Altum Altum by Maxwell3000

[raw]
made by Maxwell3000 for Ludum Dare 48 (JAM)

Altum Altum is a 2D puzzle game where you must guide a robot through the depths of the ocean.

Controls: WASD or Arrow Keys to move. SPACE to reset the level.

Programming by Austin Leach, Maxwell Schwartz, Justin Mulder

Art by Maryam Montenegro

Music by Parker Leach

This is our third game jam game and hope that you enjoy it! We would love to hear your feedback on it.

title.png

level.png

General Tips:

There are 4 directions the player can move in.

The beginning of the level is the most important. If something is going wrong it could be there.

Look at the last move made and seeing where it could have gone better. You could be onto the correct solution.

We Play Back All Games!

Ratings

Overall 377th 3.847⭐ 64🧑‍⚖️
Fun 283th 3.823⭐ 64🧑‍⚖️
Innovation 56th 4.23⭐ 65🧑‍⚖️
Theme 1190th 3.429⭐ 65🧑‍⚖️
Graphics 1249th 3.371⭐ 64🧑‍⚖️
Audio 727th 3.421⭐ 65🧑‍⚖️
Humor 1026th 2.523⭐ 45🧑‍⚖️
Mood 861th 3.542⭐ 61🧑‍⚖️
Given 71🗳️ 117🗨️

Feedback

Traffle
26. Apr 2021 · 23:04 UTC
the puzzle mechanic is super fun! it requires a lot of remembering it, but i'd never played anything with quite the same system and it was really well done.
AnniV4X
26. Apr 2021 · 23:06 UTC
It took a little while to get the hang of it, but the idea of the game is so great! It succeeds very well in being a puzzle game, and all the other elements match with the game too. I think polishing the game visually and making the movement a little smoother would probably be all thats needed!
SgtScum
26. Apr 2021 · 23:31 UTC
I really like the puzzle mechanic. Its unique and fun once you get a hang of it
pedrohph
26. Apr 2021 · 23:32 UTC
I loved this puzzle mechanic! It looks simple but you need to calculate every single step.

Graphics and Music are great :smile:

Nice work!
Raeino
27. Apr 2021 · 00:23 UTC
Brilliant idea! It may take a while to get into it, but it's actually a great and well executed puzzle mechanic. I also really liked the music, it's very immersive!
CinderBlock
27. Apr 2021 · 00:38 UTC
I was surprised at how quickly this got hard! Perhaps I just have a terrible memory.
blobo
27. Apr 2021 · 03:49 UTC
Great job on the puzzles! I couldn't get past level 11, but I had a lot of fun getting there.
rubentipparach
27. Apr 2021 · 06:17 UTC
Such a cool mechanic, took me a couple rounds to figure out what was going on.
Blanky and Rocket
27. Apr 2021 · 06:44 UTC
I got stuck at level 11 too! Very interesting mechanic, the challenge was good fun.
ossuboi
27. Apr 2021 · 07:10 UTC
Awesome job! Really unique and very addicting puzzle mechanic. It got pretty difficult after a few levels but I personally enjoyed the challenge.
Grogian
27. Apr 2021 · 11:00 UTC
Definitely an interesting mechanic, retrying levels was frustrating sluggish at times though due to action replaying times.
eldogg
27. Apr 2021 · 11:14 UTC
Really nice mechanic, like how you had considered putting limits in to make sure players knew that puzzles didn't need that many moves to complete. Music is very atmospheric and the art is like a lost Atlantis.
Smelly Games
27. Apr 2021 · 13:09 UTC
Everyone likes the puzzle mechanic. I too like the puzzle mechanic. Reminds me of Mechs vs Minions.
Milmalissa
27. Apr 2021 · 17:03 UTC
Wow, that's a really cool idea! And the art is really cool. Great game!
JeanBon
27. Apr 2021 · 17:08 UTC
I finished it! The level 11 is a lot harder than the previous ones. I had a hard time on both level 11 and 14.

Great idea, I had a lot of fun playing it.
itsonrandom
27. Apr 2021 · 17:16 UTC
Really loved this idea. Great idea to include the history on the right hand bar too, that helped a lot! Great work
Benedek Labancz
27. Apr 2021 · 18:00 UTC
Very cool game! I like this programming mechanics. Great job!
chimp
27. Apr 2021 · 18:01 UTC
I don't play a lot of puzzle games but the mechanics used here is quite novel (I haven't come across anything similar before). I've managed to reach up to leevl 12 and still scratching my head around it.

Didn't realise the game had any audio until I read through the comments; default audio slider setting had the music muted even though it looked as though it should be playing. Sliding it a bit higher, I was able to hear the music, an nice calming loop although until it finishes playing

If I were to point out an area for improvement (I'm realy nit picking here, the game is really good given the time frame it was made in) would probably to work on the player sprite and UI buttons a bit more so that it's a bit more consistent with the whole underwater theme.

Overall, it's a good entry, well done.
SirRed
27. Apr 2021 · 21:22 UTC
@100th-coin @blanky-and-rocket @jeanbon Glad you guys enjoyed it. I actually loosely based level 11 off the konami code if you would like to try again. Thanks for playing

@chimp Thanks for the feedback on the audio apparently I forgot to change the audio prefab so it has been fixed now. Glad you enjoyed the game even if you got stuck.
Sarah Hines
27. Apr 2021 · 22:37 UTC
Fun game! Very challenging, but entertainingly so!
Draconimous
27. Apr 2021 · 22:41 UTC
nice puzzle game! great job :D
Jvdwijk
27. Apr 2021 · 23:53 UTC
This was pretty fun, the 8th level was pretty dang difficult!
nyanpierre
28. Apr 2021 · 03:10 UTC
Interesting idea, good job
poboy
28. Apr 2021 · 09:21 UTC
Wow, really innovative puzzle mechanic. I could see this mechanic carrying a full game. Got to level 7. Really really innovative and interesting!
Klon160
28. Apr 2021 · 09:22 UTC
Intersting puzzle game, you have to plan your moves from the beginning of the level, I like it.
Doot
28. Apr 2021 · 10:00 UTC
Great puzzle game!
The core mechanic is easy to understand and great to play with.

Some puzzles were better designed than other (I enjoyed best the small smart ones rather than the big ones trying to represent something and giving you too much room), but all in all the game was really enjoyable!
I played up to the "momentum" puzzle, level 10 I think. Does the game contains many more levels or was I close to the end?

Thanks for the game I had fun 💕
SirRed
28. Apr 2021 · 12:40 UTC
@doot there are 14 levels so you got pretty far. There is a level select if you want to skip or just see the other levels. Thanks for playing.
Finn_Tr
29. Apr 2021 · 03:12 UTC
Really awesome game!! The concept and puzzles is brilliant, don't think I've seen something like it before. The game looks great and very fun to play!! Amazing work!
BDenis
29. Apr 2021 · 16:42 UTC
It much more fun to play whit this mechanic, rather than "coding" a path to your robot in other games. Good Job!
Tarcisiotm
29. Apr 2021 · 16:43 UTC
Good job with this entry. Really hard to play but fun once you grasp the concept. This must be really difficult to design the levels and especially to scale. I liked how experimental this game felt, and I enjoyed going through the levels.
tengusheath
29. Apr 2021 · 19:12 UTC
Very interesting puzzle mechanics. Never seen anything quite like it.
techsec
29. Apr 2021 · 23:42 UTC
This is an engenius puzzle mechanic. I invested so much time into this game, just phenomenal. I also like how the robot is an edgy teenage boi
Ranchoman
29. Apr 2021 · 23:43 UTC
Favorite game yet, awesome awesome job. Would love to see a full version of this.
DoctorTM
30. Apr 2021 · 01:29 UTC
Waw, nice puzzles! The mechanics are cool! Nice graphs and music as well :)
michaelyount
30. Apr 2021 · 03:35 UTC
Good and strategic. Like the music and the art together. Nice mood.
midamida
30. Apr 2021 · 04:44 UTC
Very neat idea. Great job!
etrealjunior
30. Apr 2021 · 05:30 UTC
Congratulations on the game, very good and challenging mechanics, I believe that you have a rough stone in your hands, and with the correct polishing it can result in good fruits, think about investing in the visual part and will have great results, a big hug to everyone, and I look forward to your ratings regarding my game.
Domin77
30. Apr 2021 · 16:47 UTC
Very good idea I really enjoyed the game. I like the challenging mechanics and chill music. Very good job guys.
Jake Marks
30. Apr 2021 · 22:42 UTC
This puzzle mechanic is pretty innovative! I loved thinking through my steps backwards to figure each room out. It was also fun to see how horribly wrong your queued-up moves would go, haha! Here is the VOD: https://www.twitch.tv/videos/1003973150
SirRed
30. Apr 2021 · 23:40 UTC
@jake-marks Thank you for the vod. It was fun watching you try on stream.
Doloc
01. May 2021 · 00:15 UTC
Really good entry. I always admire those who can create these puzzle type games. They're so clever.
Skosnowich
02. May 2021 · 17:16 UTC
Great puzzle-concept, never saw this idea before. I surrendered at level 11, it just became too hard for me on a Sunday evening. Would be cool, if you showed the last moves on game over, so you can easily compare your new strategy to the old one. Altogether very solid entry!
NoNumbersGames
10. May 2021 · 20:35 UTC
Really interesting puzzles emerged from a relatively simple mechanic. Fitting music and art style helped create a good atmosphere. That last one was a really tough nut to crack, but since it's name was the same as the game I had a feeling it was the last and that gave enough motivation to actually beat it!
SirRed
11. May 2021 · 18:27 UTC
@nonumbersgames Glad you enjoyed it and are part of the few that have completed the game.