Super Mole Bro by simon.parzer

[raw]
made by simon.parzer for Ludum Dare 48 (JAM)

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Play a mole on an epic treasure-hunt. You must dig deep to reach the treasures underground, but beware of the creatures hiding in the depths below!

Controls: Cursor keys, Tab

Credits: * Peter Sperl - Graphics, Code * Simon Parzer - Code, Music, SFX, Graphics * Amelie Schneider - Level Design, Code

Game Engine: Godot 3.x

Tools: Visual Studio Code, Aseprite, LMMS, Audacity

Ratings

Overall 204th 4⭐ 26🧑‍⚖️
Fun 270th 3.833⭐ 26🧑‍⚖️
Innovation 896th 3.229⭐ 26🧑‍⚖️
Theme 180th 4.188⭐ 26🧑‍⚖️
Graphics 236th 4.292⭐ 26🧑‍⚖️
Audio 602th 3.542⭐ 26🧑‍⚖️
Humor 604th 3.065⭐ 25🧑‍⚖️
Mood 1014th 3.432⭐ 24🧑‍⚖️
Given 25🗳️ 16🗨️

Feedback

Tad I Guess
27. Apr 2021 · 00:22 UTC
Great game feel, I really like how fast movement/actions are. Really fun game.
sebirit
27. Apr 2021 · 10:21 UTC
Very cute and satisfying feel! All character designs are great! I especially love the ghost form and the shoe demon.
Junamai
28. Apr 2021 · 19:25 UTC
Cool Game! Love the graphics =D really cute! Had fun digging!
eldogg
28. Apr 2021 · 21:43 UTC
The graphics are great, the digging mechanic is fun too. It's a bit hard at first when you get stuck and have to tab yourself to death, but figuring out paths through is fun.
nyanpierre
28. Apr 2021 · 21:44 UTC
I love the animation when you die XDD nice job
themorfeus
28. Apr 2021 · 21:48 UTC
I have a feeling that the webgl build has some audio issues,

I really loved the art that the game has, however the gameplay side of things got quite repetetive. I reaaaally want that silver shovel, but i kept getting stuck and not being able to reach it.
guladam
28. Apr 2021 · 21:48 UTC
A pleasant and relaxing experience. I loved the cute art, you did an amazing job with that. :wink: The sound effects were fitting as well. It was also good to have an upgraded shovel which let me dig through darker blocks. Great entry! Congratulations! :gem:

A side note: The objective of the game was not clear to me. It might be a good idea to set some goal for the player, for example a score to reach.
Rawb
28. Apr 2021 · 21:52 UTC
Really well made platformer, movement felt nice
svyatozar
28. Apr 2021 · 21:55 UTC
Great game overall. What annoys me is how easy it is to unintentionally dig an extra square.
Rusty Bailey
28. Apr 2021 · 21:56 UTC
The pixel art is great. Love the animations and the background for the beginning area is great. I wish there was a way to have checkpoints or something because it kind of stinks having to go all the way back to the top when you've made a lot of progress. Otherwise, though, you did a great job!
ianthebeard
28. Apr 2021 · 21:56 UTC
I had a blast playing this! Got about 600 points. I'll have to come back again when I have more time to see how deep I can get!
UnagiV
28. Apr 2021 · 21:57 UTC
Hi there, it was fun. I didn't go very deep, but i get the silver shovel <3
The graphics are good, maybe the dig on left and right can be improve but the game is just awesome.
Congrats
I keep this game on my fav list, to go deeper and deeper later.
ArmenBalian
28. Apr 2021 · 21:58 UTC
Really nice !
I had lot of fun trying to find the silver shovel.
Michbet
28. Apr 2021 · 22:04 UTC
I love the art and animation. The upgrading shovel mechanic is a really cool way to add little checkpoints to the game and make dying not so frustrating. The level design is great.
wheybags
28. Apr 2021 · 22:12 UTC
Really nice art, and the mechanics were surprisingly deep. The one-way-only movement is a super nice touch. I played until a bbit after the golden shovel, at which point I got stuck. I think I know where I have to go, but I'm not very good at platformers so I can't make the jump.

Here is where I got stuck:
![Capture.PNG](///raw/c57/b/z/416a1.png)

Trying to jump to the coins. I couldn't see anywhere else to go.
Chacawott
28. Apr 2021 · 22:37 UTC
Very nice game and i like the audio theme :)
Just one negativ point for me but it s a very little one, is when we dig in a jump move and this action blocked any excape possibility
But except that, I have lot of fun to play and I think I'll retry later to see what there is deeper ;)
Sestren
28. Apr 2021 · 23:20 UTC
This is a very well-done entry all around. The core mechanic is done well, and tricking the red guys into falling onto spikes is pretty satisfying revenge for them getting the drop on you from earlier. The pixel art is really nice and cute, and the sound effects and music are pleasant to listen to.
🎤 simon.parzer
29. Apr 2021 · 12:47 UTC
@wheybags Thanks for the feedback! You can walk through spikes from the side, just falling on them from the top hurts you. We probably should have pointed that out earlier in the game ;)
🎤 simon.parzer
29. Apr 2021 · 12:52 UTC
@UnagiV Thank you for playing! :) Do you think it's still too easy to dig left/right by accident?
🎤 simon.parzer
29. Apr 2021 · 12:55 UTC
@guladam Thank you for the kind words! The objective is to dig as deep as possible, there is a special reward at the very bottom but I don't want to give too much of a spoiler. Maybe you want to give it another shot? :)
saintchristopher777
30. Apr 2021 · 22:08 UTC
Fun game! The strategy of digging/finding pathways that don't get you stuck is great! Movement feels good, and the art is nice. The background music is good, but does get a little repetitive (though obv I understand that it's tough to get in a bunch of tracks for a jam).

Great work!
agrdev
01. May 2021 · 23:42 UTC
It was fun to play and the animations are so pleasant! One of the things could be improved is when you jump along the wall in a climb attempt, the mole start digging too early it feels. A double button press or the vertical speed condition could help maybe
LDJam user 222495
17. May 2021 · 00:53 UTC
I like the art and animation! The simple gameplay and the progress-after-death were also fun