Monster Tower by LungTakumi
In this endless deeper tower, how deeeeeep can you reach? This game is made by me and my friend Vulcan. I mainly do the game design and graphic, and a little bit programming. Vulcan mainly do the programming part. Background music is made by sirkoto51 on freesound.org
A, D to move left, right. space to jump

| Link | https://lungtakumi.itch.io/endless-towerludum-dare |
| Link | https://lungtakumi.itch.io/endless-towerludum-dare |
| Original URL | https://ldjam.com/events/ludum-dare/48/monster-tower |
Ratings
| Overall | 1765th | 2.821⭐ | 30🧑⚖️ |
| Fun | 1403th | 3⭐ | 30🧑⚖️ |
| Innovation | 1858th | 2.214⭐ | 30🧑⚖️ |
| Theme | 1127th | 3.482⭐ | 30🧑⚖️ |
| Graphics | 1599th | 2.857⭐ | 30🧑⚖️ |
| Humor | 1414th | 1.783⭐ | 25🧑⚖️ |
| Mood | 1663th | 2.722⭐ | 29🧑⚖️ |
| Given | 16🗳️ | 10🗨️ |
Some feedback:
- The beginning of the game felt slightly too slow.
- Sometimes, the player would not jump when commanded :/
- You can jump once while in air, but the behavior just slows you down instead of performing a full jump as a player might expect.
- It'd be nice to have a means of engaging with the enemies and not simply avoiding them indefinitely.
- Upgrades would be a nice touch if you had a ideas where to put them.
I got to 72!
The dragon is a great addition. Could probably have started a bit quicker as it felt sluggish after playing through and dying at a much higher speed.
I think you could make a nice post-jam version of this for sure.
Edit: Oh, my score was 50 btw, maybe not so high :)