The Pit by fullmontis
The Pit - High Velocity Reflex Challenge


IMPORTANT! The game will not work properly on screens with refresh rates different from 60hz. I'll fix the bug as soon as I can.
The game has sound and music. Please play on Firefox or Chrome or the game may be silent or not work properly.
Objective: reach the end of The Pit before the timer ends.
Discover what lies at the end of The Pit. It currently stands at 700m of depth!
How to play
- Arrows: move around, increase/decrease freefall speed
- X: grab/throw enemies
- C: dash
Grab the enemies when they enter the circle and throw them. You can throw them in all directions for different results. But any time you try to grab one, you slow yourself down!
Grab hearts to sustain more damage.
Move around to slow yourself down or accelerate even more!
Keep your velocity high! You need to reach the end before the timer ends.
About
Made by fullmontis for the Ludum Dare 48 in 48 hours.
You can find more of my stuff on my website
| Link | https://fullmontis.itch.io/the-pit |
| Link | https://fullmontis.itch.io/the-pit |
| Original URL | https://ldjam.com/events/ludum-dare/48/the-pit |
Ratings
| Overall | 295th | 3.636⭐ | 24🧑⚖️ |
| Fun | 268th | 3.614⭐ | 24🧑⚖️ |
| Innovation | 654th | 2.864⭐ | 24🧑⚖️ |
| Theme | 309th | 3.795⭐ | 24🧑⚖️ |
| Graphics | 323th | 3.636⭐ | 24🧑⚖️ |
| Audio | 299th | 3.409⭐ | 24🧑⚖️ |
| Mood | 589th | 3.023⭐ | 24🧑⚖️ |
| Given | 6🗳️ | 3🗨️ |
I couldn't play your game.
- great art
- good sound and music
- good implementation of the concept
- matches the theme well
- good character art
- I like how grabbing the pumpkins and throwing them affects the character's physics
Improvements:
- it wasn't clear to me that I was taking damage from the wall; perhaps add something to make that more obvious
- A scoreboard on the end screen showing your current and best scores
Bugs:
- didn't find any
However I ended up finding a small unrelated collision bug while I was testing for this one! So thanks for you feedback either way!
Then I noticed that you can grab and throw eenmies and managed to beat the game a propper way.
The art of the character and background looks nice. Also like the "High speed" effect during the fall.
The game is a little confusing as to what is the win condition. Initially when I saw the timer I thought this is the win time - like you have to survive dodging the pumpcins this long. Then when I managet to pull this off I found out that this is an alternative lose condition.
Still fun game to explore and play.
@hilvon yes that's the bug I was talking about before! I've fixed it now cause it slipped my attention while I was playtesting it. I'm sorry about not making it clear that the timer is a time limit and not a survival thing, I'll leave a note in the description.
@3lstmsinatrenchcoat I feel like I prefer grabbing enemies to dashing, and for that the left-right movement is more important! It's a preference thing I suppose.
@ryannielson thank you! It's too late for an in game indicator but I've added how deep the end of the pit is in the description.
@pinklatticeuwu glad you like it :)
I love how it's *super* hard to find the right balance between having enough speed and being slow enough to dodge! Very fun game!
Very fun game! :smile:

![2021-04-28 17_25_55-The Pit [LD48] by fullmontis.png](///raw/7f2/3/z/41455.png)
Would have liked to see the distance and time on the death screen (just to know by how much I lost).
Anyway, neat game. Not sure what strategies others used, but I just YOLOd down fullspeed 'till I had just 1 heart and then slowed down to a reasonable pace to survive.