Hook, Mines & Sinker! by cjol

[raw]
made by cjol for Ludum Dare 48 (JAM)

You are the submarine operator for a new top-of-the-range underwater fishing vessel. Dive deep to discover more valuable fish, upgrade your sub, and discover what lies at the bottom of the ocean!

Hook, Mines & Sinker!

Bug Fixes (27/04/21) * Corrected the submarine's hitbox * Fixed the random NaN gold issue * Fixed the game running differently on different framerates

Ratings

Overall 1032th 3.452⭐ 23🧑‍⚖️
Fun 707th 3.476⭐ 23🧑‍⚖️
Innovation 1102th 3.071⭐ 23🧑‍⚖️
Theme 378th 4.024⭐ 23🧑‍⚖️
Graphics 1019th 3.595⭐ 23🧑‍⚖️
Humor 811th 2.794⭐ 19🧑‍⚖️
Mood 1447th 3.056⭐ 20🧑‍⚖️
Given 17🗳️ 15🗨️

Feedback

RobbzenOne
26. Apr 2021 · 20:09 UTC
I enjoyed playing it.
In my 2nd try, the fish and sharks dont spawn and i cant do anything :D so I needed to restart. made it to proud 250m xD.
IndigoWolf
26. Apr 2021 · 21:09 UTC
I really enjoyed this although the claw mechanic felt kind of strange.
Rolly
26. Apr 2021 · 21:30 UTC
Nice little relaxing game. I had to stop because of a bug, but until there it was quite pleasant !

Visually, the game is great. The sprites are sober and gorgeous. However, I'm sad that there is no relaxing music to go with it !

Here's the bug I got: a "NaN" value of gold. I couldn't purchase anything anymore. Note that there is also anohter (minor this one) bug: at some point the oxygen bar decided to move to the top of the screen.

![HookMinesAndSinker.png](///raw/46b/d1/z/3e55c.png)

So sad that happened, I wanted to know how deep I could go! Nice entry overall!
MagicMarten
26. Apr 2021 · 21:31 UTC
I spent way too much time on this trying to get the biggest claw. Id did it!

![HookMiner.png](///raw/659/13/z/3e580.png)
kingfish07
26. Apr 2021 · 22:37 UTC
A really nice relaxing game to play in your down time for sure!! I like the different options for upgrades, makes some interesting "builds" where you choose what to prioritize first in order to reach maximum efficiency the fastest way!! I think the shark hitboxes were too hard for me to deal with but besides that, it's a solid game! Music would make it even better for sure, any generic relaxing sounds even.
Rein
27. Apr 2021 · 01:11 UTC
I feel like the spawning of fish was far too slow and the hitboxes of sharks way too large. I had a lot of dives ruined because the very twitchy controls didn't let me move through the tiny gap between walls of sharks without hitting one or more of them, which required spending my whole haul to repair. More fish and/or less expensive repair costs would help a great deal. I also got the NaN money bug right before the dive where I reached the bottom. ![Untitled.png](///raw/9be/b2/z/3f996.png)
Rob Parker
28. Apr 2021 · 19:27 UTC
I enjoyed this game! It was nicely addictive to see how deep i could go and the upgrades system seemed well balanced. Nice work!
windfall890
29. Apr 2021 · 02:22 UTC
I love the hook movement and use of the mouse to target it.
The sub rising quickly is a nice touch as well.

Seems small, but I love the button design! the whole UI hangs together well.

The pressure/hull breach system is a flavorful touch as well.

I really wish this had gotten a sound effect and animation pass, its so charming even with none!

Ambitious game for a small team, nice work!
frompdx
01. May 2021 · 00:24 UTC
Pretty neat idea. I like the upgrade system and the joint mechanics on the claw. The art is great. I think the number one thing this entry needs is some audio and sound effects. Nice job!
Cal
01. May 2021 · 20:10 UTC
I like the arm movement and the progression of upgrades. Had fun with this one!
Kaito
01. May 2021 · 20:28 UTC
Very cool game! I love the claw even if it's not the most efficient way to catch fishes. Upgrades make the game very addicting. Good job!
bmacintosh
01. May 2021 · 20:33 UTC
This is actually very similar to my LD29 game, so I like it, haha. The fish sprites are is adorable and very good, and the UI is useful and has everything you need. I did find the movement to be twitchy and accidentally shot myself into sharks several times. The robot arm also felt a bit noodly rather than robot-arm-y and didn't always want to go where I was pointing.
h.m.murdock
04. May 2021 · 19:09 UTC
The looks of this game are fabulous.
The controls are quite annoying with an azerty keyboard and arrows don't work, so couldn't get very far.
Some submarine noices or seelife sounds would make it great ;)
VixenMink
06. May 2021 · 02:42 UTC
I like the use of the sub and claw. I felt the use of the claw was a little clunky. It wasn't as responsive as I thought it should be if you were using it to get fish. At first I didn't even realize I had control over the claw because it wasn't moving or clickable. Having the ship sink like a rock after the oxygen runs out is a little harsh but definitely adds to the challenge
Random Thoughts
06. May 2021 · 16:49 UTC
Pretty simple, solid game concept! Not sure if it was intentional but there were a few times where, when my cargo was full, selling it gave me no gold, but otherwise, your game had a really good progression system and the higher costs and low fish spawn rate made me try out risky plays like diving deeper than my hull could take to fill more of my cargo. Good job!
Tankou
08. May 2021 · 12:30 UTC
Very fun and addictive game. I really enjoyed playing.
Good job!
mikouaji
16. May 2021 · 14:14 UTC
Feature rich, fun game loop :) some sound would would add a lot. Very good game :) !