Swiftrunner's Wrath by JoshCJohnK

[raw]
made by JoshCJohnK for LD33 (JAM)
Play as the minotaur, Swiftrunner, and protect his labyrinth from the trespassers that have come to slay him.

Move - W,A,S,D or Arrow Keys

Attack - Spacebar

Objective: Eliminate all the enemies(displayed on UI) in the fastest time possible

NOTE* For download version click link and scroll to bottom of page.

Ratings

Coolness 42% 1537
Overall(Jam) 2.70 949
Fun(Jam) 2.00 1082
Humor(Jam) 1.71 937
Innovation(Jam) 2.55 859
Mood(Jam) 2.90 686
Theme(Jam) 3.45 529

Feedback

zanenga
25. Aug 2015 · 19:10 UTC
Cool concept!
I think the minotaur was a bit slow and the range of attacks we're unclear. You could also set the background to black and use a little bit of lighting. It would add a lot to the mood.
Good job, cheers!
Caspila
25. Aug 2015 · 19:15 UTC
I was having so much fun trying to avoid the other enemies, trying to get out of the maze only to find out that I can't, I have to kill them. The combat needs some more polishing and it wasn't as enjoyable.
Great job nonetheless, had fun!
RougeRogue
25. Aug 2015 · 19:19 UTC
Couldn't get a single enemy ._.
UrbanHelsing
25. Aug 2015 · 19:23 UTC
Very nice looking 3d-graphics! The character models are excellent. Decent level design. Pretty hard, but i managed to beat it. Attack animation is way to slow, and the hitboxes are kinda wonky.

The Windows download link gets you to the web version, and also the option menus doesn't seem to work in the web version.

Overall: Nice graphics, decent gameplay, a bit short.
adsilcott
26. Aug 2015 · 13:10 UTC
I liked the concept. The attack is was so slow to point, I thought the game is supposed to played another way. I would be right next to an enemy and attack but it never died. Liked the music, fit the game perfectly.
veoviscool12
26. Aug 2015 · 20:09 UTC
Couldn't seem to hit the enemies consistently, the attack range/hit animations were unclear.
Ptolo
26. Aug 2015 · 20:12 UTC
Minotaur model is very nice, shame the game is too zoomed out to see it :/ Enemies didn't react on being hit it felt unfair to die on contact with them.
No sound or music was playing, I was using the Web version, running Firefox.
Volumes of Fun
26. Aug 2015 · 20:13 UTC
I found it very difficult to actually hit anyone. By the time the animation had played, I was dead. I like the theme of the labyrinth though.
MinionStudios
26. Aug 2015 · 21:09 UTC
Very interesting- the music and animations are great! It's very difficult to do battle, but I like it.
glerikud
26. Aug 2015 · 21:09 UTC
The graphics looked good, but the attack were too slow and the player could get killed pretty easily.
AdayMC
26. Aug 2015 · 21:10 UTC
I like the arts, all graphics and music are well done.

But gameplay is so hard, the attack animation was as slow that they kill me so easily.

Anyway was a good idea!
divillysausages
27. Aug 2015 · 22:15 UTC
Very hard game! By the time the minotaur swung the enemy was already away, or I was dead. Nice music though
Galvesmash
28. Aug 2015 · 16:29 UTC
The game is hard, but you did a great job!
The only problem is the slow attack.
ChaosCult
31. Aug 2015 · 07:33 UTC
Couldn't kill even one enemy, but they killed me easily. Maybe I don't get something.
CrazyMinnowStudio
01. Sep 2015 · 07:06 UTC
The character art is fantastic. I like the idea of the run around maze, but the attack is so slow I couldn't hit anyone.
Biruts
02. Sep 2015 · 01:10 UTC
Very nice project guys, i really love it, please check our game too and if you liked it give us a vote. Look for Road to hell and enjoy.