Sleep Deprived by Khill

[raw]
made by Khill for Ludum Dare 48 (JAM)

ScreenShot1.png

Description:

A quiet Shepherd is trying to get a good nights rest for the first time in awhile. Unfortunately Sleep Demons are haunting his dreams. Help him and his trusty sheep fight off the demons and get a good nights sleep for once.

Goal:

Try and get your Shepherd to the far Left side of the map to move onto the next stage. Don't let yourself be pulled to the far Right side of the map or you'll lose the stage

Try and win every stage!

Controls:

WASD or Arrow Keys - Move around.

Left Mouse Button - Select things

Right Mouse Button - Cancel Actions OR Free Look activation/deactivation

Abilities:

Shepherd

Basic Attack - Plus-shape, Deals no Damage - Applies stacks of yellow orbs to demons Slow Shleepy - Slows everything in its AOE also applies yellow orb stacks to sleep demons Shleep Swap - Switch places with any other entity.

Sheep

Basic Attack - 2 range single target attack. Deals small amount of damage unless there are yellow orbs Ram - Same damage as basic attack but in a line. For the Shleep - Heals itself and removes all purple stacks

ScreenShot2.png

Special Thanks

We wouldn't have been able to get this far if it wasn't for turn-based RPG tutorials by http://theliquidfire.com/projects/

For Audio I used the Royalty Free song "Reservoir Sunset (Remaster)" by Axletree https://freemusicarchive.org/music/Axletree#contact-artist

HTML Build is technically not broken, but Windows Version has less bugs

Ratings

Overall 1166th 3.37⭐ 29🧑‍⚖️
Fun 1644th 2.75⭐ 30🧑‍⚖️
Innovation 759th 3.339⭐ 30🧑‍⚖️
Theme 1576th 3.018⭐ 30🧑‍⚖️
Graphics 897th 3.696⭐ 30🧑‍⚖️
Mood 1434th 3.071⭐ 30🧑‍⚖️
Given 21🗳️ 35🗨️

Feedback

Maximilian_Ansell
27. Apr 2021 · 00:36 UTC
OMG, I want to hug and protect the sheep.
Theme interpretation is on-point and overall mood/feel is great.

I think that the player should always start first in the turn cycle and the gameplay is a little slow.
While 5 enemies is a nice challenge maybe start off with one or two and build up?

Overall amazing Jam game, I especially love the two different ally roles of support and attack.

ps. promise me no sheeps were harmed in the making of this game.
AbigailCorfman
27. Apr 2021 · 00:54 UTC
The sheep was very cute.

I agree with the above note about reducing initial enemies.

Would be nice if enemies took their turns faster.

Cursor movement and selection could be refined.
ThatANoNoWord
27. Apr 2021 · 01:01 UTC
What an interesting twist to turn-based combat! I like the mechanic that the shepherd doesn't directly deal damage but is your main source for damage. You can expand more upon this idea!
Evil Villain Games
27. Apr 2021 · 01:09 UTC
I fumbled with the controls for a bit. The keyboard movement but clicking with the mouse to confirm everything threw me off a bit. Maybe there was a confirm button on the keyboard, but I didn't find it.

Overall this being made in such a short time is very impressive. Love the music. It really is making me want to fall asleep right now haahah. Very relaxing. Feels good to play something chill after the jam. Art is great!
TheseusInABottle
27. Apr 2021 · 01:16 UTC
I really like your art style for this. The blending of 2D sprites with the 3D world reminds me very much of final fantasy tactics. I'm terrible at tactics games like this so I don't have anything to really say about the gameplay. Also good take on the theme.
SmelJey
27. Apr 2021 · 04:09 UTC
Fun to play game, nice graphics but I'm confused with controls (I had to select with keyboard and confirm with mouse)
daine0
27. Apr 2021 · 10:12 UTC
Interesting, but veeeeeery hard to understand how to play at the start.
diharaw94
27. Apr 2021 · 10:26 UTC
I had a hard time figuring out the controls and the mechanics, but I do love the presentation.
Cope
27. Apr 2021 · 13:42 UTC
Relaxing music, and nice concept. The enemies could take faster turns. The art is great too!
Eugenik
27. Apr 2021 · 17:02 UTC
Simple idea, but very fun to play, I like it
KepperSnapper
28. Apr 2021 · 08:02 UTC
Really nice art, and Im really impressed by the scope of the entire project, with the different types of sheep! Great work!
Hoeleboele
28. Apr 2021 · 08:13 UTC
Art and animations where nice. Only the wait for the enemy turn to end was a bit long.
LDJam user 242787
28. Apr 2021 · 08:19 UTC
Good job on the music, it was pleasing to listen to. I found the pacing of the game to be a bit slow for my taste. Well done
OkayLobster
28. Apr 2021 · 08:59 UTC
I love turn based game like Disagea! And the idea of fighting sleep demons with sheep is pretty good. Unfortunately waiting for the enemies to take their turn can be annoying and the fact that the enemies goe first (at least when I played) made it so my characters could never move, which is a little frustrating. Also the music cut off after a while, which is a shame because it is quite good.

Overall I liked the idea of the game and think if expanded upon it would be really good.
FabiGhindaru
29. Apr 2021 · 14:31 UTC
I loved so much the turn based combat and how the game looked (that 2.5 effect is really cool)
I think my only complain is that it takes a lot for the enemies to finish their turn.

(P.S. I want a sheep plushie now)
tomz_best
01. May 2021 · 00:11 UTC
YOu know, I have sleep problems so your game touch my heart)))
Soul Grinder
09. May 2021 · 19:35 UTC
Cool idea for theme, I really liked the art work and the 2.5D graphics. Music fit well with the game, nice work.
gamescodedogs
13. May 2021 · 10:53 UTC
Great art and music! Bravo!