Substrate Mining Co. by Steve Dragon
Substrate Mining Co. is a narrative-exploration game.
You are a lone explorer, delving into the abandoned Mining Project 42-B of the Substrate Mining Company. All you have with you is a torch and a map.
Discover what happened here. There's no one else left to.
Whether you've uncovered all it's secrets, or are just passing through the mine, when you think you're ready to leave, press X.



Controls: A D to walk W S to move on ladders M to check map
Press X to leave at any time, when you feel you're ready to leave
Credits:
RomanEmpire - Lead Programmer
Ilyas Aqil - Narrative Designer
Draconic Chipmunk - Creative Director and Artist
CHANGELOG
Bug Fix Update 28/04/2021 - Fixed ending bug that shut the game down before ending was displayed.
| Itch.io page | https://draconicchipmunk.itch.io/substrateminingco |
| Itch.io page | https://draconicchipmunk.itch.io/substrateminingco |
| Original URL | https://ldjam.com/events/ludum-dare/48/substrate-mining-co |
Ratings
| Overall | 967th | 3.492⭐ | 63🧑⚖️ |
| Fun | 1509th | 2.918⭐ | 63🧑⚖️ |
| Innovation | 1306th | 2.925⭐ | 62🧑⚖️ |
| Theme | 949th | 3.625⭐ | 62🧑⚖️ |
| Graphics | 850th | 3.73⭐ | 63🧑⚖️ |
| Humor | 872th | 2.72⭐ | 52🧑⚖️ |
| Mood | 320th | 3.983⭐ | 62🧑⚖️ |
| Given | 62🗳️ | 116🗨️ |
PS : RIP, Simon.
that's sad, i really wanted to test the game !
I kind of like the hint of the strikers actually winning, but I kind of sad that after all they had to suffer through they decided to just abandon the mine rather than take it over.
The gameplaywise the game is simple but solid.
It would probably help if the text appearing letter by letter would not expand sidewise as it appeared. Kind of made it harder to read it as it appears.
Also trobably could show "Press E" for the interaction you already made a different color, so in case there are several POIs nearby you can better recognise the one you didn't read yet.
There appears to be some space petween the ladder and the platfor in some spaces, but since you fall very slowly and have mid-air control it is pretty easy to get back onto a ladder, so not a game breaking bug, but a bug none the less.
In terms of the interaction stuff, we actually made several changes to try and improve readability, but unfortunately we didn't have the time to make the text as clean as we wanted.
All in all, I'm glad you enjoyed the story!
Good Job.
@hoeleboele I'm glad we got to give you a story experience you enjoyed!
@rocket-and-blanky Yeah, unfortunately we had some sustained problems with trying to combine stylistic choices with readability, it's something we worked on till the very end and didn't have time to perfectly clean up. RIP Simon.
@codeforjoycaro Thank you for giving it a try! We're glad you loved the music we chose!
@iorena Thank you so much!
@bmacintosh Yeah, there's some secrets around the ore-grinding machine...they're slightly hidden, but maybe the next time you're exploring Substrate Mines Project 42-B, you'll find some more clues. Thank you for playing. RIP Simon.
@nuelijarma Yay! Thank you so much for trying the game out. We're glad you enjoyed the story! Syncing the footsteps and the animations was something we would've loved to do if we had more time. Definitely something for future updates.
@brutor RIP Simon
@mololo Thank you! We're really happy you enjoyed it!
Really enjoy the idea of going through and piecing things together, atmosphere was fantastic, and I feel the player moves at JUST the right speed to keep it atmospheric without being slow. Solid job
@jes-draws We were thinking about multiple endings but unfortunately time put a stop to that.
@icarusdev Thank you!
@teezah Yay! We're so happy you enjoyed the mix of the sound design, narrative and art. We tried to make sure it was all cohesive and made sense together, so it's really nice to hear it works.
@caladrius NO WAY! Definitely checking out Burst Vein, it looks epic. Really excited that you enjoyed the game.
@ditam Thank you for trying it out!
I did try to get the tooth from the painting though, it seemed like something I could do.
Very nice experience.
@hijomo Great that you enjoyed solving the grinder puzzle! Designing it into the narrative was a lot of fun! And yeah, map design is a skill I hope to improve!
@dante2001 Disco Elysium is one of my favourite games ever, I'm honored someone compared something I wrote to it! I'm definitely going to try and check your game out!
@v0idpointer Glad you enjoyed our artstyle, @steve-dragon tweaked the lighting until he felt it was perfect, glad it paid off! The ladders are a bit janky, but we'll just call that a "surprise platforming section" ;)
Pressing X at any time ends the game and the found photograph is actually the ending, with you discovering the photo as you're leaving the mines. Sorry for the confusion, but hopefully it made sense otherwise.
Anyway, whats here is well done! Had fun with this game. The graphics were solid, and I enjoyed the use of lights even if the lighting did seem a bit 'jarring' and 'non-2D' at times. Again, great game!
@nyanpierre Thank you for playing!
@jacobrutter We're happy to hear it. @ilyas-aqil worked endlessly on the characters and plot, trying to make them feel just right. Glad you enjoyed it!
@chiyeon Disco Elysium rocks!
So thankful for the kind words. Thank you for trying it out!
@verysoftwares Really glad you enjoyed the ambience! Thank you for giving it a shot.
We would have definitely loved to experimnet with features that would allow skipping text and making the notes slightly more defined, but unfortunately the constraints of time made that a little difficult. Hopefully it wasn't too annoying.
Again, thank you for trying it out!
Everything was perfect, the speed the story, the music, and hints of what happened.
Great job :thumbsup: :thumbsup:
Keep up the good work!
@xxnolanxx @lithia-studios Thanks for the kind words! We will be sure to include skipping text in a post-jam update.
@szymon-ogd Thanks for playing!
@not-as-artistic We are happy you enjoyed the game, and thanks for the support!
@tengusheath Thanks for the feedback! I hope being able to skip the texts will help with the speed of the game.
@incd021 Its genuinely encouraging to see people enjoying the game so much, thank you!
@cvetk0 Thanks for the encouragement! RIP Simon.
Here is my playthrough:
https://youtu.be/jVbKhSa5ucw