DigAway by YouK
Our planet is under attack. Death beam attack regularly. In order to survive, you have to dig deeper and deeper, make good use of minerals and fuel in the earth's crust, expand the range of activity under the surface, make tools, until you make a transporter to escape the planet!
Player is an escaper with shovel and drill bits. You need to pay attention to your hunger and oxygen. When they fall below zero, you will lose HP. However, compared with losing HP, standing on the ground during death beam's attack will directly kill you. So you need to dig out the food, fuel and materials underground and rely on them to escape.
If you have ever played "oxygen not included" or something like that, maybe you will soon understand what the game is doing.


Move: direction key /WASD (if you hold down the up key or the W key, you can fly)
Interactive:left mouse button
Dig: hold left mouse button
Dig with drill: hold right mouse button (fuel consumption)
Call out the making interface: X key (press X key again to close)You can also use it as a pause key!
I didn't do UI adaptation, so I hope you can play in 1960 * 1084 resolution. Also, I didn't have time to do animation and sound effects. And... This is my first time to attend Ludum Dare. Please let me know there are any problem.
I updated a new version. Mainly added sound effects. You can download it from my itco.io page. Also added a awesome copyright-free music as BGM(Thank you a lot, Hupple san!):https://dova-s.jp/bgm/play12797.html.
| My project file | https://drive.google.com/file/d/10kYhv9KNPhlORfHi1NHLhLQr_1a8T_ll/view?usp=sharing |
| Itco.io | https://youkok.itch.io/digaway |
| Original URL | https://ldjam.com/events/ludum-dare/48/digaway |
Ratings
| Overall | 530th | 3.35⭐ | 22🧑⚖️ |
| Fun | 484th | 3.275⭐ | 22🧑⚖️ |
| Innovation | 528th | 3.075⭐ | 22🧑⚖️ |
| Theme | 275th | 3.85⭐ | 22🧑⚖️ |
| Graphics | 620th | 3.132⭐ | 21🧑⚖️ |
| Given | 40🗳️ | 9🗨️ |
The description in the game is not as detailed as the introduction page
Oxigen and Food running out while the surface beams strike... but after all (Means: some tryouts), I managed to escape! :-)
Some sounds would have been great, but a very good entry! Thank you!
And thank everyone for your playing and comments.
I think I'll finish a more complete version with sound effects. But it will takes some time.
Having to constantly go deeper while watching over many other things a bit stressful. But that's what brings the fun! :)
I've read that is your first entry for Ludum Dare, good job. If you are interested here some personal thoughts about the game that maybe can be useful for the future:
- I know that you left out the "sound" cathegory but for the future remember that even some simple sounds makes the difference. Maybe a background music, an effect for digging, crafting and for the laser beam;
- I dind't felt threatened by the laser. It digs a bit slowly;
- I found too much food while digging and never felt the need to create a "food machine";
- I died once just because I wasn't paying attention to the oxygen countdown, maybe turning it red when there were just 10 seconds left could help (but this was my mistake).
Not sure why you have not enough reviews, maybe people just don't want to go through google drive. Though you should not only rate but also leave comments on other games - then not only yours will be promoted by the algorithm, but people who have seen your comment on their games might also check yours out. As far as I have noticed giving feedback is way more effective than blogposts.