Not deepest dungeon by Lichead studio

[raw]
made by Lichead studio for Ludum Dare 48 (COMPO)

Action game set in dungeons.Use arrow keys to swing the sword. Безымянный.jpg

Ratings

Overall 615th 3.214⭐ 23🧑‍⚖️
Fun 493th 3.262⭐ 23🧑‍⚖️
Innovation 589th 2.976⭐ 23🧑‍⚖️
Theme 603th 3.333⭐ 23🧑‍⚖️
Graphics 379th 3.548⭐ 23🧑‍⚖️
Audio 466th 3.095⭐ 23🧑‍⚖️
Humor 354th 2.694⭐ 20🧑‍⚖️
Mood 537th 3.1⭐ 22🧑‍⚖️
Given 35🗳️ 18🗨️

Feedback

citrus
25. Apr 2021 · 20:11 UTC
Hey there, you might wanna add the controls to your description, I can't figure out how to swing the sword (assuming it is possible from the screenshot).
Prof.Suarez
26. Apr 2021 · 01:33 UTC
I will be checking this one out soon too!
🎤 Lichead studio
26. Apr 2021 · 12:47 UTC
@citrus now i wrote it in description, if you still want you could try to play
drom1x
26. Apr 2021 · 13:14 UTC
Cool graphics and nice feel!
RafaBriet
26. Apr 2021 · 13:20 UTC
Nice game. I like the graphics and it's fun. Would be nice to rotate the camera, sometimes it can be disorienting.
Voxel Forest
26. Apr 2021 · 13:21 UTC
Nice game! But the camera seem to go in the decor, and the hitbox in the ladder seem weird too. But I really how to swing the sword, it's pretty funny!
Hruhf
26. Apr 2021 · 13:26 UTC
Nice short little game.
The controls are a bit strange but I got used to them mostly. Perhaps having the sword swing using the mouse would be more intuitive, either by movement or straight up it points where you aim.
The camera seems a little bit too close, I couldn't see enemies that were attacking me from below.
Good job though! It was entertaining while it lasted.
kirypto
29. Apr 2021 · 01:33 UTC
Nice little game! Actually wanted it to be longer, but I can see that it must have taken time. Graphics are impressive. I agree with the above comment about zooming the camera out just a tad, but it wasn't too much of an issue.
As a side note, I would also recommend adding the controls to the itch.io page, I had to come back here to find them. :stuck_out_tongue:
Luis Giron
29. Apr 2021 · 01:37 UTC
The controls were a bit confusing, I would have liked a tutorial, but it wasn't too bad after all.
Nice graphics and the gameplay was too funny.
Good job!
pestodesign
07. May 2021 · 13:16 UTC
The controls are interesting, and I can imagine this game to become something bigger! The camera sometimes went out of the walls of the level, so I could see the stuff in the lower levels too. And there were some other small bugs, but still its a good game for the jam!
Shakedimus
07. May 2021 · 14:00 UTC
I enjoyed the music and the way it looks a lot, gave it a whimsical feel. The sword control mechanic is also cool but the player control was quite annoying. Most of the time I stood still because I couldn't control the player properly. I enjoyed the game however and finished it but I would really change how you control the player movement. Overall pretty good entry with a nice mechanic.
Zombree
07. May 2021 · 18:00 UTC
Nice little game :) like the mood of your game
Brad Make Games
10. May 2021 · 22:26 UTC
I think this is an interesting game. I think the art/models have some charm, and the music is alright. The sound effects fit for the most part and help the player know what's going on. The gameplay itself is satisfying when attacking, but the movement is a bit clunky (but that's just how tank controls feel in general). There were some things that could have used a bit more polish (like the camera going through walls, and collision with enemies feeling off), but overall this is a solid entry.
radmccool
11. May 2021 · 12:55 UTC
i win! :D realising i could tap left and right for a faster attack changed the game. i think theres a lot of room for depth in the combat if you wanted to explore it further. i enjoyed the models but think some post processing or fancier materials could really improve the overall look of the game.
dhavavamba
12. May 2021 · 06:09 UTC
I was not convinced, I hated the sword, how should I move it?
congusbongus
12. May 2021 · 13:19 UTC
Cute game, short and sweet!
Runuchok
13. May 2021 · 19:11 UTC
Played on stream! https://www.twitch.tv/runuchok Check VOD (13 may) for feedback!
In short:
Cons:
Don't mix 2 art styles! Pixel art UI + "Flat" 3D is looking inappropriate.
Change controll to depend of camera, not from character rotation.
Pros:
Liked sword swinging mechanic, i think you should continue develop it.
Overall is a nice experience!
🎤 Lichead studio
13. May 2021 · 19:21 UTC
@runuchok спасибо за отзыв! После конца оценок улучшу текстуры, впервые делал 3д игру на ludum dare и не успел сделать текстуры, поэтому все залито сплошным цветом.
Thank you for feedback! I will make textures look better after rating, i made 3d game for ludum dare for the first time and didn't had time.
Lorwon
17. May 2021 · 13:54 UTC
The controls are not conventional but the game is pretty fun ^^. Good job.

PS: I do not know ti's intended but the lightning lightning effect of the sword remqins even if you do not swing it.