Deeper Sleeper by Michael Harris
Deeper Sleeper is a simple isometric top-down shooter. You play as the Deeper Sleeper 3000, a turret-like product designed to defend Sleepers (sleeping people) from things that would wake them up: bright lights, loud noises, nightmares, etc. Defend your Sleeper (a little girl named Amy) as long as possible to earn a high score. But beware, nightmares become more abundant the deeper sleep she reaches.


CONTROLS
Mouse: Aim
Hold Left-Click: Shoot
M key: Clear screen (3 available per run)
DEV NOTE
Create using Unreal Engine 4.26 using FMOD plugin.
CREDITS
All programming done by Michael Harris
All sounds and music done by vitluke
Sourced Art: - Kenny.nl (all furniture + the turret gun) - CGTrader (megaphone model) - Bitgem (ghost model)
| Link | https://mharris.itch.io/deeper-sleeper |
| Original URL | https://ldjam.com/events/ludum-dare/48/deeper-sleeper |
Ratings
| Overall | 525th | 3.757⭐ | 39🧑⚖️ |
| Fun | 409th | 3.703⭐ | 39🧑⚖️ |
| Innovation | 1061th | 3.097⭐ | 38🧑⚖️ |
| Theme | 1380th | 3.257⭐ | 39🧑⚖️ |
| Audio | 358th | 3.778⭐ | 38🧑⚖️ |
| Mood | 493th | 3.824⭐ | 39🧑⚖️ |
| Given | 22🗳️ | 50🗨️ |
Easy to learn, hard to master. One of my favorite games so far. Got 1200 on first try.
Also, you don't have to click, you can simply hold the button.
A suggestion to make it a tad bit harder and more challenging for players, you could probably implement some kind of simple gun magazine feature, where there's like a maximum of bullets to shoot before reloading. This would also prevent the hold left-click to spam shoot.
Overall, very innovative game with amazing audio sound!
One minor critique: I feel the difficulty doesn't go up quickly enough as you progress through the sleep levels; I reached above 1000 points on my first try.