Where are my sexy red boots by FroBros

[raw]
made by FroBros for Ludum Dare 48 (JAM)

For the Ludum Dare 48 "Deeper and Deeper", FroBros tackled the topics of resizing the environment, objects and the player Cameron.

Content: After a peaceful night, Cameron's sexy red boots get stolen by Magic Man, whose thirst for attention led to a horrible curse. Maybe, Cameron can make the best of it.

Controls:

Move: WASD or ARROW KEYS
Shrink/enlarge: MOUSE WHEEL or PageUp PageDown
Restart Level: R

Thanks for trying. Leave a comment. We would love to read your feedback!

Ratings

Overall 1390th 3.237⭐ 21🧑‍⚖️
Fun 1140th 3.2⭐ 22🧑‍⚖️
Innovation 246th 3.875⭐ 22🧑‍⚖️
Theme 1804th 2.575⭐ 22🧑‍⚖️
Graphics 1148th 3.474⭐ 21🧑‍⚖️
Audio 374th 3.763⭐ 21🧑‍⚖️
Humor 371th 3.444⭐ 20🧑‍⚖️
Mood 1199th 3.278⭐ 20🧑‍⚖️
Given 32🗳️ 8🗨️

Feedback

noam_draws
27. Apr 2021 · 14:49 UTC
I like the shrinking idea for this game however the lack of a controls menu (in game) made it sort of difficult to figure out for a while. Also I liked the simplistic style!
Camnesiac
27. Apr 2021 · 15:02 UTC
Loved how the music elements pulled away as you shrank in size. Very nice touch. The painted intro splash screens is also really cute (a start button would help a little here though). Would love to see more!
Behdad
27. Apr 2021 · 16:07 UTC
I really liked the idea of getting smaller:)) nice!
Junamai
28. Apr 2021 · 18:58 UTC
The idea is awesome! also liked the music and art a lot! Wish there would be more to play with! Good job =)
brian-mayberry
29. Apr 2021 · 03:04 UTC
Music and sexy humor was on-point! Loved how the music was part of the world and grew/shrank with you. A bit short, but all the elements are there for a gnarly puzzle game.
LDJam user 238528
29. Apr 2021 · 03:08 UTC
Oh man, this has some potential for some crazy puzzle mechanics. I really liked this, it was pretty original and I liked the little details. I thought the intro was both nicely painted and had funny dialog. I also liked how the music changed as you got smaller, with instruments dropping as you shrunk. Really sets the mood for this game :thumbsup:
aaranos
29. Apr 2021 · 03:09 UTC
Game was very short. I think I took longer trying to figure out how to start the game than it took to get to the end. It's easy to run out of time on these game jams but you did finish with something playable.
Michael Peoples
29. Apr 2021 · 03:13 UTC
Would have liked to have some more pieces that used the shrink mechanic. I think that was a really unique idea. :)
EllenBJohnson
29. Apr 2021 · 03:20 UTC
Really cool concept! I'd play more for sure. The writing made me laugh. "I am sooo tired!" he said *sexily*.
🎤 FroBros
30. Apr 2021 · 14:26 UTC
Thanks everyone for the feedback
Curtis Pelissier
01. May 2021 · 19:38 UTC
I like the concept and mechanics, but the game is really really short! I have played like 2 minutes before finishing it! I hope you will make a longer version with more puzzles.

The music and audio is cool. I want to know more about that "sexy" story you're telling :smiley:

Nice work :thumbsup:
Bonsai_
02. May 2021 · 14:41 UTC
funny dialog and very creative game mechanics! i really enjoyed playing your game. i just wished it was longer. :)
LoreTV
05. May 2021 · 10:50 UTC
I really like this idea of shrinking the player and the objects around him. Also, nice music and storyline xD. The art style was really good. Great game!
saintchristopher777
05. May 2021 · 11:01 UTC
Very cool idea - the game just needs to be longer in order to really take advantage of it. Love the art and humor as well.
polkoii
09. May 2021 · 22:08 UTC
A short experience but a well written one! The art, music, and writing come together in the beginning but everything falls short when the game ends so quickly! I want to get back the sexy red boots!

Overall, the mechanic of shrinking not just yourself but an area around you is pretty cool! Would love to see where you could go with it.

Good Job!
Omiya Games
11. May 2021 · 01:03 UTC
There's a lot of really cool potential in this concept. I appreciate that some of the visual language the game presents (e.g. the circle-of-influence) helps create a sense of mystery and discover in better understanding the game's mechanics. If I had to guess, though, I assume just implementing the feature took a lot of time, no? The shortness of the game kind of gives away the fact that while the game has great potential, it was also really rushed.

A way I can see this game being expanded upon includes being able to move around small objects, once they're at a certain threshold. This could bring a lot of really complex puzzle solving elements into the game. As it is right now, I feel like the game feels more like an I Spy mouse hole game than anything, which makes the game a bit repetitive.

Would love to see this game expanded upon. And can I say I really love all the wacky audio effects you've added into the shrinking and growing animation? What a fantastic touch!
SleepyStudios
12. May 2021 · 10:41 UTC
I really liked the growing/shrinking mechanic and I can see plenty of ways you could build on it. I also really liked the music especially the transitions between the two pieces of music in the intro cutscene and the volume changing when you shrunk/grew. Nice work!
nablaz
13. May 2021 · 08:19 UTC
Cool mechanic, I'd like to see it explored more! The game is really short though and would benefit from more variety in puzzles... That said, the art style and music are cool and the game is fun, so good job! Cheers
Derean
13. May 2021 · 09:05 UTC
Super cool, but very short! I didn't expect it to end so soon.

I laughed a lot with the story.

I would like to see this idea expanded!
dingdingding
13. May 2021 · 22:12 UTC
Wow I this is probably the best game ive played this jam so far!!! I love the concept of shrinking and enlarging as a way to solve puzzles, I was all :O when I first saw the mouse! Fun story and nice art as well. Please do something more with this idea! :)