Space GELD by ElMikosch
Made by Tobias, Stefan and Mathias
You're deeply indebted to the space federation's semi-legal loanshark branch. Fly out into space to collect resources and pay back your debt or use them to upgrade your ship, enraging the federation's paramilitary fighters - your choice. Deeper into Space, Deeper into Debt, Deeper into trouble.
Take care not to spend too much fuel while mining. Getting towed will cost you all your resources!
Controls:
Steering: W,A,S,D Thrust: Shift Fire: Left Mouse Button
| Link | https://elmikosch.itch.io/space-geld |
| Link | https://elmikosch.itch.io/space-geld |
| Original URL | https://ldjam.com/events/ludum-dare/48/space-geld |
Ratings
| Overall | 1048th | 3.447⭐ | 21🧑⚖️ |
| Fun | 836th | 3.4⭐ | 22🧑⚖️ |
| Innovation | 1328th | 2.9⭐ | 22🧑⚖️ |
| Theme | 1307th | 3.325⭐ | 22🧑⚖️ |
| Graphics | 178th | 4.35⭐ | 22🧑⚖️ |
| Audio | 546th | 3.6⭐ | 22🧑⚖️ |
| Humor | 1395th | 1.875⭐ | 18🧑⚖️ |
| Mood | 876th | 3.525⭐ | 22🧑⚖️ |
| Given | 21🗳️ | 2🗨️ |
The feeling of the command was great, which is often difficult to adjust for this kind of game. Kudos!
Wishing you the best for your future creations!
I'm not sure if I was missing something but I couldn't seem to get many resources? I think I do occasionally see something fly towards my ship and a number go up but I can't reliably spot them.
Great explosions, but missiles exploding a mile away should be more attenuated. I kept thinking I was taking damage.
The html5 build runs beautifully until you blow up an asteroid, then it is 5fps until it fades. Also everything had a green tinge there which made the enemies much easier to see than in the windows build.
A fire button on the keyboard would have been nice, since you don't use the mouse for flying. Then I could have bound my controller to it.
Well done!