Eva Power Plug Nap by Smelly Games

[raw]
made by Smelly Games for Ludum Dare 48 (JAM)

Help Rei have a nice dreamless 2 minutes maximum sleep by syncing with the EVA so the LCL doesn't get angry. screenshot.PNG

Ratings

Overall 1229th 3.339⭐ 30🧑‍⚖️
Fun 1217th 3.143⭐ 30🧑‍⚖️
Innovation 431th 3.643⭐ 30🧑‍⚖️
Theme 1338th 3.286⭐ 30🧑‍⚖️
Graphics 1221th 3.393⭐ 30🧑‍⚖️
Mood 1331th 3.167⭐ 29🧑‍⚖️
Given 33🗳️ 34🗨️

Feedback

Morg
27. Apr 2021 · 01:29 UTC
Bonus points for Evangelion, but I have to say that the controls really messed with my brain sometimes.
Spluppo
27. Apr 2021 · 01:30 UTC
Controls took some getting used to, but I started to get into the swing of it. The bars were moving a bit too much and became somewhat stressful even with the music, felt like it could've leaned into being a more "casual" experience.
Scored 4576!
Rein
27. Apr 2021 · 01:32 UTC
I should not be responsible for people's sleep.

The controls broke my brain, but that's not because they were bad :P
ChipperSwitch
27. Apr 2021 · 01:33 UTC
Cool concept, I like the idea of helping the character sleep.

The meter fluctuations were very wild and hard to anticipate.

It would be cool if there was some way to block the spores that disrupt sleep.

Maybe integrate the two screens in some way so that you can see both at the same time?
Benosuke
27. Apr 2021 · 01:33 UTC
A realy good and simple concept, GG it's a gread success for you ^^
Whistler
27. Apr 2021 · 01:34 UTC
Crazy good idea for a theme, needs something to make the jumps more predictable
🎤 Smelly Games
27. Apr 2021 · 01:35 UTC
bad game lol
Cryptomnesic
27. Apr 2021 · 01:36 UTC
Hilarious, well played sir.
🎤 Smelly Games
27. Apr 2021 · 01:38 UTC
hey i'm sorry about that last comment
TomStuff
27. Apr 2021 · 01:43 UTC
I did enjoy the concept. The controls however felt difficult for me which diminished the experience. Scored 004231
Jarmustard
27. Apr 2021 · 01:50 UTC
Great Job! I love the fact that you used the visually striking UI from the show to make a game. The mechanics were totally fine and fit your theming well - it started off simple and gets more and more challenging to control all 3.
I also like that it reminded me of the feeling of trying to meditate - constantly shaking off thoughts that are relentlessly assaulting me.
A unique and enjoyable little game!
toastboard
27. Apr 2021 · 02:56 UTC
Controls are super difficult but that definitely added to my fun. Really great, simple concept. I'm probably going to end up playing this game for way too long
Evannex
27. Apr 2021 · 10:17 UTC
This was super cool! Love the concept, just the right amount of chaos from the controls! It works perfectly as a short little game, much more and my fingers may have fallen off! <3 Loved this!
guimoliveira
27. Apr 2021 · 15:47 UTC
Nice idea. But I couldn’t score more than 2500 :sob:
Good job! :slight_smile:
bordonne
27. Apr 2021 · 17:38 UTC
I liked it it kinda felt like I was playing the piano :) They didn't get much good sleep tho
Shaolin Dave
27. Apr 2021 · 17:39 UTC
I couldn't keep all three in the sweet spot for more than a second or so at a time, so I'm not sure if I was actually playing correctly. I didn't even notice the stuff on the right side at first, or how it was affecting the levels, and briefly wondered if I'd missed a rhythm aspect of the game.
I feel I could get the hang of it after a few playthroughs.
millingmadly
27. Apr 2021 · 21:45 UTC
Nice aesthetic and I like how you tied in the theme! I agree with other people that keeping the bars levelled might be a little difficult. Cool game!
SirRed
27. Apr 2021 · 21:45 UTC
I got 2925. Hard to keep track of the controls but but I think that was the point of the complexity of having to manage 3 different bars. I couldnt quite figure out how it was deciding to take my inputs as sometimes if felt unresponsive but maybe I was just mashing to hard.
DoctorTM
27. Apr 2021 · 22:48 UTC
Waw, what an original idea :smiley: great music and visuals. It's hard but fun!
colapolka
28. Apr 2021 · 09:47 UTC
Huh, contrary to some of the other commenters, I found the controls rather intuitive.

I really liked this one. Short, concise and overall polished.
Anaxie Studio
28. Apr 2021 · 11:07 UTC
A lot harder than it looks! I think part of the reason could be having to keep track of those 6 buttons. The bars also move quite big distances. Music ties everything in really well, though! Does Rei have their own story? :)
Aerolink
02. May 2021 · 14:27 UTC
Interesting idea. I liked the change of expression depending on how well you're doing.