Wolfman Kills World Peace with a Vampire Mech III by theBobcatte

[raw]
made by theBobcatte for LD33 (JAM)
Do you like Wolfmen? How about Vampires? Mechs? WHAT ABOUT WOLFMEN PILOTING A VAMPIRE MECH!?!?!?!!?!?!??!>>>!??!>!

Game Features:
1) Awesome jets that shoot at the player and make an awesome firing sound
2) Kick-ass helicopters that also shoot guns THAT ALSO SOUND TOTALLY COOL
3) TANKS! There are tanks that animate and move and shoot giant rockets (they explode real nice)
4) You play as a freaking Wolfman piloting a vampire mech that is squishing people. Seriously. And there's sounds for like everything, which is super stressful but feels SO GOOD WHEN THEY FINALLY PLAY LIKE THEY ARE SUPPOSED TO
5) The head of your mech detaches and shoots giant robot blood bullets. Seriously. Try it. See if I'm lying.

*NOTE: The controls are a bit sticky due to the gamemaker basic movement stuff, if I continue with this I am definitely going to polish that first. Multiple people have brought it up here so I wanted to address it.
6) THIS GAME EVEN HAS A BOSS YOU KNOW YOU WANT TO BLOW IT UP!!!!!

Ratings

Coolness 36% 1752
Overall(Jam) 3.38 378
Audio(Jam) 3.12 382
Fun(Jam) 3.32 336
Graphics(Jam) 2.89 751
Humor(Jam) 4.00 53
Innovation(Jam) 3.11 443
Mood(Jam) 3.47 275
Theme(Jam) 3.83 218

Feedback

chikun Dev Team
25. Aug 2015 · 11:01 UTC
An accurate and evocative representation of the political complexities between North-South Korean relations in the past decade.
Quadnozzle
25. Aug 2015 · 11:15 UTC
You had me sold with the vampire mech! I liked the floating/attaching head mechanic. I would have liked to have a scoring mechanism (even though death wasn't implemented), just so I could see how well I was doing between play throughs! Not a bad game for the jam though, it had me entertained!
james.h
27. Aug 2015 · 07:25 UTC
Enjoyed playing this! Would have been cool to have scoring and death to make it harder and give more replay value, but was still good fun to play. Well done!
guoboism
27. Aug 2015 · 09:09 UTC
It's a crazy game! Head can attach to the body or just fly, it's really interesting!
CreamyBacon1
01. Sep 2015 · 04:42 UTC
That was something. I don't know what but it was something!
nihilaleph
05. Sep 2015 · 21:09 UTC
Ok.... that was actually fun xp If it had a health bar it would become a quite challenging game! Some balancing would be necessary though, like the head was too weak... Or just scoring would already be nice. Oh sometimes the head movement would become clunky, I don't know why...

Anyway good job!
PowerSpark
05. Sep 2015 · 23:46 UTC
Not too bad, I think the head movement was a bit faulty.
Nurbs
06. Sep 2015 · 02:42 UTC
now, we are all the monsters
jodizzle
06. Sep 2015 · 09:08 UTC
Good sense of humor. I would have liked to have seen it implemented better in game, but I respect the issue with time limit for things like these.

Couple things I noticed:
- Bad/sticky movement on WASD. I frequently had to let go of a key and re-press it to get the movement to work properly.
- Were the tanks supposed to be destructible? I tried quite a bit to destroy them, but everything just bounced off.
- It was quite easy to dodge most enemies in the flying-head mode; head-attached mode is really only relevant for the boss.
- The boss' missiles don't do damage, it seems?

One other improvement I have in mind is having the player be able to move the arm while it's firing in head-attached mode. I think that in addition to addressing the things above -- especially implementing the sense of humor better -- would make for a funner game.
🎤 theBobcatte
07. Sep 2015 · 12:57 UTC
Hey jodizzle! The tanks are totally destructible, but you have to use the beam attack when your head is attached. They take 2 hits with the beam. Thank you for the good feedback, much appreciated!