Bun's Cave by bnmkt

[raw]
made by bnmkt for Ludum Dare 48 (JAM)

title.png

Hi there !

You are Ber, a little humanoid grizzly.

Your friend Bun has disappeared and in his place you find a door in which strange creatures are hiding.

Controls

WASD or ZQSD (depending on your keyboard) : for the movements

WZ : UP

QA : LEFT

S : DOWN

D : RIGHT

Directionnal arrows : Shoot in direction

Left : Shot to left

Right : Shot to right

Up : Shot to top

Down : Shot to bottom

Gameplay

There are some ennemies on the map. Complete your Objective bar by killing them.

One the objective bar is completed, Items will spawn on the map, you have to choose one and only one but remember that your friend is missing...

Capture d’écran 2021-04-27 002708.png paint1.png

You can clear the whole stage but once a item is selected a door will spawn at the top of the room.

Jump on it to go deeper.

Capture d’écran 2021-04-27 002620.png

Improvements

Better IA, Some sounds would have be nice, a dying screen but since i never died ¯_(ツ)_/¯, more monsters, more items, somes animations.

Feel free to tell me what could be added if i continue the developpement in the future ! ✨

Tweaked

Hi friends, just to tell you that I changed some small details and for the sake of transparency I will list them:

  • First, I hide what is supposed to be outside the viewport, indeed, with the game in full screen you could have access to unwanted things
  • Then I updated the list of stats given by the items, I forgot before publishing the game, all the items did not give stats
  • And to finish I prevent the player to leave the layout, you will probably still be able to leave the dungeon but no longer be outside the screen
  • Fixed WASD
  • Fixed arrows that scroll the page on the web version (If that doesn't work try refreshing your cache)

You can take this into account when you give the final score but I didn't want to spoil your game experience too much!

Ratings

Overall 1751th 2.833⭐ 23🧑‍⚖️
Fun 1801th 2.476⭐ 23🧑‍⚖️
Innovation 1858th 2.214⭐ 23🧑‍⚖️
Theme 1783th 2.643⭐ 23🧑‍⚖️
Graphics 1350th 3.238⭐ 23🧑‍⚖️
Mood 1419th 3.095⭐ 23🧑‍⚖️
Given 9🗳️ 21🗨️

Feedback

Zetius
27. Apr 2021 · 17:00 UTC
Hey, I really appreciate the visual aspect!

The gameplay is cool too! Isaac like !

It's just a bit of a shame about the few bugs here and there and a little lack of lens information.

Nice game :smiley:
leggy
28. Apr 2021 · 10:04 UTC
I tried it but, despite the art style is really nice, I could not try because it gets stuck as the monster tutorial appears: I start to shoot, it doesn't care and I could not move from "press any arrow to shoot". Keep me up if you fix or if you notice that I misunderstood anything. :) (tried html 5 version)
🎤 bnmkt
28. Apr 2021 · 10:11 UTC
@leggy Hi! This should be fixed, the web version considers that the arrows are used to scroll the page. Normally when launching the game it should restart it in full screen.

Can you try and tell me if it works? (If not, the downloadable version doesn't have this problem)
Haardy
28. Apr 2021 · 10:14 UTC
Had the same experience as @leggy, got stuck after the "press any arrow to shoot" prompt. (Also only played the HTML 5 version). Feedback regarding the little gameplay I had; great with a tutorial, many games lacks it. Shame about the game-breaking bug tho :(
Squerf
28. Apr 2021 · 10:20 UTC
I played the web version but it just didn't work properly for me. I like the character sprite at least and the rest of the game looks cool from the screenshots :)
Sodaro
28. Apr 2021 · 10:21 UTC
The visuals are nice! After the movement tutorial (press w, a, s, d) it switches to the ZQSD control scheme, which while uncomfortable, I was still able to play a few levels!
leggy
28. Apr 2021 · 11:07 UTC
@bnmkt so thatś what I ended up with: cannot install linux version because I miss some package (should see where to find it for fedora but I have not enough time now :( )
tried again web version, struggled a bit longer to sort it out and figured out that key inputs are all messed up: S and D indeed move bottom and right but A and W dont work; instead you should use Z and Q but it quite game breaking. Could you confirm what I said? and could you please fix it?

by the way, using those key commands I understood that the black monster should not be killed but entered and so i was able to see the beginning of the story. If you fix those keys on the web version I could try it more

@haardy ping you if you wanna stay up to date :smile:
xpoho
28. Apr 2021 · 11:17 UTC
Медведь - убийца пчел! Кстати, напомнило про Binding of Isaac.
Nice game! ^_^
TAIGHA
28. Apr 2021 · 15:49 UTC
A little strange control, for some reason I was only available to QSZD, instead of WASD, which turned out to be very inconvenient.

However, the game itself looks unusual and interesting. Good luck and I wish you to finish this project!
Shone
30. Apr 2021 · 10:45 UTC
Hey fun game! Binding of Isaac vibes. I think I found a bug where the rewards would sometimes appear before I had killed all the enemies, not sure when it happens specifically though. Overall though, really impressive for 72 hours!
michaelyount
30. Apr 2021 · 13:07 UTC
I like the game, good work.
lesinvisible
30. Apr 2021 · 20:39 UTC
I liked the basic gameplay, simple artwork and the light effects render when you go from one roon of the cavern into another.
Doraemon
02. May 2021 · 06:02 UTC
Fun game, like the visual!
FireFart
04. May 2021 · 14:07 UTC
The game's visuals are really well made, especially the flashlight - like vision, which is so cool. Probably give some sort of info about what each item at the end of level do, that'll be nice. Awesome job :)
OadT
15. May 2021 · 14:15 UTC
The bees look hilarious :smile: I missed the door at stage 0 in my first run and really was stuck in some kind of limbo. Gameplay is nice, but I wished the shooting frequency would be a bit higher. Also the number of enemies at the spawning point seems way too high for me :sweat_smile: Nice entry nonetheless!