The Exit Is Deep by Exiled Burger

[raw]
made by Exiled Burger for Ludum Dare 48 (JAM)

After falling through a hole, you find yourself in the underground... With no way to go back the way you came, you must venture through and wall-slide through the undergrounds and find an exit! Though, be aware - The exit is deep!

Keyboard Controls: Left and Right arrow keys OR W/D to move left/right, Space to jump, Left Shift to sprint, F to shoot bow, E to interact.

Controller Controls: Left joystick OR D-Pad to move left and right, South button to jump (X on PS, A on XBox), Left joystick [press] OR Left trigger to sprint, Right trigger to shoot bow, West button to interact (Square on PS, X on XBox).

Hold yourself against a wall to slide (which also regenerates your jumps)!

Hey all! This is our first game jam, and as we are only 17 and 18 years old, we both are quite new to game dev'ing (there still are a couple bugs... sorry in advance D:)! Though, we made all of our art/sounds/scripts/etc in the jam time frame! We can't wait to read everyone's feedback! Cheers! - Gates / Burger! Main.png 2.png 3.png 4.png

Ratings

Overall 1179th 3.367⭐ 32🧑‍⚖️
Fun 1067th 3.242⭐ 33🧑‍⚖️
Innovation 1857th 2.217⭐ 32🧑‍⚖️
Theme 1047th 3.548⭐ 33🧑‍⚖️
Graphics 1259th 3.355⭐ 33🧑‍⚖️
Audio 1130th 2.8⭐ 32🧑‍⚖️
Mood 1270th 3.231⭐ 28🧑‍⚖️
Given 17🗳️ 15🗨️

Feedback

Gates
27. Apr 2021 · 02:05 UTC
ignore this comment, idk how to delete it haha
ZhennaPerks
27. Apr 2021 · 04:45 UTC
Love the art and the color palette! The controller feels a little unresponsive so I wasn't moving how I was expecting to. Thanks for making a web version.
teenythanos
27. Apr 2021 · 04:48 UTC
Aww, this is so fun! I had a little issue with the controls but I dig the retro aesthetic.
Brigadeirim
27. Apr 2021 · 04:51 UTC
Fun game! I liked it!
matthewi
27. Apr 2021 · 04:51 UTC
I really liked this game!! The character, animations, and audio were all really cute. Sometimes it felt frustrating when I died and I thought I didn't hit the spikes, but I like that there were a lot of checkpoints for when I did die.
SamarthMP5002
27. Apr 2021 · 04:51 UTC
The game is nice, but the controls feel clunky and slow, add some linear movement and increase the speed, add some acceleration and deceleration. Then the game will be super fun!
ohsnapitzsean
27. Apr 2021 · 04:51 UTC
i absolutely loved this game
SirDuck
27. Apr 2021 · 04:51 UTC
Great game, I found wall jumping pretty hard. Maybe more explanation or a slower entry would have been awesome!
BlueDingo
27. Apr 2021 · 04:51 UTC
definitely an interesting game, only thing I would change is the big boss fly arena, it would be fun to be able to run around damaging it from all sides instead of just firing while hugging the wall
Scruffylooking2121
27. Apr 2021 · 04:52 UTC
Enjoyed the game. The wall jump mechanic was really fun. I eventually go to a spot that I couldn't quite get across. I hope you make more games.
Paperdomo101
27. Apr 2021 · 04:54 UTC
Some nice level design going on here, and I like the simple style. Worth noting though, the camera changing view size is a little jarring, and the controls are a bit stiff. I was also able to clip the first rock into the floor by standing on it.
Gates
27. Apr 2021 · 04:54 UTC
@bluedingo That's actually a really good idea! I'm quite sad we didn't think of it before the deadline!
Smoothie
27. Apr 2021 · 04:55 UTC
Very fun and spot on with the theme!
🎤 Exiled Burger
27. Apr 2021 · 04:55 UTC
@sirduck We wanted to have an animation explain how to properly do it but we didn't have enough time. Thanks for the feedback though!
GlebSviripa
27. Apr 2021 · 04:55 UTC
It's good enough and I really like music and sounds which make cool mood
anorphie
27. Apr 2021 · 04:56 UTC
Cool idea! Those spikes are so dangerous! It was easy to understand how to move and act, but the game is not so easy as it may seem. Great job :)
🎤 Exiled Burger
27. Apr 2021 · 04:57 UTC
@paperdomo101 the rock caused so many problems... We were hoping to fix them all. Sorry about that.
Edward Dassmesser
27. Apr 2021 · 04:59 UTC
First impression: Digging the intro and music. Very forgiving continue points. Too forgiving maybe? Definitely feel like I'm going deeper and deeper. Wall jumping is a bit finicky, and continuous wall jumping was a bit difficult to figure out on my own.
Chironyx
27. Apr 2021 · 05:05 UTC
Quite the repertoire of mechanics for such a short development time - excellent job!
Marcionix
27. Apr 2021 · 05:16 UTC
Fun game! Saddly i can't go beyond the "Fly flock boss"
Adam K
27. Apr 2021 · 05:17 UTC
Great work for new game dev. Sounds are great! I love the music.
Controls are pretty wonky and hard to use. The colliders on the spikes are also very unforgiving and hard to navigate. I learned about these recently, but you could try to look into something called "effectors" in unity. You can set some up to only collide when they are touched at a specific angle. This could potentially allow you to touch the colliders at the base of the spikes, and could reduce alot of frustration. I died alot just barely clipping them.
Gates
27. Apr 2021 · 05:23 UTC
@adam-k Thanks for the tip! We'll definitely take a look!
xpoho
27. Apr 2021 · 17:06 UTC
Столько игр про кротов! Этот крот определенно чем-то запоминается!
Хорошая игра ^_^
🎤 Exiled Burger
27. Apr 2021 · 17:13 UTC
@marcionix yep this seems to be a recurring problem. Thanks for the advice.
Billnotic
27. Apr 2021 · 23:54 UTC
Controls are a little scuffed, and the music wasn't to my liking, but I liked the character and the style. Nice submission!
Vimlark
27. Apr 2021 · 23:56 UTC
Nice work. I said most of my feedback on stream. It's super cute!
Gates
28. Apr 2021 · 00:02 UTC
@vimlark <3 thanks for playing!
Gates
28. Apr 2021 · 00:02 UTC
@billnotic Thanks for the feedback!
DoctorTM
28. Apr 2021 · 12:33 UTC
Nice jam! had hard time doing the jump walls in the beginning, but then I got the hang of it :)