Where's grandpa? by Holy
"Where's grandpa?" is a puzzle game where you, the savior, will help an old woman to rescue his lost husband at the cave by exploring it and overcoming any obstacle that you find in your way to become the hero you always wanted to be.
Changelog: We uploaded a new version 3 hours out of time solving a bug that blocked the progressiong making impossible to solve the cat puzzle.



| Fixed version | https://holypowi.itch.io/wheresgrandpa |
| Original URL | https://ldjam.com/events/ludum-dare/48/wheres-grandpa |
Ratings
| Overall | 1668th | 2.966⭐ | 31🧑⚖️ |
| Fun | 1403th | 3⭐ | 31🧑⚖️ |
| Innovation | 1291th | 2.946⭐ | 30🧑⚖️ |
| Theme | 1701th | 2.81⭐ | 31🧑⚖️ |
| Graphics | 1463th | 3.086⭐ | 31🧑⚖️ |
| Audio | 956th | 3.121⭐ | 31🧑⚖️ |
| Humor | 1008th | 2.54⭐ | 27🧑⚖️ |
| Mood | 1601th | 2.84⭐ | 27🧑⚖️ |
| Given | 55🗳️ | 32🗨️ |
Fun little puzzles! Games within a game are always tricky since you are basically making multiple games instead of 1!
still, super fun!
Boy it took me a while to get through the first tangram! There does not seem to be a lot of forgiveness there.
The control scheme is unfortunate. I full screened the game, but when I press ESC to exit an interaction, it exits full screen mode as well.
Overall I thought it was fun. I liked where you were going with it!
It has a nice vibe to it and it has cute art, but yeah, kinda stuck.
*"Certain Bug Fixes are allowed. You can’t add new features, but if something broke or didn’t work correctly as you were finishing up, you can fix this after the deadline. You are asked to highlight the changes you make in your submission (a short change log). You probably wont get a 2nd chance with some players, but at least it wont be a problem for future players"*
Source: [official rules](https://ldjam.com/events/ludum-dare/rules)
In my estimation a progress-blocking bug would fall into that category.
Love the set up and the reveal and it's a shame you couldn't implement the final puzzle fully but I enjoyed the puzzles you had. With more time I'm sure you're aware of quality-of-life fixes like being able to pull down the handles for the lever puzzle instead of having to cycle through states by clicking and having the picture puzzle shape having the objects perhaps snap into place when correct (if you wanted to make it easier) and better hitboxes/detection.
Other than that I think a bit more puzzles and a more fleshed out narrative (that I'm sure you have!) would make this a great little puzzley/point n clickish game =].
Great stuff and congrats on finishing!
The picture puzzle would benefit from snapping the rotation more, and allowing rotation to both sides.
Thanks again for submitting the game to my stream!
Other than the tangrams though, I liked the puzzles!