0nome
29. Apr 2021 · 14:04 UTC
Great shmup ! I love the fact that there are 3 different gameplay and also the bullet patterns are cool. I could not see the spikes on level 1, maybe change the color. Great game !
LDJam user 234120
29. Apr 2021 · 15:16 UTC
Could only get to boss of level 2, with 123 points =(
Alot of fun but tough! I dig the music and pixel art alot. When polish is the only complaint, you know you did a good job!
egercreator
29. Apr 2021 · 18:53 UTC
Very cool game! Great pixel art!
Billnotic
29. Apr 2021 · 21:56 UTC
It's a fun game, although it can be quite difficult and a little unforgiving. Although maybe that's just because I haven't played a bullet hell in a while :sweat_smile:.
Maytch
30. Apr 2021 · 22:46 UTC
I also could only get to the boss of level 2. Like others said just a few instances that felt unfair, but it just needs a bit of nerfing and all will be good!
Hydezeke
01. May 2021 · 16:10 UTC
This was fun! I found that for me, the warrior class was much easier than the other two. The spike level was very difficult, not because I ran into spikes, but because the spikes blocked my bullets, which was a bit frustrating. Fun game overall!
Bodaciouslycrazy
01. May 2021 · 16:16 UTC
The pixel art and animations are fantastic! Gameplay is challenging, but the good kind of challenging. Well done!
picross
03. May 2021 · 20:26 UTC
Nice work! I was only able to get to the second boss, but I had fun. I wish the hitbox on the player was slightly smaller. Also, it was hard to see the spikes on the first level sometimes. Great job!
DDRKirbyISQ
04. May 2021 · 20:56 UTC
Neat! Mage laser is OP :D

Wish the movement speed was a bit higher. The level 2 boss's attacks really need to be telegraphed more, as it was hard to predict where the laser would spawn, leading to some feel-bad-moments.

Cool stuff though!
Ryan Dotsikas
10. May 2021 · 22:20 UTC
Nice job with this! I really liked that it was a fantasy shmup and that I could play as a dwarf throwing axes instead of just a ship hahah It was awesome that you also managed to get in 3 classes and a bunch of enemies. It definitely was kind of tough because of how slow you moved and attacked, but nonetheless I think you all did a fantastic job!
Logicon211
15. May 2021 · 00:36 UTC
Tried the bard the first and oh man was it hard. I didn't realize that was basically hard mode haha. Played as the warrior next and it went a lot smoother. Was fun, Good job!