Dungeons Deep by Lonithor

[raw]
made by Lonithor for Ludum Dare 48 (COMPO)

Dungeons Deep is a dungeon crawler game where you attempt to go as deep as possible clearing one floor at a time, each floor is bigger than the last and the game only ends if you die (or hit alt+F4).

I had plans for sound effects and a boss but neither of which came to be, as well as plans for the enemies to scale up the more you progress which also didn't make it in. I will likely work on this more in the future and once it reaches a state I feel is acceptable I'll probably stick it on itch.

Ratings

Given 4🗳️ 2🗨️

Feedback

RefraX295
26. Apr 2021 · 15:01 UTC
Great to see a first person game here. Is there a way to block or avoid enemy attacks? I keep just trading blows and dying on the first level.
Acdia
26. Apr 2021 · 15:25 UTC
Some nice variety of enemies (and also flying ones, which can be complicated to implement), but the combat feels a bit flat. Other than that, a solid game.
🎤 Lonithor
13. May 2021 · 18:14 UTC
@refrax295 Sadly no, would have been nice but I didn't quite get enough time, I do intend on revisiting this and adding things such as blocking and additional weapons when my work schedule allows.
@acdia I totally hear you on the combat, was a bit disappointed how it finished up but 48 hours goes by fast haha, I think if I actually had sound it might have felt a lot better, which is something I plan on adding in future.
mamon
14. May 2021 · 09:12 UTC
@lonithor can you please upload your build on another hosting? can't download atm ;(
🎤 Lonithor
14. May 2021 · 13:49 UTC
@mamon I've provided an alternative link now :)