48 Leagues Under the Sea by Micia
Made during the LudumDare 48 game jam with Bobby Khaleque and Guilherme Matos de Faria. We are IGGI PhD students with the University of York and Queen Mary University London.
48 Leagues under the sea plays a little like Binding of Isaac but features limited vision.
Use the arrow keys or WASD to move around, and mouse to aim. Left click to fire a Harpoon.
You can't find the exit to a room when there are sharks in the room. Once they are defeated you can move to another room.
| Link | https://mikethingsbetter.itch.io/48-leagues |
| Original URL | https://ldjam.com/events/ludum-dare/48/48-leagues-under-the-sea |
Ratings
| Overall | 1032th | 3.452⭐ | 23🧑⚖️ |
| Fun | 1005th | 3.286⭐ | 23🧑⚖️ |
| Innovation | 960th | 3.167⭐ | 23🧑⚖️ |
| Theme | 1075th | 3.524⭐ | 23🧑⚖️ |
| Mood | 1150th | 3.316⭐ | 21🧑⚖️ |
| Given | 11🗳️ | 12🗨️ |
I don't really know how to solve it, maybe using the mouse movement and not its position but then the shot will be probably awful...
Otherwise, nice idea and good game.
Fortunately, the game is 2d, otherwise it will be very scary.
Stuck in the wall :(

Graphics look good, and the controls are nice, maybe a bit too much inertia on the character.
To fit with the theme, perhaps a few levels/rooms where you can see more, and have the darkness increase as you get further through the level.
(like stuck out of borders)